ActionScript 2.0 :: Jump To A Picture In A Manual Slideshow?
Mar 17, 2005
I've made my slideshow and 'next' and 'previous' buttons to navigate through them. But as I have 89 images I want to be able to jump to a specific number. I.e. In a box I type '50' and that will jump to image number 50 and saves me having to click 50 times.I haven't seen this be done on any tutorials and not sure on how to go about it. The images are in a seperate folder and an XML files is used to call them in. So is it just a question of assigning a value to each entry and calling that when the relevant number has been clicked?
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function onSlideFadeIn():void { slideTimer.removeEventListener(TimerEvent.TIMER, nextSlide); slideTimer = new Timer(xmlSlideshow..file[intCurrentSlide].@time); slideTimer.addEventListener(TimerEvent.TIMER, nextSlide); if(bolPlaying && !slideTimer.running) slideTimer.start();}
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## [Tweener] Error: [object Sprite] raised an error while executing the 'onComplete'handler. TypeError: Error #1010: A term is undefined and has no properties.at slideshow_fla::MainTimeline/onSlideFadeIn()at Function/http://adobe.com/AS3/2006/builtin::apply()at caurina.transitions::Tweener$/::updateTweenByIndex()at caurina.transitions::Tweener$/::updateTweens()at caurina.transitions::Tweener$/onEnterFrame()
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slideTimer = new Timer(xmlSlideshow..file[intCurrentSlide].@time);
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[code]....
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Nov 8, 2009
I want arrows for next and back
if ( == "pic1") {
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if what equals pic1
It's not currentFrame
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import caurina.transitions.Tweener;
[code].....
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ActionScript Code:
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[code]...
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[code]........
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[code]....
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[Code]...
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