ActionScript 2.0 :: Get Button Number Via For Loop
Oct 7, 2008
I have thumbnails(jpg) which are stored into an array after beign extracted thru xml.All the button are name as their are attached to the stage via a foor loop inside an empty movieclip. The for loop used to attached the thumbs is also used to name...for eg: thumb+(i+1) etc... I then use another for loop inside a function to apply the onRelease state on them as i dont wanna write each state of each button 200 times or more.It works fine but i need to get the number of each thumb to populate different variables which are gonna be later used.
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Sep 9, 2011
I'm trying to create a shuffle button for my mp3 player. I don't want it to repeat any song in the xml playlist until all the songs are played. Is there to display a random number on the click of a button, without repeating any number in the array until all the numbers in the array are used?
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Sep 18, 2005
lets say that when you click on a button the variable number goes up 1 or 2 but it picks it randomly
how would i do it
[Code]...
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Jan 25, 2010
i want to loop throught the xml for the same number and counting each of them, after the count put it into an array
[Code]..
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Oct 26, 2011
I have buttons with id's button1, button2, button3, etc.
I have a for loop that i need to loop starting with a number and i need to enable buttons based on my loop. I need help taking my string button1 and making that the id "button1" so i can use the button property's.
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Nov 8, 2011
Learning Action script and programming so I apologize that the solution is simple, I just don't know what it is. What I want to happen is to pass objects through that I want to fall down the screen. I pass the object in through e:Event (which comes from an event listener on the stage) and speed which gets a random number between a high and low value.When I run it, it of course gets a new random number every frame. (because its called by an Event.ENTER_FRAMEHow do I go about this to accomplish my goal?Here is my code:
private function moveIt(e:Event, speed):void
{
if ( e.currentTarget.y <= 400 )
[code]....
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Mar 30, 2012
I am creating a flash animation using flashEFF animation components. The animation isn't looping like it's supposed to be at the end of the animation, so I would like to hard-code a replay after 20 seconds. How would I use AS3 to loop reset to the beginning after 30 seconds?
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Jun 21, 2009
I want to use a loop to generate a number of boxes.The following code is the test loop code - set to loop just once at this stage.The problem is that it doesn't seem to like my [i] substitutions in the 'clickBox_inst[i]'.If I replace '[i]' with 1 it works.I've looked at lots of example code and can't see the syntax error I must be making (it's the first look I've tried to write).
for (var i = 1; i < 2; i++) {
clickBox_inst.duplicateMovieClip(["clickBox_inst"+i], 1);
clickBox_inst[i]._x = topLeft_x + outLineWidth;[code]....
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Jun 21, 2009
I want to use a loop to generate a number of boxes. The following code is the test loop code - set to loop just once at this stage. The problem is that it doesn't seem to like my [i] substitutions in the 'clickBox_inst[i]'. If I replace '[i]' with 1 it works. I've looked at lots of example code and can't see the syntax error I must be making (it's the first look I've tried to write).
[Code]...
PS - I just accidently posted this on the Flash section so apologies if anyone has read it twice.
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Jul 16, 2009
I'm loading a variable from a .txt file into flash (per client request).The variable is as follows &ClientNumberOf=4 so the variable = 4, this works on trace, happy, joy When I try and add the variable to my for loop..[code]I've tried a slew of different options...(for example)var newVariable: Number = ClientNumberOf; Nothing works, again, trace works, but script fails to work when I try and dynamically set the loop?!
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Sep 9, 2011
Here is the snippet of my code which is causing this error:[code]Description: Type mismatch in assignment statement: found Number where String is required.Source: for (a=0; a<cabinets[index].length; a++)Which is peculiar because when I alter it to: for (a="0"; a<cabinets[index].length; a++) { it throws no errors anymore however this is now incorrect because a is now a string.
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Nov 21, 2011
Why does trace(length) return 1? I expected it to be 3.
How would I loop through each screen object?[code]...
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Dec 23, 2010
I'm trying to generate 5 random numbers within a range. I'm saving these inside an array through the use of a for loop.
[code]...
The result of this is that the 5th slot has a number. The first 4 are "undefined". Why would the last loop work and the others fail?
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Apr 6, 2009
I want to loop a movie clip a different number of times depending on conditions in an if else statement i tried using a counter like this
Code:
playTwo = function(){
if (_global.counter < 2) {
theMC.play();
[Code].....
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Mar 11, 2012
I have a long list of images in the library linked as image1, image2, image3 etc. how do i set up a for loop that will display these images in one go (one on top of the other), i thought this would be trivial but everything ive tried doesnt work, i think i may be confusing run time with compile time with my attempts, when i set up a for loop with the iterator replacing the number (in the image name) i just get errors. Sure i could hard code every one but i find that dissatisfying.
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Jul 8, 2011
Does anyone know how to get a movie clip to loop a specific number of times in Flash? I know how to stop a movie clip from looping by using the this.stop (); command by placing the command in a separate Action Script layer, in a keyframe, inside of the movie clip's timeline. This allows the movie clip to play through once and then stop. But I need for the movie clip to loop more than once, maybe 2 or 3 times, and then go back to the main timeline.
