ActionScript 2.0 :: Loading The Flash And The Dynamic Image At The Same Time?

Aug 24, 2009

i have a flash image viewer about 260kb large, it includes 3 images inside the swf itself which im going to switch dynamically, each images is actually a holed out (masked) png so i can overlay that image with another image which i dynamically loaded using loadClip()

so what i have here is a movieclip in the stage that contain a layer of the internal png with another mc to load an external image sandwiched below the previous

i searched the forum to see if i can find anything about loading the dynamic image together with the actuall flash files but it appears i failed to find one...

i would like the dynamic images is loaded together with the flash itself

View 1 Replies


Similar Posts:


ActionScript 3.0 :: Loading Image To Flash - Fade In Time

Aug 10, 2009

I have a piece of working code. I'm loading an XML file full of images to flash and using them in a slideshow. The code works fine, but here's my issue. The first time an image loads, the fade-in time is about half as long as it should be. I've reduced the image resolution and drug out the fade in time so it's not terribly noticable. But I still see it. Once the code has cycled through the entire file of images, it starts over and repeats. At this time, (being the 2nd run through) the images fade in exactly how they're supposed to. I'm guessing that once the images have been loaded in the cache, there is no download time etc. [URL].

Here's the code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
var myTween:Tween;
var xmlRequest:URLRequest = new URLRequest("imageData.xml");
[Code] .....

View 2 Replies

ActionScript 2.0 :: Does Loading Same 50kb Image At Same Time Mean Actually Loading 150kb

Mar 2, 2005

I tried searching for an answer to this on the forums and it seems you can't duplicate a movieclip that has a dynamically loaded jpg in it, I mean you just get a duplicate empty movieclip?What I want to do is have 3 copies of a pic, each tinted a little differently, and have them converge and reveal the "composite" of this pic. Do I then have to use loadMovie 3 times?Does loading the same 50kb image at the same time mean you're actually loading 150kb?

View 5 Replies

ActionScript 2.0 :: Xml - Load The First Image And Keep Loading The Rest With One Loading Time

May 21, 2008

i was creating my portfolio using xml gallery script from this site. the thing is that it loads one picture at a the with a preloader between each load. is there a way to load the first image and keep loading the rest so there will be only one loading time? here is my action script:

[Code]....

View 3 Replies

ActionScript 3.0 :: Flash Loading An External Image With A Dynamic / Custom Preloader

Feb 24, 2011

How do I use a dynamic preloader [say a circular preloader that I've designed myself and not the ProgressBar preloader] to load an external jpg. Obviously, the jpg would be contained within a movie clip, say, 'imageHolder'. In short, I'd like this dynamic preloader to load the external jpg into the movie clip 'imageHolder' placed within my swf.All that needs to be figured out is how to attach any dynamic preloader to load external pics.[code]

View 1 Replies

ActionScript 3.0 :: Flash Dynamic Image Loading For Flash Applications For IOS

Oct 6, 2010

I've been trying to use the following paradigm to dynamically load images into a Flash application:

Code:
loader = new Loader();
loader.contentLoaderInfo.addEventListener(....);
loader.load(urlRequest);

This is the tried and true method and works everywhere except if I compile the application into an ipa file for iOS devices.

What's the best practice for dynamically loading images in Flash applications that will target iOS as well?

View 4 Replies

ActionScript 2.0 :: Prepare A FLash Movie In Which All The Images Are Dynamic And The Images Should Change After A Time Say Every 30 Secs The Image Changes?

Jul 17, 2004

This is my first post as i m just beginner in Flash JavaScript. I want to prepare a FLash Movie in which all the images r dynamic and the images should change after a time say every 30 secs the image changes.

View 1 Replies

ActionScript 2.0 :: Loading One Image At A Time With For Loop?

Jan 11, 2009

I have a function where i load some images from an XML file. The function builds up a pattern with boxes in lines of 4, and for each Image-tag in the XML file, it creates a new box in that pattern and loads an image into it. The problem is that as the code is written now, all the images are loaded and displayed at once.

