ActionScript 2.0 :: Dynamically Load Jpg Into MovieClip And Apply Class Instance
Aug 26, 2008
I'm working on a photo-sharing demo using AS2.0, I would like to dynamically load photos (stored as jpgs in the .fla's local directory) into MovieClips, and apply a class instance to them. Currently, for debugging, I've imported jpgs to the Stage, converted them to MovieClips, and then accessed their linkage properties, setting them to the class I need them to implement. But for the final application all of this will have to be done with code.
I know how to dynamically load the jpg into a MovieClip using loadImage(), and I know how to create a MovieClip that is an instance of a class by using attachMovie() with a library symbol and the class name. How do I combine the two? Is there a way to access the linkage properties of a MovieClip dynamically?
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Nov 6, 2006
I have recently started out with flash oop concepts and was wondering how to do create an instance of an extended movie class without dragging and dropping the clip from the library ....I have figured out this method..
for(i = 0;i<100;i++)
{var mc:MovieClip = attachMovie("ball","dasd"+i,_root.getNextHighestDe pth());
mc._x = Math.random() * 600;
mc._y = Math.random() * 600;
}
but this way I cant pass arguments to the constructor function of the ball class..
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Dec 4, 2011
I want to apply actions to a movieClip nested inside a dynamicly attached movieClip, with the attachMovie method; it doesn't works when the movieClip is attached by a button:
1.when the swf movie loads with an attachMovie method the remove_btn clears the window_mc
[Code]....
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Jul 4, 2005
I have several swf movie files that load into levels within my folio, these levels being 2,3 and 4. I have a ball within the root file located currently in the library with an identifier name of "ball" that i want to dynamically load to level 5 and have the following script appied to it...
BALL FOLLOW CODE"
onClipEvent (load) {
_root.ball_mc
[code].....
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Nov 4, 2009
possible to create a movieclip and apply it to a class file that you could make? I mean...When you have a movieclip in the library in flash and have it be exported for actionscript...is it possible to do this for movieclip made in actionscript?
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Jun 9, 2011
Im trying to dynamically add instances of a class. I need to do it in a loop. How would I go about doing something of that nature?
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Dec 30, 2008
I intend to apply a linear gradient via actionscript to an image (.png) with transparent areas. Of course, I previously converted this image to a movieclip. So I actually want to apply the gradient fill to the container movieclip, which has the instance name of "flower". Here's the code:
[Code]...
There must be something wrong with my code because nothing happens when I call the myFunc() function. the more time I'm spending on trying different variations of these variables, the more frustated
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Aug 4, 2010
Is it possible to make an instance of a class dynamic at run time? So I can add properties to it?
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Jan 6, 2012
i have instance of "HelloClass" class on my main movie : _root.mc.HelloClass.variable1.fullurl
so my HelloClass exteds movieclip and has var named Variable1 that also class with var fullurl
i want to access fullurl string value dynamically , somthing like: _root.["mc"].["HelloClass"].["variable1"].["fullurl"]
so i can access every var from external swf
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Jan 6, 2012
i also write this question in as2 forum, but i need it also for as3i have instance of class "HelloClass" on my main movie :_root.mc.HelloClass.variable1.fullurlso my HelloClass exteds movieclip and has var named Variable1 that also class with var fullurli want to access fullurl string value dynamically , somthing like:_root.["mc"].["HelloClass"].["variable1"].["fullurl"]so i can access every var from external swf
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Jun 1, 2011
I have a movieclip instance named 'placeholder' on the canvas, and I want to change the alpha of the named movieclip from it's class without effecting the alpha of all the movieclips of the same type. How would I specifically target the named movieclip instance that is on the canvas?
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Dec 4, 2009
For AS 3
I have a class which crate a panel with close button. and i create an instance of this class like this
function _smallThumbClick(evt:MouseEvent):void {
var _popup:Popup=new Popup( square.width ,evt.currentTarget.y, evt.currentTarget);
addChild(_popup);
}
and this mouse event from the thumbnail(suppose), so if i click on the thumb it will create popup. so i want to close all other or previously opened pop window.
