ActionScript 3.0 :: 2 Class Instance Object/movieclip Does Not Collide?

Feb 6, 2009

Im building a shooter game where a bullet is call from a class and the enemy is also called from a class.I cant make them collide. In order for stuff to start exploding.I have already tried two collision detectorsI keep getting this error

Code:
1120:Access of undefined property nBullet
Code:

[code]......

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ActionScript 3.0 :: Two Different Instance Objects Does Not Collide

Feb 6, 2009

Im building a shooter game where a bullet is call from a class and the enemy is also called from a class.

I cant make them collide. In order for stuff to start exploding.

I keep getting this error

Code:
1120:Access of undefined property nBullet
Code:
//This one creates a meteor by calling class Meteor every 2 seconds
var meteorTimer:Timer=new Timer(2000);

[Code]....

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Flash :: Address A Named Instance Of A Movieclip From The Class File Of The Movieclip?

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I have a movieclip instance named 'placeholder' on the canvas, and I want to change the alpha of the named movieclip from it's class without effecting the alpha of all the movieclips of the same type. How would I specifically target the named movieclip instance that is on the canvas?

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ActionScript 3.0 :: Access A Movieclip Via Its Instance Name In Another Movieclip Class?

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how can i access a movieclip via its instance name in another Movieclip class?

and a nother question how can i access a movieclip via its class name in another movieclip class?

BTW i want to access the movieclip child

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ActionScript 3 :: Instantiate New Object From Class Instance?

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How can I instantiate another class object from a class instance? In the code below (which doesn't work) I'd like the function to return a new class instance based the passed argument's class. In other words, I want the function to return a new instance of MySprite without having to call new MySprite();.

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Sep 15, 2010

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Actionscript 3 :: Get Instance Method Reference From Class Object?

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class Foo {
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}[code].....

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I have a collection of movieclips, I would like to create a clone (a new instance) of a instance everytime I create a new object.

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ActionScript 3.0 :: Flex - Construct A Derived Class Instance From An Existing Base Class Instance?

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ActionScript 3.0 :: Add Movieclip Instance From Within A Class?

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I have a Movieclip in my .fla which I exported for actionscript. I also have a class in a .as file. I would like to access this Movieclip from within my ass.I have tried this in my class:private var myMC:Test = new Test();addChild(myMC);But I get "1120: Access of undefined property myMC"

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Does creating a new instance of an Object that uses an identical name to an older instance, delete the previous instance? Or should the original instance be deleted first? The code uses a ridiculous amount of XML vars. Isn't it less memory intensive to parse the XML and save the properties to an Object, and then delete the XML Object, rather than keep the XML Object around and reference it's child nodes directly? Is it better form to break up a huge XML file (>600lines/3200vars) into smaller chunks?

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Flex :: Casting Object From ArrayCollection To Instance Of Custom Class

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I am using Flex 4 and for whatever reason I cannot get the following code to work which happens inside of a ListEvent handler for a dataGrid:
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[Code] .....

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Flash :: Instance Class From Swc Inside A Movieclip

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i'm trying to use compiled assets and code from a swc. Inside a new fla I select the swc to be included when exporting. When create the instance in the timeline of the code works and I can see assets that are inside the swc and trace a propertie from the same object. The problem is only when doing the same inside a movieclip, can't reach the assets (movieclip) but I can still trace properties from the class. I've uploaded the working files: master.fla is the one that creates the swc. template.fla is where I test the swc. files (This are cs4 .fla + .swc + .as)

[Code]....

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How can i access a movieclip via its instance name in 1 class [code]...

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ActionScript 3.0 :: Accessing Class Instance At Root From Movieclip

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I have declared a object in my 1 st frame of application.

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I am tring to access the object from a movie clip. Movie clip is located in frame 2. I am getting error

ActionScript Code:
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1119: Access of possibly undefined property objTest through a reference with static type flash.displayisplayObjectContainer.

How to access a object instantiated at root from a movie clip.

