ActionScript 2.0 :: Load Random MovieClips From The Library?
Jan 14, 2008
I need to load random movieClips from the library to a middleStage container on my stage. I already have this.
Code:
for (i=1; i<7; i++) {
this["btn"+i].iD = i;
this["btn"+i].onRelease = function() {
[Code]....
I just need to add to that random loading to the middleStage this will only work when the user is not interacting with buttons = btn's.
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Similar Posts:
Jun 22, 2009
I have 4 groups of movieclips all with different names.
Example:
Group1 contains dog_mc, cat_mc and bird_mc
Group2 contains shoe_mc, hat_mc and pants_mc
etc...
What I am trying to do is load a random group initially (either 1-4), then I want to play that group of movieclips. Once that group is completed playing all its movieclips, I want to move on to the next group and play all those movieclips. When all groups and movieclips have completed, I want to loop back to the start.
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Apr 12, 2009
i am trying to pull out a random movieclip from the library and use "addChild" to add it to another movieclip on stage by using an array.basically, i need to be able to create an array that has all the names of the movieclips i want to randomly pull out... and then randomly select a name from that array so i can use it to get the movieclip out.i cant seem to be able to tell flash that the name in the array is referring to a movieclip in the library.which is why the code below returns an error..[code]
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Feb 20, 2009
Im trying to load random from the library 10 mc's. Which is not a problem.
But once the loaded movie finishes playing would like to unload it and to load another random another movie and so on.
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Jul 2, 2010
I have 15 empty placeholder on my stage, named "empty01" - "empty15". I have 15 mcs in my library, with linkage identifiers "01" - "15".
[CODE]...
I would prefer for 'empty01' to load a random mc. Can anyone advise how I could achieve this? I have tried to create an array containing the 15 library mcs (not sure if this is correct):
[Code]...
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Aug 23, 2009
i am having problem to load multile swf one by one . the details of swf file name will be in a xml file . it should load one by one . and one more thing how we can know the details of that loaded swf like wheteher that contains Background movieclip aur Games Character's Movieclip
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Nov 10, 2003
I was wanting to load different movieclips from within my library onto the stage of my main movie when the user mouses over a button. Each movie clip that I was wanting to load is the same size and also are to load into the exact same location as one another.I think I can do this by setting up an empty movie clip on the stage and scripting it so they all load into it? Is this right?
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Nov 10, 2003
I was wanting to load different movieclips from within my library onto the stage of my main movie when the user mouses over a button. Each movie clip that I was wanting to load is the same size and also are to load into the exact same location as one another. I think I can do this by setting up an empty movie clip on the stage and scripting it so they all load into it? Is this right?
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Dec 2, 2010
how to load movieclips from the library to an array or vector?
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Sep 22, 2004
i know this code loads movies dynamically:
[Code]...
but how would you load movies that are already imported in the library???
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Oct 17, 2010
I have 9 movie clips which I want to load in random order, so that viewers who come to the webpage don't always see the same thing. I have them set up as 9 frames within another mc. I need EXCEPT it always displays the first one first, and then the rest in random order. I tried making the first frame empty, but then there was a big lag before it showed anything, because of the timer. Here's the script I used:
myMc.stop();
time = getTimer();
wait = 500;//1000ms = 1 second
_root.onEnterFrame = function(){
[Code].....
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Oct 20, 2004
I want to load a random movie clip from the library to an empty clip on the stage called (bg_graphics). the clips in the library are called (green, blue, yellow).
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Sep 30, 2006
I want a movieclip consisting of a dynamic text box that, from the time it's loaded onto the stage, loads a randomly selected text string from an array, and continues to loop until the clip is removed from the stage. I also want the text strings to appear in the text box for random intervals between 500 and 3000 milliseconds.
While I've found tutorials here and elsewhere on loading one element from an array, usually triggered by a button, I don't know how to combine/alter it with the other elements.So I want this movieclip on the stage randomly flashing phrases from an array, some for a barely perceptible time, and others for a readable time.
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Feb 11, 2009
I've been putting data into an array via XML, and then selecting at random an image string to load in a pic at random. But whilst doing this, I wanted to remove the String from the Array that I have just used, so I don't get repetition of the same image in the output. I initially thought that pop would remove the string I had just used - But of course it Removes the last value in the Array instead, which doesn't really help.
Ok - so how about randomizing the data once inside the Array, after it has been pulled in from XML!? That way I can load in the 'last' image, and then pop it out! Keeping a randomized selection of images each time 'it' is loaded
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Aug 17, 2007
im playing with the load random movie (but loading a random xml file instead) based on the wonderful tutorial from front page and was wondering whether anyone can show me the work around/upgrade to AS2 for this bit of script since im publishing to Flash 8 /AS2 and it doesnt work:
[Code]....
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Jan 14, 2010
There are some threads about this but they are all pretty messy What I am looking for seems pretty straight forward. User push a button, a random mc is attached from the library. User keeps pushing the button until all mc's are shown, i.e. all mc's are shown only once.What I got is 5 mc's in the library with linkage 1 to 5. Button with instance "button" and a empty target mc with instance "targetMC". Code I got is
Code:
stop();
card = new Array("1", "2", "3", "4", "5");
[code]....
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Aug 4, 2009
How to add random movie clip to stage from many different movie clips in library?If I wanted to add one movie clip to stage I would do liko so:
Code:
stage.addEventListener(MouseEvent.MOUSE_MOVE, onMove);
function onMove(e:MouseEvent):void {
[code].....
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Nov 9, 2009
i used this code with linkage to load a movieclip from library using flash action script 3
btn.addEventListener(MouseEvent.MOUSE_UP,goLayersS ite);
function goLayersSite(Event)
{
var myMovieClip:MovieClip = new Tree();
empty.addChild(myMovieClip);
}
i want to know how am i able to load a flash movie clip from my current library into my stage with using a button via flash action script 2.
since im using other codes in action script 2 i can not cancel them and i really need to load a movie clip in my AS2 FLA.
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Jan 14, 2011
i am hoping that one of the bright sparks on here can help me to get something working correctly.i have a movie that has a number of mc's that have sounds relating to them - when the mc is clicked, one of a number of library mp3's should play at random. each mc has upto three associated sounds.
at the moment the tunes play on click but sometimes repeat - i need to ensure that each plays a different sound in any given order. this is the script that i have on the mc's to define the playing of a sound - in this instance the "playexplosion" is the call for the sound and it uses the vars/array to call the specific mp3 (explosiona/explosionb etc.
[Code]...
is there something obvious that i am missing in that script? or is there a line i can add to tell the mc to not repeat until one of the other mp3's has been played? it is driving me nuts at the moment - and should in theory be straight forward enough, but in practice it is not that easy
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Apr 20, 2010
i have this code and cant work out how to make the fade in time be random, say between 1 and 10 seconds for instance.
//: SETUP VARIABLES
var maxVal = 4; // max number of fotos
var oldVar = 0; // keep track of previous random number[code]....
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Feb 5, 2009
I'll do my best to keep this question as short as possible:
I've made 5 'fruit' movieclips and they're in my library.
And using so.addVariable("getNumber", "003"); in my HTML code, I'd like those particular fruit movieclips to play one after the other (and then loop).
I've had a look around for something similar, without luck, so I'm trying to make it from scratch. I got as far as getting it to load the first number and then the first type and url, but I'm stuck on getting to go onto the next type, also being able to define (with addVariable) which number's nodes gets played.
Here's an example of my XML to show the structure.
Code:
<?xml version="1.0" encoding="utf-8"?>
<list>
<number="001" >
[Code].....
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Nov 23, 2010
I was wondering if there is a way to tell flash to navigate to a movieclips timeline without that movie clip being on stage or having an instance...
For example i have MovieClip1 in my Library and its named MovieClip1...but its not located on the stage...
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Dec 1, 2008
I want to add 20 Moviclips at a time by Loop, from Library. so can any body tell me how could it possible.I can add one MovieClip just by as:
var mc:Movieclip = new MovieName();
But i need some string type method which can add multiple MovieClips from Library at a time.in AS2 there was a method for attchMovie, in which we can add Linkage name with Name0, Name1, Name2 as 'Name'+i.....
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Jan 15, 2010
I've created a carousel class which takes one parameter, an array of menu item names, these will then be displayed on the carousel. I've then created two movieclips for the left and right controls, added them to the library and given them classes of their own.Within the carousel class I instantiate instances of the two control classes which then enables me to add event listeners for rollover and rollout.
What I'd like to know is, is this the best way to do this short of creating the controls using pure actionscript?I'd like to not have to add the class properties for the left and right controls and have a situation where I could just give them the right name and they would work or maybe pass them in as parameters and use them that way.
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Feb 25, 2010
I have several buttons that on mouse over will load a library movie clip. I want that movieclip to load on top of everything then once it's played allow me to either replay that movieclip by hovering over the button again or play a different movieclip by hovering over another button etc etc. with the ability to repeat this.
My code below currently loads my movieclip on top in hte corerct place however wont allow me to hover over another button and only plays once: var my_packages_mc:MovieClip = new packages_mc();var my_treatments_mc:MovieClip = new treatments_mc();
[Code]...
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Feb 5, 2009
I've made 5 'fruit' movieclips and they're in my library.And using so.addVariable("getNumber", "003"); in my HTML code, I'd like those particular fruit movieclips to play one after the other (and then loop).I've had a look around for something similar, without luck, so I'm trying to make it from scratch. I got as far as getting it to load the first number and then the first type and url, but I'm stuck on getting to go onto the next type, also being able to define (with addVariable) which number's nodes gets played.[Code]....
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Jul 20, 2009
I'm still new to AS3, so firstly, is there a place to read up on the structure of AS3?
2ndly, I'm trying to place a movieclip from the library into a class that extends movieclip like so:
the library movieclip is named "player" for example.
[Code]...
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Jul 29, 2009
I'm trying to learn AS3 and it hasn't vaguely been going well. I've been looking at dozens of tutorials for 2 days on attaching MovieClips from the library. Everything I've tried gives me errors and I don't know what to do anymore.
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Dec 21, 2009
I try to clear how i can show movieclip from library on the stage using as3. And how i can show some movieclips.On library i have some movieClips like box1, box2 ..boxn.How i can show all this box on stage using array?
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Jan 16, 2010
Is it possible to preload movieclips from the library? All the examples I've seen involve .swf's, but I need the end-user to select one of 30 movieclips and interact with it's nested contents. The movie clip is about 200kb. Preloading the whole project is out of the question, as that would be needlessely large.
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