ActionScript 2.0 :: Load A Bitmap/graphic In A Movie Clip Using CS3?

Aug 4, 2009

I am having a problem loading a bitmap/graphic into the place of a movie clip using AS 2.0 on Flash CS3.You see, I am uploading an image into a library, for example, Bitmap1.jpg, and I upload another image to turn into a movie clip, for example, Bitmap2.jpg turns into Symbol 1.I place Symbol 1 onto the screen and I've been trying code after code and I'm not sure how to load Bitmap1.jpg in the place of Symbol 1 using the 'if statement'. I've tried the 'load' functions, but since I've just bought CS3 and I don't have Flash 8, a lot of the functions have changed.Here's an example of my code:

ActionScript Code:
stop();
if(Junior == "Stranger") {
loadMovie("Bitmap1.jpg")
}

Cut to the chase, I'm trying to load "Bitmap1.jpg" or my library name (Bitmap) into the place of Symbol 1 (my MovieClip) when Junior is equal to Stranger, using AS 2.0 on Flash CS3. This code doesn't work on CS3.

View 2 Replies


Similar Posts:


Different Between Movie Clip And Graphic In Flash?

Dec 23, 2009

I want to know all differents betweent Movie Clip and Graphic & Also I want to know when I use graphic or Movie Clip

View 14 Replies

IDE :: Serialize A Movie Clip Or Graphic?

Feb 9, 2010

Is it possible to serialize (or equivalent) a Flash movie clip object or graphic object? I'm trying to find out if it's possible to send such an object via XMLSocket.send.

View 3 Replies

ActionScript 3.0 :: Get A Graphic From Movie Clip Without Drawing It

Aug 15, 2009

I've tried hitTestPoint(x,y,true) but then I realized that it works fine only with vector graphics (for my .png image the resault was tha same as hitTestPoint(x,y,false) - so it was unacceptable). Then I tried hitTest function from a BitmapData class like this:[code]is it possible to get a graphic from a movie clip without drawing it (it is not necessary for me to check colission)?Then, having this bitmap (transparent png file) i tried to use hitTest function:[code]

View 1 Replies

Use Movie Clip Or Graphic Symbols For Character Animation?

Mar 12, 2008

Should I use Movie Clip or Graphic Symbols for Character Animation? What do people who make TV shows use. If I'm not planning on manipulating any symbols with ActionScript and I'm not using a symbol that requires it's own time line like a walk cycle, is there any reason to use movie clips symbols? If I put my animation on the web will it download noticeably faster if I use graphic symbols instead of movie clip symbols?

View 12 Replies

Movie Clip Graphic Distort When Motion-tweened

Oct 6, 2010

In flash cs4, i've created motion tweens on 4 separate layers with 4 different movie clip symbols that were created with the pen tool. it seems to be fine when i scrub the playhead, but when i test the movie, 2 of the movie clip graphics distort, and the bottom halves of them move faster than the top halves.

View 2 Replies

ActionScript 3.0 :: Duplicating A Movie Clip That Contains Graphic Information?

Jan 22, 2010

I have a menu that loads external images as buttons and once its built I need to create multiple instances of it next to one another. Senoculars duplicateMovieClip class wont duplicate graphic information, which my menu has, so can anyone suggest an alernative method to creating this using the same instance of the set of loaded images?

View 1 Replies

ActionScript 2.0 :: Graphic To Be Hidden Once A Movie Clip Has Been Dragged Over It?

Mar 14, 2007

I need a few answers and pointers for my game [URL] First off, is it possible for a graphic to be hidden once a movie clip has been dragged over it? The plan is for the grid to be covered in question marks, until the users drags the small smiley over the same large smiley at which point the question mark will be hidden revealing the large smiley. The user then gets a 2nd chance to match up the other remaining smiley, if they fail to get the right smiley is it possible for the question mark image to appear back over the top of the smileys?

View 5 Replies

ActionScript 1/2 :: Load A Graphic Rather Than A Movie?

Mar 21, 2010

In adobe flash CS3 i am using AS2 and have just made some buttons. I wnat to knwo if i can load a graphic rather than a movie when i play my moveis it pops up with an error //load Graphic Behavior this.loadMovie("H:\Year 12\Web Design\Term 1\5956\Images");//End Behavior it says that this line of code is the problem i cant see anything wrong with it

View 2 Replies

ActionScript 1/2 :: Place Movie Clip Or Graphic Symbol Where Mouse Is Clicked?

Aug 19, 2009

allow the user to clip a button and then place a sybmol (either movie clip or graphic) where the user clicks. I would like to use AS2. The project is simply to label a supply and demand curve graph and user needs to plot, or place points wherever they want on the canvas.

