ActionScript 2.0 :: Graphic To Be Hidden Once A Movie Clip Has Been Dragged Over It?
Mar 14, 2007
I need a few answers and pointers for my game [URL] First off, is it possible for a graphic to be hidden once a movie clip has been dragged over it? The plan is for the grid to be covered in question marks, until the users drags the small smiley over the same large smiley at which point the question mark will be hidden revealing the large smiley. The user then gets a 2nd chance to match up the other remaining smiley, if they fail to get the right smiley is it possible for the question mark image to appear back over the top of the smileys?
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Jan 11, 2010
I'm creating a small drag & drop activity, and I want to be able to check and see if the dragged movie clip is completely within the bounds of another movie clip (or at least in the bounds of a certain x/y zone on the main stage. I can't use dropTest because it returns true if any tiny bit of the movie clip overlaps with the dropTest movie clip.
I also thought of something that just checks the x/y coordinates of the dragged movie clip, but I'd need this to reflect a range of values rather than one coordinate. For instance, I'd want to return true if the movie clip's x is between 50-60 AND the y is between 50-60. I'm attaching a small graphic to illustrate in case my explanation isn't clear enough [URL]
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Apr 21, 2010
Can i create a custom text animation or something. Ofcourse without involving variables. And can i use this Movie clip in various projects. What am i supposed to do, save it and keep it as a .fla or can the movie clip alone be saved and imported into various projects ?
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Dec 30, 2010
Is there any way to set the depth level for a movie clip that is dragged to the stage, rather than created in Action Script.
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Mar 24, 2009
I have the standard drag and drop functionality setup with the MOUSE_DOWN / MOUSE_UP commands. However, if I just click on the item and decide not to drag, it still executes the commands like it was dragged. Is there any code I can put in so that if they decide not to drag the movie clip, the function doesn't fire?
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Jul 1, 2011
I have a movie clip (pano_mc) that I can click and drag left and right. When I drag it to the right, it stops dragging when the left edge of the clip reaches the left edge of the stage. This is great!
When I drag the image to the left, the right side edge if the clip does not stop at the right edge of the stage, but continues to click and drag until it reaches the left edge of the stage.
I need the left edge of the clip to stop at the left edge of the stage and the right edge of the clip to stop at the right edge of the stage.
Here is the code I have so far
The pano_mc is registered to the top right corner and is 7024px in length. I know it is a bit large. The axis_mc is anchored to the upper left.
[Code]....
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Apr 18, 2011
I have to use the old drag and drop code on my movie clips, but the problem is when I drag the movieclip to the area on my .swf file once i release it, it sticks to the hand mover.I am encloseing the action script I am using could someone or kglad tell me what is missing from the code so that once it is released it will not stick, see code belowcircle.onPress = function(){ startDrag(this);}circle.onRelease = function(){ stopDrag();}
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Dec 23, 2009
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Feb 9, 2010
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Aug 15, 2009
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Mar 12, 2008
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Oct 6, 2010
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Aug 4, 2009
I am having a problem loading a bitmap/graphic into the place of a movie clip using AS 2.0 on Flash CS3.You see, I am uploading an image into a library, for example, Bitmap1.jpg, and I upload another image to turn into a movie clip, for example, Bitmap2.jpg turns into Symbol 1.I place Symbol 1 onto the screen and I've been trying code after code and I'm not sure how to load Bitmap1.jpg in the place of Symbol 1 using the 'if statement'. I've tried the 'load' functions, but since I've just bought CS3 and I don't have Flash 8, a lot of the functions have changed.Here's an example of my code:
ActionScript Code:
stop();
if(Junior == "Stranger") {
loadMovie("Bitmap1.jpg")
}
Cut to the chase, I'm trying to load "Bitmap1.jpg" or my library name (Bitmap) into the place of Symbol 1 (my MovieClip) when Junior is equal to Stranger, using AS 2.0 on Flash CS3. This code doesn't work on CS3.
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Jan 22, 2010
I have a menu that loads external images as buttons and once its built I need to create multiple instances of it next to one another. Senoculars duplicateMovieClip class wont duplicate graphic information, which my menu has, so can anyone suggest an alernative method to creating this using the same instance of the set of loaded images?
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Aug 19, 2009
allow the user to clip a button and then place a sybmol (either movie clip or graphic) where the user clicks. I would like to use AS2. The project is simply to label a supply and demand curve graph and user needs to plot, or place points wherever they want on the canvas.
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Aug 22, 2011
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Jul 19, 2009
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ActionScript Code:
var box:MovieClip = new MovieClip();
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[code]...
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Jun 20, 2007
I'm trying to use hitTest to detect if a dragged clip is over any one of 3 different targets - when it is I want that target to blink. And then when I drag off I'd like the blinking to stop. Make sense? I'm struggling a bit with the following code:
Code:
square_mc.onPress = function() {
this.startDrag();
for (z=1; z<4; z++) {
circle = _root["circle"+z+"_mc"];
[code]....
The "eval(circle)" part isn't really working.
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Aug 14, 2011
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May 14, 2004
I have a movie that I want to be dragged on the x coordinate on click, and if you drag it to the left it should play a different movie then when you drag it to the right. here is what I tried so far and of course it does not work.
[Code]....
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Nov 8, 2010
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Oct 23, 2009
I could put a hidden button on my movie. I found this code over the internet but it seems not to work.
breadcrumbs_btn.onRelease = function() {
if (Key.isDown(99)) {
getURL("http://www.mysite.com/mypage.php", "_self");
}
};
99 is the keycode for letter c by the day
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Aug 16, 2010
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[Code]...
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Feb 21, 2010
I have created a flash website, each button is a movie clip with an invisible button over it containing the following script
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}
on (rollOut) {
[Code]....
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Nov 5, 2010
There is a bad gap in my knowledge with Event Dispatch and Event architecture, and this problem proves it. I've been getting nowhere on this problem for two days, I've posted everything to my Flash site. Go here, please: [URL] Click on "Flash Banners" The two thumbnails represent two different classes. Each class is identical. Both are "extends Movie Clip" classes. Tweeners of various types control the hover and click methods. URL Loaders load the thumnails which I then wrap in MC's and make them buttonMode = true, etc. Hover and click to load the Banners on the thumbnails.
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