ActionScript 2.0 :: GotoAndStop Going To Wrong Frame

Mar 6, 2009

I have an AS2 flash movie that has some labeled frames. On the first frame of a particular scene, I have some code that creates a menu of buttons that I construct from movie clips and vector graphics. The onRelease function of those buttons is assigned deep in some code thusly:

code: buttonMC.onRelease = function() {
trace('release, going to ' + this.sceneName);
gotoAndStop(this.sceneName);
};

When one of these buttons is clicked, the scene name reports correctly, but the movie goes to a frame 3 frames later than the targeted frame. I know this because I put trace actions on the subsequent frames like this: code: trace('2 after');

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