View 3 Replies

ActionScript 3.0 :: Make A New Instance Of An Existing Symbol (movie Clip Or Graphic)?

Aug 22, 2011

I want to make a new instance of an existing symbol (movie clip or graphic) when an object hits the side of the stage. I have the code to figure out if it hit the side of the stage, i just need to know how to make a new instance and make it show up where the ball hit. I also want to be able to have multiple of these instances on screen.

View 5 Replies

ActionScript 2.0 :: Load And Set Position Of A Button / Movie Or Graphic

Aug 6, 2010

How do I load ant set the position of a button, movie or graphic with actionscript only. Let's say I have an image that I want to display at a certain position with a certain size.

View 5 Replies

Flash :: Bitmap Data As Movie Clip?

Apr 13, 2010

I import my images with

imageLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, onComplete);
imageLoader.load(imageRequest);
and then try and cast as a movieclip:

[code]....

View 2 Replies

ActionScript 3.0 :: Already Existing Movie Clip With A Bitmap

Sep 16, 2011

I have a PNG imported into my library and exported for use in Action script. On the stage, I have a swatchFill movie clip.Currently I have code that will transform the fill to a solid color, however I'm getting into metallic swatches and the colorTransform function will no longer work.[code]

View 10 Replies

ActionScript 3.0 :: Bitmap Movie Clip Container Resize

May 5, 2009

I'm using the following code to load a .jpg into a movie clip container the problem is I need the container to be a specific size I tried loader.content.width = 50; and loader.content.height = 50; the height part works but the width doesn't work my image just expands beyond the stage width.How do i set the size of the movie clip container?I don't care if the image gets distorted i have a resize script for the images before they are loaded into flash.[code]

View 1 Replies

ActionScript 2.0 :: Removing Bitmap Data From A Movie Clip?

Jul 25, 2009

i found an example online where bombs falling from the sky remove circles from a grass field, and a moving character can interact with the newly made circles(go into them). i dissected the code to the point where the only thing that happens now is that you click on the field and remove a circle:

PHP Code:

import flash.display.BitmapData;
import flash.geom.Rectangle;
import flash.geom.Point;

[code]....

and now im trying to figure out if i can use this code on a movie clip already on the stage, instead of a bitmap in the library
does anyone know how?

View 4 Replies

ActionScript 3.0 :: Create Bitmap Copy Of Movie Clip?

May 8, 2011

I have a movie clip with a bunch of importaed bitmaps and simple vector drawings. Does anybody know if there is a way to grab this whole mc, make a bitmap copy of it and place this copy somewhere else on the stage?

View 2 Replies

ActionScript 3.0 :: Save A Movie Clip As A Bitmap On Harddrive In AIR?

Nov 10, 2009

How one would go about saving a bitmap image of movie clips to the hard drive?

View 3 Replies

ActionScript 3.0 :: Add A Bitmap Graphic To A Movieclip?

Dec 1, 2010

I'm trying to add a bitmap to a movie clip in code. However, I'm having trouble getting the bitmap location to go where I want it because it's inside the movieclip and it just shows up at 0,0 of the movieclip instead of the coordinates I want it to be: Here's some of code so you can see what I mean:

imageBitmapData3 = new Lander(63, 53);
_player = new Bitmap(imageBitmapData3);
_gameLevel.addChild(_player);_player.x = 145;_player.y = 90;
-Instead of showing up at 145, 90 It just shows up at the movieclip, _gamelevel, 0,0.

how I could get it to do what I want it to do? I want to add it inside the mc because I need everything to move with the _gameLevel background when I move it.

View 2 Replies

ActionScript 3.0 :: Adding A Bitmap Graphic To A Movieclip?

Nov 30, 2010

I'm new to as3 and programming and I'm trying to add a bitmap to a movie clip in code.However, I'm having trouble getting the bitmap location to go where I want it because it's inside the movieclip and it just shows up at 0,0 of the movieclip instead of the coordinates I want it to be: Here's some of code so you can see what I mean:

imageBitmapData3 = new Lander(63, 53);
_player = new Bitmap(imageBitmapData3);
_gameLevel.addChild(_player);

[code].......

View 5 Replies

ActionScript 3.0 :: Create Bitmap Data Cache For Each Frame Of A Movie Clip?

Jan 15, 2012

I found something when I create bitmap data cache for each frame of a movie clip:I got a movie clip, instead of presenting it immediatly on stage, I created a bitmap data array to store each frame of it, so I'm doing:
 
var body:MovieClip;     // some mc for body
var suit:MovieClip;     // some mc for suit, frame count is the same as body mc
body["part"].addChild(suit);     // it's a avatar, there's a sprite named "part" on body mc to contain suit mc

[Code]....
 
if i present the original body moive clip, everything is ok, but when I use cache, it begins to tremble, this is because the getBounds() method of movieclip returns different rectangle when mc is cached and mc is presented on stage. I tried trace out every getBounds() when caching and when Event.FRAME_CONSTRUCTED fire, they're different, making my cache crash!
 
