ActionScript 2.0 :: For In Loop Isn't Working - Doesn't Change The Alpha Of Anything
Apr 15, 2008
I have a class file that contains a for in loop. basically there are 50 states (movieclips) on the stage and here is what I have:
[Code]...
I don't think I understand enough about arrays or for in loops to understand why this isn't working... it traces the array, but not statesArray[states], and it doesn't change the alpha of anything.
View 1 Replies
Similar Posts:
Mar 20, 2010
How can i change movie clips apha property slowly one by one in for each loop? I can't undestand what's wrong((( From XML data i create for each loop, where my MC creates. But i can't chang their alpha property slowly. When i'm trying
Code:
mc.addEventListener(Event.ENTER_FRAME, alphaShow)
function alphaShow(e:Event):void{
e.target.alpha += mcAlphaPlus;
[code]....
View 4 Replies
Aug 19, 2009
I've used this code to apply a gradient alpha mask: bg_mc.cacheAsBitmap=true;mask_mc.cacheAsBitmap=true;bg_mc.setMask(mask_mc); Then I applied a motion tween to the mask_mc clip. But the motion tween doesn't happen? It only shows the first frame of the motion tween. It does apply the alpha mask though. Why doesn't it show the rest of the motion tween.
View 9 Replies
Sep 7, 2006
I'm creating a list, but want text/movieclip to have a rollover state. In the loop, how do i reference the this["show" + i].mc_show._alpha on a rollover state?
function mainSchedule() {
if (loaded == filesize) {
for (var i=0; i<total; i++) {
[code].....
View 1 Replies
Nov 3, 2009
i'm trying to get it so a MC1 on top of MC2 slowly fades in. It starts with alpha of 0 and i put it in a while loop (on MC1):
onClipEvent(load) {
this._alpha = 0;
var i = 0;
[code]....
View 2 Replies
Aug 22, 2011
I have a problem with animation of TextField. I prepared an animation of MovieClip (containing TextField), that in 0.5sec gets 50% alpha. Then I used "Copy movement as ActionScript 3.0..." option.When I copied it into a class and wanted to animate TextField, nothing matters, excepting weird TF movement.Here my button class code - class works alone:
package UI {
import flash.display.*;
import flash.text.*;[code]...........
View 4 Replies
Mar 21, 2012
I need to dynamically increase and decrease the alpha value in a "for loop" like shown belowfor example if the 'for loop' is for 5 times and the alpha i need to change is "x" then
loop 1 --> x = 0.3;
loop 2 --> x = 0.5;
loop 3 --> x = 1.0;
[code]......
View 3 Replies
Sep 6, 2010
I have a script which dictates alpha on rollout and onroll but I want to set a default alpha setting for images which are loaded via xml. Here's a tidbit:
[Code]...
I've tried combinations of tn_group["tn"+i].tn_button.tn_pic._alpha = 85; and such but I'm still a big newbie
View 2 Replies
Oct 3, 2005
The below function goes through once, increments the _alpha of picture1 and then exits....wont loop until _alpha is greater or equal to 100.
function delaytext() {
if (picture1._alpha >= 100) {
picture1._alpha = 100;
trace("complete" + picture1._alpha);
} else {
picture1._alpha += 1;
}}
View 7 Replies
Dec 12, 2010
So basically I have a class which adds items and needs a drag and drop. I change the x value of the entire contianer class simply by this.x = something
By drag and drop all the items slide across the screen. When I trace the x value of the container class it has changed, but the x value of the items stayed the same (although their x value on the screen definitely changed).
View 1 Replies
May 28, 2009
I created a symbol (Movie Clip) for my library, and I can manipulate all of its properties except for one—alpha. Here is a sample of the code:
var range:Range = new Range(); // Range is the symbol in my library, and has been exported for ActionScript
range.alpha = .1; // Doesn't seem to work as the symbol is still at 100% opacity.
_buffer.draw(range, range.transform.matrix); // This is where I draw the symbol to the buffer
Everything draws fine, but it is as if the alpha property is not working.
P.S. - If anyone knows, should I use a Graphic for my symbol instead of a Movie Clip if I only have one frame?
View 7 Replies
Aug 19, 2009
I've tried to make an alpha mask using a photo and a mask containing a alpha gradient. Using this code:
ActionScript Code:
maskee.cacheAsBitmap = true;
maskMC.cacheAsBitmap = true;
maskee.setMask("maskMC");
But it's not working? The 'blob' mask in the center should motion tween bigger. I can see the alpha mask in action, but the motion tween doesn't do anything. The image is freezing.
View 6 Replies
May 9, 2005
I have created a finite menu and it works fine, the only problem is that now I want to have the menu set to 50% alpha and when the user moves the mouse over the menu it gradually increases to 100%
View 14 Replies
Jun 25, 2003
posting after a long while, so i thought i'd actually follow the rules for posting,.. I am trying to get this waves thing done, here is the sketch [URL]I am trying to create those antenna waves as in making alpha go to 10% or so in a continuous loop....
View 3 Replies
Aug 12, 2009
I have a basic alpha motion fade which works using my flashplayer but not in flash players less than version 10 (no fade is present its just instantly there). If I change the player I am developing for in my movie settings the fade just does not work.
View 1 Replies
Jan 5, 2011
If I have this line of code:
var myTween:Tween = new Tween(contHolderMain, "alpha", None.easeNone, 0, 100, 100, true);
contHolderMain's alph value should move from 0 to 100 in 100 seconds, but it only take about 5.
