ActionScript 2.0 :: Import And Play More Than One .swf?

Oct 30, 2010

In flash action script 2.0 can i import and play more than one .swf file.For example, Already i created two .swf file, now i wanna import that .swf file to flash It's possible to import and play?

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ActionScript 3.0 :: Can't Play SWF On Timeline After Import

Sep 12, 2011

[Code]....

My  only issue now is that although the SWF plays when I test the movie, it  doesn't play directly on the stage when I press the timeline's Play  button. Is there a way I can get the SWF to play using the Play button? I'd prefer to see the SWF so I can add overlays.

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Heres what I Have so far.. Currently it is set up to play the swf, but subtract "x" seconds from it but for some reason it doesn't seem to work[code]...

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The "import "Player.as" line throws the error: 1084: Syntax error: expecting rightbrace before semicolon.

package {
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I was going great with Flex, until I tried to split up my code into separate files. Now I'm struggling. Here are my files and their dependencies:

[Code]...

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ActionScript 3.0 :: Play Multiple Videos (all On Xml File) To Play On Button Action?

Jul 14, 2011

I am trying to make a swf with one FLV playback player and 6 buttons. I've got 6 different videofiles that I want to have linked to this swf. Some of the videos are quit large.When starting the Swf, the first video has to start, after playing it, it has to stop. Then you must be able to choose which video to play by clicking one of the buttons. I don't want to have small thumbnails of the video, just plain and simple buttons.I have to have all my files, both fla, swf and xml files in the same directory (I cannot have them stored in different folders, since I have to upload this to a cms system which has limited upload properties).
 
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ActionScript 3.0 :: Play / Stop Button - Current Audio File To Play The Next One

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I have created two buttons for separate audio files. Essentially if you click on the button it will play and stop. This works great! I have also injected a SoundMixer.stopAll(); to ensure if you click between both buttons that it will stop the current audio file to play the next one. My problem is when I select the 2nd button for the first time everything seems to be working...it's when I attempt to click on the first button again, that it will require 2 clicks and then it stops and plays accordingly...anyone know how I could eliminate this annoying two click process?

[Code]...

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Actionscript 2.0 :: Movie Clip Play, Stop And Play On Mouse Event?

Sep 1, 2010

I want a movie clip (let's call it homecontent_MC) with 100 frames play to frame 80 and stop.Then when someone clicks a button on the navigation bar (home, about, services, contact, etc...) homecontent_MC would then begin playing from it's position (frame 80) til it reaches 100, at which point it wouldn't be on screen, and the movie clip that corresponds to the navigation button press (say services_MC...) would start from frame 1 and continue til it stops at it's frame 80...

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Media Server :: Stream.play (live_from_FMLE, -1, 4500, True) Got No NetStream.Play.Start?

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I got a bunch of live stream from FMLE, say: "FMLE_channel1", "FMLE_channel2", "FMLE_channel3". And then on the server side, I created several corresponding republished stream called "channel1", "channel2", "channel3".

On periodical basis, we call Stream.get("channel1").play("FMLE_channel1", -1, 10, true) every 10 seconds. Similar things were done on the second channel & third channel.Soon after the above Stream.get("channel1").play() call, I should get the following events in sequence:info :NetStream.Unpublish.Successinfo :NetStream.Publish.Startinfo :NetStream.Play.Resetinfo :NetStream.Play.Start In the above case all are happy. Clients can view channel1, channel2, channel3 well.But then after a while, one of the three channels, in most case it would be channel1, will not be viewable.

With the server trace info, I found that after the Stream.get("channel1").play() call, only the following two events exists:

info :NetStream.Unpublish.Successinfo :NetStream.Publish.Starti.e. I was missing the play.reset and play.start event.I further checked and confirmed that the FMLE was publishing all three channels fine to the server. I was able to view the "FMLE_channel1" from flash clients, but not the republished "channel1". the version is FMS 3.5.0.

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I play games on Pogo and have never had a problem with their Flash Games until released Daily Hot Shots.  It doesn't load fully and I've done EVERYTHING I know to do to get it to play.  No errors show up.  I can play ALL the other flash games but this one.  When I right click, the name of the site's owners do not show up....I have the settings showing though Not all of the game loads and that's the problem.  I've tried uninstalling and reinstalling....tried a different browser and have the same exact problem.  THIS GAME WILL NOT PLAY.

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ActionScript 1/2 :: Button Sounds In Play Scenes But Not In Play Movie

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I have five different scenes all including three different buttons. When I test the buttons in "play scene" - all buttons sounds correctly in all scenes. But when I play movie, there is sound only with one button (the same button in every scene). I have looked for differences, but this button seem to have all the same parameters as the others.

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ActionScript 1/2 :: Makes Scene To Play When Called For And Not Play Automatically

Nov 7, 2009

So this is my code so far:
 
on (press) { // Gives your movie a button functionsgetUrl("http://www.astahost.com");}
on (rollOver) {this._alpha=100;gotoAndPlay("Scene 2"); }

[Code]....

when i play the movie, it plays scene 2, however, scene 2, which is in my flash document, plays automatically. how can i stop this? is there some code which only makes scene 2 play when called for and not play automatically.

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Professional :: Play At Full Screen When Play .swf Files Using Web Browser

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So i've made my .swf files. The only thing is they all play at full screen when i play them using my web browser. I need them to play at 548 x 408. when i open the .fla and go to properties it says the size IS at 548 x 410 but it can't be if its playing full screen.

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ActionScript 3.0 :: Nested Movies To Play Consecutively With Play Pause?

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I have several products I want to animate with graphics and text individualy then stack them on a time line for output with play and pause buttons. Is there a tutorial somwhere that shows you how to do this? and how do I stop the entire animation on a frame, I don't understand "not_set_yet"

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ActionScript 2.0 :: Rollover Play Forward, Rollout Play Backward?