I assum MovieClip class do not refresh until it's present to stage or some time in on frame, how can I get the real boundary of it if I need to cache it?

View 2 Replies

ActionScript 2.0 :: Creating Bitmap Tile Pattern In Non Rectangular Movie Clip?

May 5, 2010

Is it possible to create a bitmap tile pattern in the non rectangular movie clip using actionscript 2.0. If possible how can i do it.

View 0 Replies

ActionScript 3.0 :: Adding A Bitmap Graphic To A Movieclip In Code?

Dec 1, 2010

I'm new to as3 and programming and I'm trying to add a bitmap to a movie clip in codeHowever, I'm having trouble getting the bitmap location to go where I want it because it's inside the movieclip and it just shows up at 0,0 of the movieclip instead of the coordinates I want it to be: Here's some of code so you can see what I mean:

imageBitmapData3 = new Lander(63, 53);
_player = new Bitmap(imageBitmapData3);
_gameLevel.addChild(_player);

[code].....

View 4 Replies

ActionScript 3.0 :: Bitmap Smoothing On A Graphic Already Placed Inside A MovieClip?

Feb 19, 2009

I have searched several threads, and no answer has been found to apply a bitmap smoothing to an image already inserted inside a movie clip on stage (not dynamically loaded). Any suggestions on what to do to apply smoothing to an image inside a clip? Trying to come up with an answer as I am getting a funny fuzz around a logo that I'd like to see disappear. It appears clean and crisp within the png file, but not in the compiled swf.

View 4 Replies

ActionScript 3.0 :: Drawing Movie Clip To Bitmap Data - Image Looks Different Depending On Size?

Jul 13, 2010

I've written a class that iterates through all the frames of a movie clip and draws each one to a different bitmap. When I'm done, I should be able to iterate through the bitmaps and play them like a flipbook animation.If I draw all the clips to the same size bitmapdata, then everything looks great. But this is wasteful because now a lot of the bitmapdata's are bigger than they need to be (takes up more memory), and also causes problems because the hit tests don't look right.

So next I try to crop all the bitmapdata to be the smallest possible sizes. However, when I do this, there are subtle differences in the way the images look - the edges might look slightly darker in one frame than in another. When I line up all the images and play them back to back, it no longer looks the same way it originally did.I have no idea why the images look different, and have no idea how to work around this problem, I have tried many different approaches. I have tried using BitmapData.draw(), BitmapData:copyPixels(), and manually using BitmapData:SetPixel(), and all end up with the same result

View 5 Replies

ActionScript 2.0 :: Load A Movie Clip Into A Blank Movie Clip?

Jun 27, 2006

if it is possible to load a movie clip into a blank movie clip?On my main timeline I have a button (mode_btn) and I want to be able to click it and load another movie clip (mode_options_mc) into a blank movie clip I have (mode_empty_mc). Is this even possible?

View 11 Replies

IDE :: Importing Bitmap To Library Creates A New Graphic Symbol Everytime

Apr 20, 2010

Is there a way to avoid this? I import A LOT of bitmaps all the time and it's really really annoying to have to delete the graphic symbol flash creates with it.

Couldn't find a way to toggle this "feature" off in preferences.

View 1 Replies

Get A Movie Clip To Automatically Load Up Another External Clip After Playing An Embedded Flv?

May 24, 2010

I'm trying to get a movie clip to automatically load up another external clip, after playing an embedded flv.

This is what I've tried so far:

var holdFrame = setInterval( holdFrame, 5000);
gotoAndPlay(
_root.mc_holder.loadMovie("swf/library.swf"));
clearInterval (holdFrame);

Although it throws no errors, the setInterval is ignored and it just loads direct into the next mc clip.

View 9 Replies

ActionScript 2.0 :: Load A Random Movie Clip From The Library To An Empty Clip On The Stage Called (bg_graphics)?

Oct 20, 2004

I want to load a random movie clip from the library to an empty clip on the stage called (bg_graphics). the clips in the library are called (green, blue, yellow).

View 5 Replies

ActionScript 3.0 :: Load A Movie Clip Within Another Movie Clip?

May 16, 2010

I have a page with 8 photos that are movie clips. I'm attempting code that allows the user to click on each photo/movie clip and this loads a movie clip inside which is a larger version of the photo.

how to do this and then allow the user to click the photo to close?

I realize this is a strange way to organize photos but they laid out over a detailed photo album background.

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved