ActionScript 2.0 :: HitTest Triggers Event After Wheel Finishes Spinning?

Feb 12, 2011

I have a wheel that the user can spin by flicking it with a mouse (think wheel of fortune). It needs to trigger an event once the spinning has finished depending on what section of the wheel it has landed on. I can get it to trigger an event but it triggers every time the wheel passes the hitTest object, not just when it is done. I've attached a sample of it.

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ActionScript 2.0 :: HitTest Trigger Event AFTER Wheel Has Finished Spinning?

Feb 12, 2011

I have a wheel that the user can spin by flicking it with a mouse (think wheel of fortune). It needs to trigger an event once the spinning has finished depending on what section of the wheel it has landed on. I can get it to trigger an event but it triggers every time the wheel passes the hitTest object, not just when it is done. I've attached a sample of it. All help is appreciated, as I am really pulling my hair out on this one.

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ActionScript 2.0 :: Spinning Wheel HitTest?

Jan 28, 2010

I am trying to make a spinning wheel and I've got it spinning fine, forum as well as a tutorial I found. Thing I could not make to work is hitTest. Actually I've got it to work but its reporting wrong details at times.

[Code]...

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Make A Spinning Wheel?

Dec 7, 2010

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ActionScript 2.0 :: Button Triggers Movie Clip Then When The Tween Finishes Loads Url

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Like the description says. I have six buttons, I want it so when you click any of them the movie clip plays once then when it is finished a specific url loads.

on one of the buttons I have

Code:
on(release)
{
_root.vurl="index.html";

[Code]....

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ActionScript 2.0 :: How To Ease Out Spinning Wheel

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i've got a spinning wheel, similar to wheel of fortune, the only code left is how to ease out spinning the wheel? like fading out, i don't know the term. when you drag and rotate the wheel, it will continuously rotate until it fades out.

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CS3 - Make A Spinning Wheel Select A Quiz

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I am creating a quiz game, there are 6 different quizzes. Which quiz is presented will be made by which segment a spinning wheel stops on.

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Actionscript 3 :: Create A Spinning Wheel With Text On It?

Aug 14, 2010

I am trying to create a spinning wheel with text on it. I have created the wheel and it is populating perfectly based on the colors that I supply to it. Now I am trying to add text to each of the parts of the wheel but am running into some problems. I cannot seem to get the text to display properly within each of the colors. I was hoping someone could help me get this to work properly. The place where I am trying to get the text to work is in the _drawSlice function. I am trying to figure out the logic to get it to work properly. Any help is appreciated. Here is my code:

package {
import flash.display.MovieClip;
import flash.display.Sprite;[code]..........

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Actionscript 3 :: How To Create Spinning Wheel In Flash

Nov 9, 2010

I need to create flash spinning wheel as given in tempate at following [URL]

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I have a problem with this spinning wheel I'm working on. I have imported some png's to my library that I want to use in the wheel but they get very pixelated after the spin. Before it starts moving they look normal and sharp.

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I remember seeing a tutorial on how to create the Apple/iPhone spinning wait wheel, but now I can't find it for the life of me. Anyone know what I'm talking about? It's the 12 grey bars that rotate clockwise. I'm thinking about implementing something like that before a video plays as it's loading.

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ActionScript 2.0 :: Spinning Wheel Via Mouse Drag Rotation?

Jan 24, 2011

I have researched all over and have found some that "kind of" work, but the coding always has issues with CS3 (my version). I am more proficient in AS2, but would be willing to try AS3 if that is the way to go.I need a script that will allow the user to use their mouse to drag a wheel that will slow down to a stop. Think "Wheel of Fortune" style. Where it stops will trigger an event.

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Spinning Wheel On Movie Load Without Mouse Click

Feb 3, 2012

I am trying to spin the wheel automatically with out mouse click.

Code:
import fl.transitions.Tween;
import fl.transitions.TweenEvent;
import fl.transitions.easing.*;
txtCount.background=true;
var randomnumber:Number;
[Code] .....

Here is the sample file [URL] How to get the specified number which is available in mysql database instead of random no.

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ActionScript 1/2 :: Spinning A Wheel, Randomly Stops And Then Take It To Another Frame?

Mar 1, 2011

I would like to be able to spin a wheel in flash, this wheel has 8 sections to it split up equally, it spins for a random amount of time, 3 - 7 seconds and then stops. the section which lands on the marker is the result and will take you to a specific frame. Also i would like it when it stops to gradually slow down however this is not vital.this code works for just rotating a wheel but i want to know how to randomly stop it and how to take it to another frame.
 
onClipEvent (enterFrame){this.ang=ang+0.01;_alpha=190*Math.sin(this.ang)+190;_rotation++;_xscale=260*Math.sin(this.ang)+1900;}

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ActionScript 2.0 :: Spinning Wheel With Designated Stopping Areas?