Also, is it possible to place a pause (I'm guessing, maybe by using a timer of some type?) between the loops, so that the movie will pause a couple of seconds before it loops again and then stop? Please note I do not need the movie clip to stop when there's an event like a rollover or anything. I just need it to play a couple of times, pause between plays and then stop and go back to the main timeline.
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Jan 21, 2009
I have an xml file and i would just like to write a loop that runs for every number of contribution attributes.data/images.xml
Code:
<images>
<image source = "source/image1.jpg" thumb = "thumb/image1.jpg" contribution1 = "title1"
[code].......
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Jul 3, 2006
i am trying to create a loop that will put a list of names from external sources into a number of Arrays .so what i did is :
Code:
for (i=0; i<4; i++) {
this["loadVarsText"+i] = new LoadVars();
this["loadVarsText"+i].onLoad = function(success) {
[code].....
and i dont understand why it is not working, and how can i fix it?
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Nov 12, 2002
I 'm a Flash novice trying to make a wheel graphic rotate a certain number of degrees using Actionscript to loop the animation, and use an if/else statement to check if the rotation is true. I cannot get it to work.
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May 22, 2011
I want to stop the sound loop from one button by clicking new button. Does anyone know the code that would stop one button's sound from looping by just clicking another button (for another sound)?So you have these buttons:button 1 button 2 button 3 button 4and after clicking "button 1" a sound loops. when i click "button 2" i want the sound from "button 1' to stop.
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Jul 16, 2009
Dear Guys I Want To Generate A Random Number Between 2 Number BUT Without Generating 2 Same Number I Mean If For Example Already Generated Number "2" Next Time Did Not Generate It , Is There Any Solution
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Jan 31, 2010
I have used a "for loop" to create a number of Sprites.This same loop names the Sprites and places them in an array. That array is used to add and locate the Sprites on the stage. The problem I am having is when I attempt to use the Array index in a "hitTestObject" statement ie; [URL]...with the accompanying code being trace("hit"). I get "hit" displayed on the output panel,whenever "myObject" collides with any Sprite from that array. How can I make these hits spicific to the particular object from the array.
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Jul 16, 2009
I Want To Generate A Random Number Between 2 Number BUT Without Generating 2 Same Number I Mean If For Example Already Generated Number "2" Next Time Did Not Generate It,
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Mar 1, 2009
I created a button.....it will be clicked 2 times. When clicking on button 1st time, the ball 01 will appear. When clicking on button 2nd time, the ball 02 will appear.
Code:
var i:Number = 2;
_root.next.onPress = function()
{
[Code].....
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Aug 18, 2010
I have an array for my navigation bar (btn1, btn2, btn3 etc) where when the user clicks on a button, it goes to the correct page, and all is good. Now, I when the user clicks on a page, I want it to play a funtion where the button (movieclip) goes to frame2, and the button is disabled. How do I say 'if user clicks btn1, and is on page1, now disable btn1'. My code is below:
PHP Code:
myArray = ["btn1", "btn2", "btn3", "btn4", "btn5"];
for (i=0; i<myArray.length; i++) {
_root[myArray[i]].onRelease = function() {
[code]....
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Feb 5, 2009
I've created a dropdown menu which drops down onClick. gotoAndPlay("2")
I have been trying to create some AS 3 code that, evaluates the number of clicks and therefore, if the menu button is clicked for a second time it goes to it's original state. ("1") and creates the illusion of closing. Rather than as it does at the moment and repeats the the process of opening.
Code:
var menuclicks:Number = 1;
function onMenuClick(evt:MouseEvent):void {
gotoAndPlay ("2");
[Code]....
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Aug 11, 2009
im fresh in action script and in new member on this forum. I work in AS2. So i have 10 buttons. I need script which will increase the number for 1, (0/10) when pressed. When the same button is pressed twice, then i want not to raise the number. When all the buttons are pressed, (when the number reaches 10/10) i wish that animation play.
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Dec 23, 2010
How to make a number key on the keyboard activate a button on the stage. My drum has 6 buttons on it that play notes when you click them with the mouse. But I also want the number keys 1 - 6 to activate the buttons to.
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Feb 7, 2009
I have 1 button that when pressed 1 time should play "movieclip 1" and when hit for the second time should play "mc 2" on so on untill "mc9"(each movieclip plays continously when once activated)
so I need the button to register how many times it has been activated to play the right movie at the right time
I know I saw a script once that would work sometime, just cant find at anymore
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Dec 7, 2009
I'm new at actionscript, so I'm making simple button games, but I have 2 questions: Question 1: Displaying number of times the button is clicked I searched the forum, and what I found was.
[Code]...
for example, if I clicked the button 100 times, a text "ABC" would appear, and if the button is clicked 200 times, a text "DEF" would appear in the same text field. I only have a rough idea on how to do this, so before I fail completely, can anyone just give me the code instead
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