View 1 Replies
Jun 17, 2011
I'm currently constructing a scrollbar as part of a website using as3 and png images. I've got loaders for each image inside of an array, and when loading on each image finishes, it's added as a child to a sprite on the stage. I've got a background image with no transparency, which loads fine. On top of that, I've got the actual slider, which loads the RGB data, and appears to be using the alpha as a 1-bit mask. So anywhere that I have partial transparency, it just shows up as black, where it should be showing the background underneath. I can't find any attribute that will change the way loaded images process alpha transparency.
View 2 Replies
Jan 17, 2012
I have something odd happening when I update a FlxSprite's alpha repeatedly to make it fade out. Instead of taking 150 seconds to fade out completely (I actually want 15 seconds), it fades out over maybe 2 seconds. I tried tracing the actual alpha value, and the sprite is invisible when the alpha value is around 0.95 (95% opacity, ie slightly transparent). how I can get the alpha to work properly in Flixel?
[Code]....
View 2 Replies
Jun 29, 2009
I'm wanting to create a simple red flash effect which entails a red flash suddenly appearing and fading away on screen.
I'm currently doing this by creating a red box as big as the screen and made it a movieclip. I'm then decrementing this movieclips alpha value from 100 to 0 but ofcourse, it's not as simple as that.
It seems that any alpha value greater than 0 makes the object have 100% alpha. So what's going on? How should I do it?
View 2 Replies
Nov 13, 2010
var myTween:Tween = new Tween(object, 'alpha', None.easeNone, 0, 100, 10, true)
myTween.start();
when I do this, the object flickers sometimes and also seems to go faster than the specified 10 seconds sometimes. Also when I noticed this is when I've been getting a weird error: Error opening URL [URL]
(I omitted some of the link in order to post)
This is the first time I have encountered weird problems like this. My mind is a little confused (a lot I mean).
View 4 Replies
Apr 16, 2010
I am trying to dynamically change the alpha value of a set of movieclips on a timer. The timer works but I get an error message from the function. This is the error:
TypeError: Error #1010: A term is undefined and has no properties. at piedacoulisse_timer_fla:MainTimeline/zoom/piedacoulisse_timer_fla:onT ime()[piedacoulisse_timer_fla.MainTimeline::frame1:124] at
[Code].....
View 5 Replies
Apr 26, 2010
Im very new in the flash business and i started making a gallery after this videoi get 2 errors when i write te action code for alpha change. Is it because i use ActionScript3 instead of 2? because i made it with flash CS3.
View 8 Replies
Jul 12, 2010
Basically, I want to change the alpha value on my movieclip. I start my mc with an alpha of .08 (8%).
mc.alpha = .08;
What I then want to do is increment it to .9 (90%) and when it hits that, decrement it back to .08, and then when it hits that, increment it again to .9 etc.
I have tried
if(mc.alpha==.9){
mc.alpha -= .01;
}else{
mc.alpha += .01;
}
View 7 Replies
Jan 20, 2012
From what I understand you can change the alpha value of a textfield to be fully transparent. I would like to have chat output that fades after a while. I was wondering if there was a way to change just a portion of the string inside of a text field to transparent. The textColor does not have an alpha value. I could just use multiple text fields but I would like to avoid doing that if possible for efficiency sake.
View 1 Replies
Jun 18, 2009
I'm making a drawing API for my homepage. My homepage is exclusively created in Flash AS2... But I have a problem with my brush for the drawing API... I would like to change the opacity/alpha value of the brush, with keypress LEFT and RIGHT... But i can't get it to work!
Here is my code:
ActionScript Code:
lineThickness = 0;
selectedColor = "0x000000";
[Code]....
View 0 Replies
Jul 3, 2009
Ok. I am new again so I hope I am describing this correctly. I don't know the best way to do this but this is what I've dreamed up so far: I have a number of movie clips on my screen, all thumbnail sized images, each with an instance name (ex: tw_lifeoftheparty, tw_xmen, tw_xfiles, tw_diehard, etc.).
In each movieclip there are 2 layers: the thumbnail image(bottom layer) and a black border(top layer). The black border is an object named wk_border and isin each of the thumbnail movieclips.
I have given wk_border the same instance name in each thumbnail movieclip "border"
[Code]...
View 5 Replies
Nov 5, 2009
Let me try to explain what I'm doing. I have multiple movieClips (mc_aitkin, mc_anoka, there will be a lot more) on the stage that I want to change their alpha using data from an xml when it loads. I can isolate the info I want and trace it so it shows in output, but I'm not sure how to use it from there.
I've tried to convert the xml data to a number and do an if/else as shown below, but the only output I get is "not" (from a trace). So I'm guessing the if/else isn't recognizing the xml data as a number?
If I can resolve that, the next step will be to apply this function to the large number of mc's I'll have on the stage. Would that be with something like e.currentTarget.alpha = .5; ?? I don't think I can put it in the same changeAlpha function because there the property of 'e' would be undefined.[code]...
View 8 Replies
Jan 18, 2010
How can i change the alpha value of a movieclip through actionscript?
View 1 Replies
May 22, 2010
I want to make a button to change the alpha of an instance but I dont know how to make it.
Thats what I want: When I click the button, then the movie clip appears (alpha 100)When I click the button again, then the movie clip disappears (alpha 0)
View 2 Replies
Sep 24, 2010
I am making a website/online gallery. I have all my buttons assigning a frame number or value eg. [code]...
and then have all different movie clips loading depending on the the 'frameno'
My problem is that i want the button alpha to change when you are on that page. So i am assuming it would be something along the lines of.[code]...
View 9 Replies