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Professional :: Accessing Class Instance At Root From Movieclip?

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I have declared a object in my 1 st frame of application.

ActionScript Code:
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I am tring to access the object from a movie clip. Movie clip is located in frame 2. I am getting error

ActionScript Code:
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[code].....

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ActionScript 3.0 :: Replace MovieClip With Instance Of Custom Class

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I am trying to replace a MovieClip with an instance of my custom class CustomMovieClip. What I want to do is make all references to MovieClip refer to CustomMovieClip, something like the following:

Code:
var _mc:MovieClip = new MovieClip();
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I want this to work so any variables that hold the MovieClip should refer the the CustomMovieClip after the replacement. Is this possible?

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ActionScript 3.0 :: Accessing Class Instance At Root From Movieclip?

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I have declared a object in my 1 st frame of application.

ActionScript Code:
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I am tring to access the object from a movie clip. Movie clip is located in frame 2. I am getting error

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[code].....

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ActionScript 3.0 :: Creating An Instance Of A MovieClip Without A Custom Class?

Sep 4, 2010

I would like to make a new instance of a MovieClip within my library from code written in my keyframe. I relise that you can do this by making a class and using the codeCode:var instancename:movieclipname = new movieclipname(); and with the MovieClips class I would need to extend MovieClip and nothing else. I am unsure if you put in the name of the MovieClip or the name of the MovieClip class in the code above so feel free to correct me. But instead of doing this can I just add a MovieClip to my stage with doing this

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ActionScript 3.0 :: Make A Class Recognize A Movieclip By Its Instance Name?

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how can i make a class recognize a movieclip by its instance name?

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Flash :: Unable To Convert An Instance Of A Class To An Instance Of The Class's Subclass?

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I'm using a library that has a function that returns an instance of some class Engine.

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var engine:Engine = generateEngine();

to this: var interfacedEngine:InterfacedEngine = generateEngine();

It gives me a runtime error (elision mine):

TypeError: Error #1034: Type Coercion failed: cannot convert ...::Engine@1bc2bf11 to ....InterfacedEngine.

What about AS3 classes am I misunderstanding?

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ActionScript 3.0 :: Access Values Held By A Class Instance From Another Class Instance?

Oct 14, 2009

I have to admit I pretty much ran away from Flash when AS2 came along and only used it for animation purposes over the last 5 years.So I'm having a major crash course in AS3 in Flash CS3 and I'm not enjoying it one bit. I'm getting maybe 10mins of finished work per hour as I try to figure out the limits and rules of AS3. Quite often it seems that AS3 simply can't do what I want it to. Anyway: Characterchecks.as is the main class and it loads a bunch of XML into four arrays. The file starts like this:[code]If I trace the value of, say, cc._Categories from the main FLA, it's empty. I'm guessing that the next line of AS in the main FLA doesn't wait for the previously called function to complete? (This may tie in to my next problem)My next step is that I want to display various things based on the data in the array. I have another class, Display.as which will hold all the functions to create the items on display. I thought it would be best for these to be a separate object. I wonder if I'm right?

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ActionScript 3.0 :: [object Class] Instead Of [object MovieClip] - Delete The Targets ENTER_FRAME Event?

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When I use MouseEvent.MOUSE_OUT the target is [object MovieClip], but when I use MouseEvent.ROLL_OUT I get [object Bildspel] - and Bildspel is my class. The thing is that when I use ROLL_OUT I'm not able to delete the targets ENTER_FRAME event.

[Code]...

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Actionscript 3 :: Reference From The DocumentClass A Movieclip Created By An Instance Of Another Class

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I have this main (document class) in a Flash project:

package {
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[Code]....

Now: if I pass a reference (ref) of the main class to Other and I add clippo as you can see in the first case, I can reference the movieclip clippo from the main (getChildAt(0) is "clippo" from the main). But, is there any way to use the second method (no ref) and do the same from the main class? I can see clippo onstage when Other creates it but I can't understand where clippo "lives" into the DisplayList.

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