How do u get the popup class object to close from another class..
or is there any alternate method for detect instance of the movieclip or class..
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Apr 5, 2007
Is there any way to dynamically give a movieclip an instance name? This little process is gonna be spread out to a couple hundred dots, and while it's not really all that hard to type in the variable by hand (in fact it'd "only" take half an hour or so), but the more done dynamically the better, I think.
What I want to do is have a simple movie clip which checks it's own instance name as a variable, and then gotoAndPlay("thatvariable");. For example, say I have a movie clip with instance name "a1". On the clip I'd like to put
onClipEvent (load) {
this.gotoAndPlay(_root.a1); //but in place of "_root.a1",
I'd like to be able to call the instance name so that I can copy and paste the code to multiple movieclips without manually changing the name.
}
_root.a1 is a variable which contains the name of a frame inside of a1, so when you boil it down, it's just telling itself to gotoAndPlay("framename") in a roundabout way. Is this at all possible?
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Nov 4, 2011
Say i have a movieclip named a_Mc ( ClassA ) I have a sub-movieclip named b_Mc ( ClassB )
CASE 1: Accessing the sub-movieclip b_Mc which is already present inside the a_Mc movieclip
( Since Flash IDE has "Automatic instance naming" OFF )
ClassA mentions the name of b_Mc as => var b_Mc:MovieClip;
NOTE HERE: That the variable name MUST BE same as the name of the instance on stage.
So i can access it as : trace( a_Mc.b_Mc);
[Code]...
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May 28, 2011
how can i access a movieclip via its instance name in another Movieclip class?
and a nother question how can i access a movieclip via its class name in another movieclip class?
BTW i want to access the movieclip child
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Jan 22, 2010
I have a base class which is being created via remote_object [RemoteClass alias] from the server.I have other specialized classes that are derived from this baseclass, but serialization with the server always happens with the base class.The base class has meta data that defines what the derived class is, for example
[RemoteClass (alias="com.myco...')]
public Class Base
{
[code]....
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Jun 28, 2010
I have a Movieclip in my .fla which I exported for actionscript. I also have a class in a .as file. I would like to access this Movieclip from within my ass.I have tried this in my class:private var myMC:Test = new Test();addChild(myMC);But I get "1120: Access of undefined property myMC"
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Feb 3, 2011
i'm trying to use compiled assets and code from a swc. Inside a new fla I select the swc to be included when exporting. When create the instance in the timeline of the code works and I can see assets that are inside the swc and trace a propertie from the same object. The problem is only when doing the same inside a movieclip, can't reach the assets (movieclip) but I can still trace properties from the class. I've uploaded the working files: master.fla is the one that creates the swc. template.fla is where I test the swc. files (This are cs4 .fla + .swc + .as)
[Code]....
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May 24, 2011
how can i access a movieclip with a instance name via a class i have tried this: public var player:MovieClip;
else if(this.hitTestObject(player))
{
this.y = player.y
}
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May 25, 2011
How can i access a movieclip via its instance name in 1 class [code]...
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Nov 15, 2010
I have declared a object in my 1 st frame of application.
ActionScript Code:
var objTest:Test = new Test();
I am tring to access the object from a movie clip. Movie clip is located in frame 2. I am getting error
ActionScript Code:
this.parent.objTest.IncrementCount();
trace(this.parent.objTest.QuestionCount);
1119: Access of possibly undefined property objTest through a reference with static type flash.displayisplayObjectContainer.
How to access a object instantiated at root from a movie clip.
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Feb 25, 2010
I have declared a object in my 1 st frame of application.
ActionScript Code:
var objTest:Test = new Test();
I am tring to access the object from a movie clip. Movie clip is located in frame 2. I am getting error
ActionScript Code:
this.parent.objTest.IncrementCount();
trace(this.parent.objTest.QuestionCount);
[code].....
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Feb 6, 2009
Im building a shooter game where a bullet is call from a class and the enemy is also called from a class.I cant make them collide. In order for stuff to start exploding.I have already tried two collision detectorsI keep getting this error
Code:
1120:Access of undefined property nBullet
Code:
[code]......
