ActionScript 2.0 :: Find Alternatives But The Event System Doesn't Dispatch Events?
Mar 26, 2007
I noticed that the Object.watch and Object.unwatch methods are gone in actionscript 3.
I've tried to find alternatives but the event system doesn't dispatch events when properties change, There is a data binding system but I think that's just for Flex.
Does anyone know what (if any) the alternative is?
I stumbled upon and interesting problem concerning spark's VideoDisplay-Component. It seems that it doesn't dispatch DoubleClick-Events. For better understanding look at the following code:
[Code]....
The Click-Event works for both components. But the DoubleClick-Event is only handled by the Panel-Component.
I am programming a little software prototype as Flash/Actionscript3 application. Currently I registered some Events on stage - but it is cumbersome since stopPropoagation() needs to be used all the time. As Example: I am having a element shown via mouseclick would and a event for closing the menu on stage. Without using stopPropagation, the menu opens and closes again immediately. The hide-function is registered on some objects so just checking if target= stage would not do it, unfortunately.
I have two separate advancedDataGrid instances (let's call them A and B). What I'd like to do: when clicking on grid A. I'd like: for grid A to handle the click normally (i.e. default advancedDataGrid behavior) for grid B to receive a click event a certain location and handle such event using advancedDataGrid default behavior (i.e. without having to write a handler for such click).
I've managed to dispatchEvent a MouseEvent.CLICK to grid B and to handle such event by creating an event listener, but really I'd like for grid B to handle the event on its own (i.e. without having to re-rewrite a handler), and that doesn't seem to be the case. Is MouseEvent.CLICK even the right event?
I'm having problems with dispatching an Event across packages, I have a video player and when clicking the next button it dispatches an event to my EventManager class then I have another class in a different package listening for it but nothing executes the event listener.[code]...
I'm trying to manually dispatch events on a textfield so I can manipulate it indirectly via code (e.g. place cursor at a given set of x/y coordinates). However, my events seem to have no effect.[code]...
i have been trying to figure our the dispatchEvent system in as3. But am just not able to wrap my head around it. So can someone please explain and give me an example on how to dispatch custom events?
for eg: Here i just want to disptach event every 100ms and the event should give me the value of "a" .
I am having trouble using a custom event in flex. I need to dispatch an event from inside two nested components and receive it in the main application file. The basic set up is a main application file importing a custom "gallery" component.
In my AIR application, I try to dispatch a custom event from a class to main window.This class is use to call httpservice. My goal is to send a custom window when the httpservice result is send.[code]...
The problem is I get Error: Error #2094: Event dispatch recursion overflow. Why does removechild keep getting called if this.parent does not exist? Why doesn't removing event listeners work?
I have an event listener for a custom event type. This custom event overrides the clone method as required.In this event listener I want to dispatch an instance of a different type of event... a different custom event instance altogether. It also overrides the clone method as required.The problem is I'm getting a type coercion error: TypeError: Error #1034: Type Coercion failed: ...I do not know what is trying to do the casting. My code is:
/* elsewhere in a method */ addEventListener(GestureEvent.GESTURE_SCALE, handlePinched); /* the event handler */
I'm still trying to get my head around the best way to structure event flows. Someone made a lot of sense by telling me that contained objects should be decoupled from their parent containers so they're reusable between containers. Instead of calling their parent's function, they dispatch an event. Sensible! I recently myself in the awkward-feeling situation of dispatching an event on a contained object, from its parent. It seems more intuitive for an object to be the one dispatching its own events. Maybe I'm bordering on breaking the Law of Demeter? Example of what I'm doing: child.dispatchEvent(new ChildEvent(ChildEvent.IM_BEING_A_CHILD)); Am I correct in feeling strange here, or is it a normal thing for one object to dispatch another object's events?
So, events bubble up the display list. That's great if that's what you want. But what if you have objects on the stage that are not related that need to listen for events from each other? A simplified example:
var objA = new ObjA; addChild(objA); var objB = new ObjB;
[Code]....
Object B can listen for events dispatched by object C. But I also need object A to listen for events dispatched by object C. Also, these objects are created in different classes so I can't hard code references to each other.
I have an <mx:Application> which contains a <mx:Module>. This module has several child modules. It also has some an instance of a class I have created. I am trying to have a method of this class dispatch an event that can be "heard" by the module and handled. This isn't happening.To be more clear, I am using 'dispatchEvent' to from inside a class method.There is an instance of this class in: mx.core.Application.myapplication.mymodule.myclassIt is the 'myclass.somefunction' that dispatches the event. I have a listener registered in 'mymodule'. Nothing happens when the function/method runs, however.
It seems more efficient to store events on the dispatcher if they're never going to change. Isn't creating them costly? Is there some kind of information I'm losing if I dispatch an already-stored event?
Imagine you have a MC used as a container for several other MC's used as buttons.Now, should I use the class of the container to listen for and to dispatch events. OrShould I create a seperate class for each MC inside of the container to listen for and to dispatch events.
In summary: One class for all, or several smaller classes dedicated to their respective MC.How far should one go with abstraction?.
I am loading data from one sample.xml file using http service. the xml file will generated by jsp and it is saving in one proper location like(d:/programfiles/some.xml).now when I first time login to application i need to check whether that xml file is present or not. How can I check?
I believe this is trivia question but here it is.I have created class which loads some image and takes fragments of each for certain animation.And in flash stage where I instance classes, I need to know when loading is complete. How do I proceed that info, I presume dispachevent do that, but how?
I'm working on a project.In that we can register complaints to the IT department about system failure or software failure. In our company each computer is having unique system(local)IP address which is shown in the image below.
I want my complaint to be registered with that address, by which IT person can identify my system and repair it.
How do i create a trace that can detect if an event dispatcher is dispatching an event?....my problem is i've created a custom event that is not being dispatched i use this custom event in other applications and have verified that the code is correct I'm not getting any errors neither it just dies silently
I'm new to Flex.My question is how to dispatch event between components?As far as I know,Flex only bubbles event to itself or its parent. I'm in such a situation:
[Code]...
I want comp1 to dispatch an Event with parameters,according to the parameters some changes could be made to A and B in comp2.How could I get the event in comp2?I know Cairngorm could make a difference,but I don't want to use it right now.Could anyone give me a hand?
I have a class which makes a url request and stores data from that request. When the data is retrieved, parsed, and stored into an array, I'm sending a dispatch event which I listen for in my document class. In the event handler function in the document class, I'm accessing the array that was compiled from the class. The array inside the class has 15 values, however in my event handler function, I'm only retrieving one value from it, which is the last value in the array. I posted my code below. Is there a different way I'm supposed to use the dispatchEvent in order to retrieve all of the array values instead of one?
Class package com.src { import flash.display.Sprite;
I have small chess application which consists of cells and boards. When user moves an item to the board, I want the board cell to dispatch an event so Board can listen to it and call a listener[code]...
I'm trying to do an eventDispatch but the event isn't getting picked up.The dispatch is coming from swf B, and the listener is in swfNot sure if it's an issue because they are 2 files. Does anyone know of a solution?