Feb 5, 2009

I've been in web development for years, but I never really ventured into Flash beyond simple tweens and so forth. Now I'm trying to broaden my horizons.Using code from a similar post, I've created a rough 'proof of concept' of a spinning window wheel.I tweaked the AS2 code a bit to work the way I'd like it to, but one thing is still tripping me up... How to get the wheel to stop in designated 'zones' so that answers will be clearly visible in the windows.To put it another way, I'd like this thing to work exactly as shown (randomly), but always stop exactly aligned on one of say 12 zones or slices of the circle

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ActionScript 2.0 :: Spinning Wheels - Stop Spinning For A Few Seconds And Then Continue Spinning ?

Aug 1, 2004

I have a banner, and on this banner there are three wheels which spin continuously by way of motion tweens.What I want to do is have them stop spinning for a few seconds and then continue spinning, this process will be repeated every time.

So my question is: How would I accomplish this?I know I could just add a bunch of frames to stop the wheels from spinning, but I was wondering if there's a script that will do this without having to add frames.

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ActionScript 3.0 :: End Of Flv Triggers Event?

Jul 27, 2010

I'm using FLCS4 (AS3) and I've built a very basic site, simple pages on various frames. Three of the frames/pages contain video components that auto-play a flv clip.What I'm asking is it possible to know when the video clip is finished and at that point display a button.(So the user cant proceed forward until the video clip is finished playing){captive audience, so to speak}Anyways, is this possible, if so; how do I approach it?

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Actionscript 3 :: Flash Event Listener Never Triggers

Nov 7, 2011

it loads an external .swf file and is supposed to play it. I've added an event listener to run when the file is loaded. The function it calls moves the video to the bottom most layer so the buttons still show and then plays the file. The problem is the event listener never triggers.

[Code]...

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ActionScript 3.0 :: Event Listener That Triggers Only Once When The Movie Loads?

Apr 1, 2009

is there an event listener that triggers only once when the movie loads?If not how can I simulate this?

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ActionScript 3.0 :: Socket Event Triggers Movieclip Movement - Need More Frequent Rendering

May 11, 2009

I have a flash project that's implementing a simple two player game. I have added an enterFrame function to my main movie which listens for keyboard activity in order to move a cowboy gunslinger. Whenever the cowboy moves, I send a message over a socket to a server which dispatches the movement to the other connected client. This works pretty well, however, the movement messages tend to arrive in clumps which results in jumpy animation of my cowboy on my opponents screen and jumpy animation of his cowboy on my screen. To illustrate, i put a trace in my enterFrame function because I am imagining that this function will run roughly once each time my main movie renders the screen. I also put a trace statement in my function that responds to network traffic and moves the remote player's cowboy on my screen. Here's the output:

[Code]...

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Flex :: MouseOut Event Triggers Based On Old Component's Size After It Was Resized?

Mar 22, 2011

I have a component called X. I'm trying to make a menu come down from it when I put my mouse over it.

I have a mouseOver handler which changes the component's state to another state which shows an extra child component (the menu) on the lower part. This of course makes the X component grow.

I also have mouseOut event handler which makes the menu disappear by returning component X to its original state.

When I move the mouse over the component the menu appears as expected. But when I move the mouse down to the menu that is now visible, as soon as I touch it, it disappears. This way it's impossible to reach the menu.

I guess the mouseOut event is triggered as soon as I move out of the old boundaries. Is this so? And how can I avoid it? The new boundaries should now consider the extra child with the menu.

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Actionscript 3 :: When Does Local SharedObject Triggers Event Handlers Added Via AddEventListener

Jan 26, 2012

Could someone explain when does local SharedObject triggers event handlers added via addEventListener?I have tried and it doesn't trigger, after flushing.For example i have two object.swf both in separate browser tabs.I'm adding data inside object.swf on one tab and want event to be triggered in object.swf from another tab.Is it possible with native functionality and without remote type of SharedObject?Ofc i could write infinite loop and check local storage for changes, but it's the last solution i would like to implement.I was reading docs and played with example over there, but it doesn't trigger event, even if it is added before flushing.[code]

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ActionScript 3.0 :: Trigger Custom Event When Another One Finishes

Nov 25, 2009

I want to trigger a custom event when another custom event finishes. It seems like it should be easy, something like...

function ****(e:Event):void {
} function ####(e:Event):void {
.addEventListener(event.COMPLETE, ####);

Kind of like when you add a event.COMPLETE listener to the load function.