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Jul 31, 2010
I am trying to replace a MovieClip with an instance of my custom class CustomMovieClip. What I want to do is make all references to MovieClip refer to CustomMovieClip, something like the following:
Code:
var _mc:MovieClip = new MovieClip();
addChild(_mc);
_cmc:CustomMovieClip = new CustomMovieClip();
replaceMc(_mc, _cmc);
trace(_mc); // I want it to output '[class CustomMovieClip]'
I want this to work so any variables that hold the MovieClip should refer the the CustomMovieClip after the replacement. Is this possible?
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Nov 16, 2010
I have declared a object in my 1 st frame of application.
ActionScript Code:
var objTest:Test = new Test();
I am tring to access the object from a movie clip. Movie clip is located in frame 2. I am getting error
ActionScript Code:
this.parent.objTest.IncrementCount();
trace(this.parent.objTest.QuestionCount);
[code].....
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Sep 4, 2010
I would like to make a new instance of a MovieClip within my library from code written in my keyframe. I relise that you can do this by making a class and using the codeCode:var instancename:movieclipname = new movieclipname(); and with the MovieClips class I would need to extend MovieClip and nothing else. I am unsure if you put in the name of the MovieClip or the name of the MovieClip class in the code above so feel free to correct me. But instead of doing this can I just add a MovieClip to my stage with doing this
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May 24, 2011
how can i make a class recognize a movieclip by its instance name?
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Sep 15, 2011
I'm using a library that has a function that returns an instance of some class Engine.
I'd like to tack on some interfaces to Engine, so I subclass it class InterfacedEngine extends Engine implements AwesomeInterface. but when I change the code that uses the classes from this:
var engine:Engine = generateEngine();
to this: var interfacedEngine:InterfacedEngine = generateEngine();
It gives me a runtime error (elision mine):
TypeError: Error #1034: Type Coercion failed: cannot convert ...::Engine@1bc2bf11 to ....InterfacedEngine.
What about AS3 classes am I misunderstanding?
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Oct 14, 2009
I have to admit I pretty much ran away from Flash when AS2 came along and only used it for animation purposes over the last 5 years.So I'm having a major crash course in AS3 in Flash CS3 and I'm not enjoying it one bit. I'm getting maybe 10mins of finished work per hour as I try to figure out the limits and rules of AS3. Quite often it seems that AS3 simply can't do what I want it to. Anyway: Characterchecks.as is the main class and it loads a bunch of XML into four arrays. The file starts like this:[code]If I trace the value of, say, cc._Categories from the main FLA, it's empty. I'm guessing that the next line of AS in the main FLA doesn't wait for the previously called function to complete? (This may tie in to my next problem)My next step is that I want to display various things based on the data in the array. I have another class, Display.as which will hold all the functions to create the items on display. I thought it would be best for these to be a separate object. I wonder if I'm right?
So I declare an instance of Characterchecks in the main FLA and call it cc, and then run the functions to populate the arrays... Now I create an instance of Display and call it cd. How can I get functions in cd to see the values of the variables in cc? And if the main timeline can't tell that the functions aren't finished filling the arrays, how is cd supposed to know?I might be asking dumb questions, or maybe I'm doing things ***-backwards, I don't know. I'd appreciate any help, I really would. This whole thing has me at the end of my tether... being the most technically advanced person in my circle of co-workers and web design friends means I have no-one to explain why things need to be done a certain way or what the best way is.
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Aug 21, 2011
I have this main (document class) in a Flash project:
package {
import flash.display.MovieClip;
import flash.events.Event;
[Code]....
Now: if I pass a reference (ref) of the main class to Other and I add clippo as you can see in the first case, I can reference the movieclip clippo from the main (getChildAt(0) is "clippo" from the main). But, is there any way to use the second method (no ref) and do the same from the main class? I can see clippo onstage when Other creates it but I can't understand where clippo "lives" into the DisplayList.
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