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simple one this, or so i thought! basically, i want a mc to play from start to finish (11 frames) upon rollover and upon rollout i want it to play backwards to the first frame. Accurately.

ActionScript Code:
on (rollOver) {
if (activ.currentFrame <= 11)
{

[Code]....

Currently i JUST goes to the next frame. So i need something like currentFrame +1 or something?

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ActionScript 2.0 :: CS3 - Modify From Just Play To Play/stop (toggle)?

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I have modified the original to include more head shots accompanied by audio clips. I have worked out the playing of the clips on release. I realize now that people may not want to listen to entire clip. Each mug shot serves as the button to hear the person talk. I do not know how to modify the button code for it to be a toggle. I guess it would need to be some kind of "play if, stop if" The only part of concern is loading playing the the audio, no changes need to be made to the rollover functionality.

mugWidth = 60; //change these if you change the size of your mugshots
mugHeight = 60; //change to your mugshot height
//instantiate sound and textformat classes

[code]....

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ActionScript 2.0 :: CS4 Play Check For Key / Play At End Execute Action

Apr 6, 2011

Root timeline: keyframe 1, keyframe 2, etc...

-keyframe 1 has a MC "frist MC"
-keyframe 2 has a MC "second MC", etc.
-the MCs are all duplicates containing different animation, but have the same AS inside them.

The construction of the MC is:Play intro animation -> Stop and wait for key stroke. If key is "space" set variable value to 1, if else set variable value to 0, then continue to play next frame. -> Complete the animation till the last frame.In the last frame check what is the value of the variable to check which key was been hit. If it was a space (var =1) go to root and play current frame +1 (go forward), Else, go to root and play current frame -1 (go back)Its a kind of slideshow.so heres the code in the middle, after the intro animation was played:[code] The problem with var reverse is, it works well in the first frame, its beign filled with value depending on what key is being hit, But in the last frame, when the time comes to check the value, trace says its "undefined".I have tried setting up a _global.variablename = reverse and it works in both frames (the check at the end is succesful, it detects the given value), but still the last frame only plays the currentframe -1 as if always executing the "else" command, no matter what the value of var reverse is.

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ActionScript 3.0 :: Play Next 5 Frames And Stop The Play Head?

Jan 6, 2011

how would you play the next 5 frames if the space bar was clicked and then stop the playhead?

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ActionScript 2.0 :: Release Play Frame Then Play Movie?

Jul 23, 2004

I am creating a site, and it has a animation that it has to play before loading the next section. What I cant figure out is what function I need to create so that when a user clicks on the vision button it will play the frame after stop(); which will close that section, then have it load the frame for the section that the person clicked on. The only way I can think of doing this is creating 3 different close animations for the three sections. But I figure there has to be a way to have it play the one close animation and then goto the frame which is the portfolio section or vision section (depending on the button clicked).

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ActionScript 2.0 :: On Release, Play Frame, Then Play Movie?

Jul 23, 2004

I am creating a site, and it has a animation that it has to play before loading the next section. What I cant figure out is what function I need to create so that when a user clicks on the vision button it will play the frame after stop(); which will close that section, then have it load the frame for the section that the person clicked on. The only way I can think of doing this is creating 3 different close animations for the three sections. But I figure there has to be a way to have it play the one close animation and then goto the frame which is the portfolio section or vision section (depending on the button clicked).

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ActionScript 3.0 :: Play An Mp3 File Using NetStream.play?

Mar 23, 2010

I have a "movie player" that plays flv files using the code below (videoToPlay is the name of the file to play and is just a string). I want to use the same setup to play an mp3 file also.I tried using mySound = new Sound(); and then mySound.attachNetStream(ns);, but it gives me this error: 1061: Call to a possibly undefined method attachNetStream through a reference with static type flash.media:Sound.

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ActionScript 3.0 :: Different Between NetStream.play And VideoPlayer.play?

Nov 4, 2010

1) What is the recommended/best practice method for loading videos (flv, f4v, mp4, etc.) from a play list. Some of the files might be on the local file system, some might be on a streaming server and uses rtmp.
 
2) Does the VideoPlayer.play internally use NetStream/NetConnection objects? I could get the files to play using both these methods - not sure if one is better than the other. I didn't see any references about streaming in the VideoPlayer.play method - but it does work with rtmp URLs!
 
3) For a long running standalone application, how do I make sure the VideoPlayer/NetStream objects are properly released/garbage collected? Right now I am closing the netstream/netconnection after playing every file - mainly because I do not know which server/file system the next video is being loaded from.

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ActionScript 2.0 :: Mp3 From Order Play To Random Play?

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Ive tried to impliment everything I could find. No luck. I have an xml playlist with external .as files for an mp3 player. Here is my code. My code is below.

// Setup sound object
var s:Sound = new Sound();
s.onSoundComplete = playSong;

[Code].....

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AS2 :: Import Swf Into Another Swf?

Mar 27, 2011

Actionscript 2

main.swf (size = 800X600)
small.swf (size = 300X255)

How can I insert this "small.swf" into my page, the result I want is "small.swf" will show within the main page?

I tried the code below, but it just show "small.swf" outside the page, i can't see my main page.

Code:
onClipEvent (load){
_root.loadMovie("small.swf");
}

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IDE :: Import SWF Into .fla?

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how can i import a AS2 SWF (contact form) into a AS3 .fla project?

Whenever i try to import, i get a bunch of grouped bitmaps on stage,.. When i publish to preview, there is no motion, no nada, as there is no code as only bitmaps are imported..

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Import Flash Into PPT?

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Is their a way to import a swf file into PPT? I haven't used PPT in a while, so wasn't sure.

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