[URL] so I can load an external text file into a text box in flash. All that works fine but I'm having problems trying to embed a jpg into it. I have been searching the web and all I've found is that you use the "<img src>" method as you would with any html document. From what I have read, you place that code into the .txt file like I have done:
content=B. Clarke 12sg.
<img src="images/misc/briantech.jpg">
Sifu B. Clarke receiving his 1st Tech grade by Keith Kernshpect
I have followed kirupa's tutorial [URL] exactly and the only change I have made is changing the word "myNews" to "content" in the AS and start of .txt file.
1) Create a New Flash File (AS 3.0) 2) Put a dynamic text field there, named textBox 3) The font is Trebuchet MS - BOLD. (example... can be any bold font) 4) Using "Character Embedding", I've embedded numerals, for example. 5) In first frame, I put the code: textBox.text = "1"; 6) If I compile at this point, the "1" will appear. 7) BUT.... if I put a static text box with anything typed, using Trebuchet MS - REGULAR, and compile the FLA again, the number 1 WON'T appear!
My question applies only when I work in 16 bit system resolution, so when I apply some text and apply 'Anti-alias for readability' with embedded chars, there is some strange filled rectangle showing around the text box. The same applies when I add any kind of filter to a text or image. You may see the exact problem by clicking on the link below: http:[url]....
- Notice the rectangle around the text boxes ('anti-alias for readability' applied, it doesn't matters is it static or dynamic text)
- Notice the rectangle around the middle dark-gray box with glowing effect applied
I will say again, this problem occurs only in 16 bit system resolution, it is not applying in 32 bit.
How can i embed images and videos in swf through actionscript in flash? I am reading an xml through actionscript (3.0) and loading the content But is it possible to embed them and when a compile it , i get swf with content embedded in it (this possibly eliminates the need of giving the content separately with swf )?
We are working on a flex project where we want to balance two challengesa) want to ensure that there is minimal need to be connected to internet- so it can be used offline. This will be used in rural locations with flaky connectionsb) Reduce file size by only embedding those assets in compile mode as is requiredBroadly, the project will go down one of three flows in the module called, based on user choice- Path A, Path B and Path C, which will require image set-A, set-B & set-C respectively (based on settings in the module)We want to send over all images in Set-A or set-B or set-C right upfront in the module called, based on choice made in primary project, to minimize need for connectivity once accessed. At the same time I want to avoid sending all three sets and bloating up download size three times.
I have 2 images that are used hundreds of times throughout my application. Although they are only ~2.5 kilobytes each, they're multitude is causing the browser to load nearly 7 megs of data if reference them like this[code]...
Instead of having this issue, I would like to embed the image once, and then repeatedly reference the embedded object. I'm not exactly sure how to do this. From what I've read online, doing the following should work[code]...
I am using flash for developing a project(flash cs4 professional) with actionscript 3.0. I am reading an xml file from which i am getting the path of the videos and images to be loaded.When delivering the swf file, i also need to give the images and videos along with swf file.Is there any way through which i can embed the images and videos in compiled swf file and hence preventing the content to be given with swf file?
But many of images are more than 100 kb, then the image in the tooltip appear with some delay. Is it possible to embed all the pictures during loading swf, to appear at once with the text when the mouse over?
Is it possible to create a textbox with a scrollbar that can contain both text and images? Maybe some sort of ActionScript that has to do with loading external files that contains both text and images? But I presume that if it's going into a textbox, it'd have to be text.. I'd like my content in a textbox though (rather than in a movieclip) so it could be scrollable.
what I'd do is create my page in Fireworks with the text and images. So that way I can assign hyperlinks on keywords. Then the file would be saved as either PNG or HTML. Either way, could Flash import such files into a textbox and still preserve the hyperlinks?
I'm having some trouble with loading images for my tiles in a small game I'm making. It's isometric and tile based. I have two questions: I have a class called MapTile which is for each tile in the map. Each tile is made up of 1-9 blocks stacked on top of each other (like Final Fantasy Tactics). For example, let's say there are 4 different kinds of blocks: grass, dirt, stone, and water and they all have different images. I was considering embedding only the images needed (so if a tile is just grass on dirt then it would only embed the dirt and grass images). Will this actually make the game faster and smaller or is it worthless? If it's worthless then just ignore my next question.I'm trying to embed my images dynamically as stated above. So I have an array called loadedTiles that contains the class names of the tiles that have been loaded so that I don't embed the same thing twice. And I try something like this for embedding new images:
Code: var sourceT:String = "../../../lib/tiles/" + tilesList[data[i]]["image"]; var nameT:String = "block" + tilesList[data[i]]["id"]; [Embed(source = this[sourceT])] var this[nameT]:Class;
Heres a direct link to the swf. (Flash Player 9 Req) [URL] Note that it loads random images to the right.