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ActionScript 3.0 :: Getting Error #2032 When URLLoader Complete Event Finishes Firing?

Mar 19, 2011

I�m getting Error #2032 when my URLLoader complete event finishes firing. What I can�t figure out is why. The complete event fires successful (I ran a number of trace statements to make sure it made it all the way to the end of the method with no error) and I�m not getting any helpful output when I trap the IOError. Here is the error message:

[IOErrorEvent type=�ioError� bubbles=false cancelable=false eventPhase=2 text=�Error #2032: Stream Error. URL: file:////Volumes/Macintosh HD/Users/shanemcgarry/Documents/School/DGM 6122/Final Project/�]

here is my code:

Code:
import flash.display.MovieClip;
import flash.display.DisplayObject;
import flash.utils.getDefinitionByName;

[code]....

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Xml :: Flex - HTTPService Event Listener So It Triggers Something When ".send" Method Gets Data From XML?

Sep 23, 2009

I've doing a bit of "training" at working with Flex and Remote Data from XML files.This is my HTTPService

<mx:HTTPService id="loginData" url="com-handler/basic.xml" showBusyCursor="true">
</mx:HTTPService>

I have a button and when its clicked its call a function, that calls loginData.send and does a little IF condition, that IF condition relies on the data returned by loginData.The condition doesn't work because its called right next to the loginData.send, and .send method still didn't returned the values from the XML file. But if you click it a second time a second after the first click the IF condition works.So to deal with i wanted to do a eventListener so that when loginData.send returned the data from the XML it fires up the IF condition. But i don't know how to do it.

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ActionScript 3.0 :: Listen To The MouseWheel Event When A User Hovers An Object And Scroll The Mouse Wheel

Jan 22, 2009

I'm trying to listen to the mouseWheel event when a user hovers an object and scroll the mouse wheel. My problem is that the event only dispatches when the object with the listener has been clicked.

After the object (or the stage) has been clicked the mouseWheel event dispatches as expected.

How can I make it dispatch witchout clicking the stage/object? I've attached a simple sample file to show you what I mean. Hover the colored box and use the mouse wheel. Then click anywhere on the stage and hover the box again and use the mouse wheel.

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Actionscript 3 :: Flex 4 - Event Doesn't Fire When The User Scrolls With A Mouse Wheel Or Arrow Keys

Dec 8, 2010

Within my application I'm using a Scroller component. I can't seem to figure out which event I should set up a listener on in order to know when content is scrolled. I tried Event.CHANGE on Scroller.verticalScrollBar property but apparently that event doesn't fire when the user scrolls with a mouse wheel or arrow keys.

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ActionScript 3.0 :: Wheel Of Fortune Wheel With Momentum

Feb 13, 2012

I have been designing at a professional level for about 5 years now but I am new to flash. I've been tasked with creative a wheel of fortune game in flash, and I am trying to create a script that will make my wheel spin with a blur and then slowly decelerate to a random tile.

[Code]...

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ActionScript 3 :: MovieClip HitTest - Fire Event When Object Clicked By Mouse

Oct 25, 2011

I have a MovieClip. It represents animation of jumping monster. For clearness, let's pretend there are only 2 frames: the first one occupies top left rectangle (x = 0, y = 0, w = 70, h = 70) and the second one occupies (x = 100, y = 0, w = 70, h = 70). So monster jumps from left to the right. And position of MovieClip itself is constantly = (0, 0).
I'd like to fire some event when monster is clicked by mouse.

For some reason, I have stage mouse listener, not monster mouse listener. I wrote this code:
stage.addEventListener(MouseEvent.CLICK, onClick);
private final function onClick(e:MouseEvent):void {
const clickPos:Point = new Point(e.stageX, e.stageY);
// having monster:MovieClip, how do I check hitting it?
[Code] .....

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ActionScript 2.0 :: Custom Scroll Bar With Mouse Wheel - When It Come To Firefox, It Can't Wheel But Can Scroll?

Jun 14, 2009

i recently doing a custom scroll bar with mouse wheel,i succes to make it scroll and wheel in internet explorer, but when it come to firefox, it can't wheel but can scroll. I wonder how can i solve this problem.Here is the script ( it actually the tutorial from kirupa, i remember some people have post it before, but i wonder he/she can wheel in firefox.)

scrolling = function () {
var scrollHeight:Number = scrollTrack._height;
var contentHeight:Number = contentMain._height;[code]....

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