Now, when I embed this same swf into the actual site: [URL]
I don't understand
I've taken out the new javascript embed code, just to make sure that wasn't messing things around, but to no avail.
[Code].....
If I hard code the php file with the values listed above, everything works perfectly. But I'm using a php script that checks the directory for images, then provides that output.
basically sending and recieving variables from a php page. I want to be able to specify what my textbox on frame 5 says in the onLoad statement. Is this possible?
Currently the only way I have been able to get the text to display is either to use the textbox variable and declare that in the onload statement, or to put textbox.text = mylogin.message; on the actual frame.I doubt there is a way to do it, because the actual textbox hasn't be created yet, but if there were a way, that would be nice.
basically sending and recieving variables from a php page. I want to be able to specify what my textbox on frame 5 says in the onLoad statement. Currently the only way I have been able to get the text to display is either to use the textbox variable and declare that in the onload statement, or to put textbox.text = mylogin.message; on the actual frame.
i have 2 set of textbox, 1 set of the text box contain 6 textbox and the other set of text box contain 12 textbox. how do i make it like for the first set of textbox to compare with the second set of textbox? eg. 1textbox1.text = 2textbox1.text and the first set of textbox right, each of the 6 textbox have to compare with second set of textbox which is 12 textbox.
i am trying to do this After you type in textbox A (eg." HAHAHA")And when you pressed a button "submit_mc""HAHAHA" will appear in textbox B i know it involve strings , but i tried my best but i cant figure out
in my application i use a flash clip where i have 2 textboxes, a remember me checkbox and a button to login.the problem is that if someone presses the tab button it doesn't focus in the right component. for example, if i write my username and then press tab, it goes to the checkbox instead of focusing in the second textbox. how can i change that order?
I've been working with Flash for over 3 years, but I can't figure this one out. I've got a body of text, half of which are bulleted points designated by <li></li>. It's loaded into a html-ised dynamic textbox.
[Code]....
It displays fine as is. However, if I make the box selectable, and select any part of the bulleted list, the ENTIRE body of text turns into a giant bulleted list, including the non-bulleted portion at the beginning. I've managed to replicate this bug with Flash 8 and CS3, using a variety of flas made from scratch.
i have created a mini-game in CS3 that is like a race using KEY_UP and the score its equal to the number of times the the right key's go up. that is already done, my problem is to display the score. i'm a bit confuse of how to use a textbox. and the textbox have to appear on the Simbol that won. i create the textbox and insert its type input to appear on the tela, but put it to work with score is the problem :S
I have a textbox (actually, quite a few, I am working with lots of actionscripting/manipulating text), and it seems like the more text that's in the textboxes, the slower flash processes things. I understand like if I had 2 billion characters or something, but were talking a major slowdown between a difference of 300 and 800 words. I would think that flash should be able to handle that. Some are htmlText boxes, and so this added 'hidden' html tags creates lots of slowdown as well. I have cleared variables after using them, and it has helped somewhat, but not very noticably.
I am importing the class from as file in that as file I have one loop [code]It will trace message properly.my problem is that I will not able to map "Custom Msg" in dynamic text which is in MovieClip (mc) of fla file, how could I go wtih this ?If I include same as file in flash It will shows as error.1037: Packages cannot be nested. What the solution for this ?
There are 5 "price" textboxes on a particular frame. On a separate frame someone chooses an item and it populates those textboxes. What I want to do is be able to add together all of the "price" textboxes to populate the "total" textbox. I have tried parsing each textbox as an integer and then making a function to find the total and populate the "total" textbox but this just isn't working. It still has the value of 0 when I export. If I try parsing as a number it gives me a NaN value.
I am trying to create a flash video that loads names from a xml file and displays them in a text box one at a time. I want it to display each name for about 10 seconds and then advance to the next name. I am still very new to AS3 so I may be way off track, but here is what I have so far. I have one layer that loads the XML, it plays throughout the lenght of the movie. [code]...
I have a 6*6 table, and 2 dices generating random numbers. The 6*6 table have empty textboxes which will display the sum of two dices. I have the table and the instance ready but I do not know how to display them onto the right textbox. For example if red dice roll and one and white dice roll a two I hope selec12.text=3. The code I have done are as below