I would want the function to load one image at a time, so that image box is displayed, and then the next one, and next one, and so on. Is it possible with my function? What should I change? make that pattern that the boxes form? As you see now, it's a lot of code counting each row of 4 boxes.

this is the function below:

Code:
//Loading work objects from XML
var home:MovieClip = this;
xFirst = 0;

[Code]....

View 2 Replies

ActionScript 3.0 :: Loading A Different Image Each Time Using Local Shared Objects?

Mar 17, 2011

This is the accompanying thread for the tutorial "Loading a different image each time using Local Shared Objects".Here you can post comments, questions and suggestions related to the tutorial.If it's not completely related to the tutorial, please start a new thread.You may subscribe to this thread (in the "Thread Tools" dropdown menu) in order to receive a notification when the tutorial goes live.

View 1 Replies

ActionScript 2.0 :: Loading Image In Dynamic TextField?

Sep 10, 2004

I am facing very weired problem. I have tried and had success loading an img into a dynamic textField at run time. But sometimes it takes littile long to load img and gives me an impression that image is not getting loaded.My textFields html, multiline, autoSize, wordWrap properties are set to TRUE. But still sometimes i dont get my image loaded in to the textField. My images are also having size of max 7kb.

View 1 Replies

ActionScript 2.0 :: Dynamic Image Loading With Progress Bar?

Feb 24, 2008

I'm currently loading an image dynamically into a loader using this script.Code:loadMovie("1.jpg",_root.sliding_content.content_2.contents.example_birds.work_page.myloader);All I'm trying to do is attach a progress bar component to this loader. Other images get loaded into the same loader component using the same actionscript as above but with different file names.I'm having difficulties getting the progress bar to show the progress - when it gets to 100% disappear and then reset and reappear when another image is loaded into the same loader component when the action script is called again.

View 2 Replies

ActionScript 2.0 :: Picture Viewer - Dynamic Image Loading

Feb 1, 2009

I'm creating a picture viewer that dynamically loads the images from my site, and I'd like to be able to have flash determine how many images are in the folder when it runs. I know I could do this with an xml file, but I have a hunch that there's an easier way to script it.

View 1 Replies

ActionScript 3.0 :: Fairly Basic AS And Dynamic Image Loading?

Dec 29, 2009

Right, so I was told that the best place to put any code is in an external .as document. Problem 1: Can someone give me a template on how this should look? Any example I can find has some guy wanting to show off their amazing code skills with a massive chunk of unrelated code. My current 'setup' is:

[Code]...

View 3 Replies

ActionScript 2.0 :: Loading Image In Dynamic Text Field?

Sep 10, 2004

I have tried and had success loading an img into a dynamic textField at run time. But sometimes it takes littile long to load img and gives me an impression that image is not getting loaded.

My textFields html, multiline, autoSize, wordWrap properties are set to TRUE. But still sometimes i dont get my image loaded in to the textField.

Is there anyway i can handle this? Or Is there any way i can trace this issue? My images are also having size of max 7kb.

View 1 Replies

ActionScript 2.0 :: Duplicate Movie Clip And Dynamic Image Loading

Oct 21, 2009

Im trying to make a page where i duplicate a movie clip where i would load my images externally from a folder. Each duplicated movie clip should have a different image inside it. It doesn't seem to work. Here is the source code i made:

[Code]....

I am attempting to make an Infinite Slider Menu (in this case picture folio...)using duplicate movie clip and dynamic image loading. I'll worry about the cascading part later, i just need to make this work right now.

View 2 Replies

Flash :: Get The Maximum Width & Height Size Image When Loading Several Images Before Loading Them Completely?

Mar 23, 2011

I am loading images of different size and then images are scaled and border is drawn for each image as shown in below link,[URL]... I want that border of images to be of the same width and height and for that I need to find out the max width and height size image before loading all the images. Is there any way that I can know the width and height of an image before loading it completely?

View 1 Replies

Flash CS4 Loader Class: Image Loads Initially But Error Returned When Loading New Image

Mar 22, 2011

[code]This script is for a loader image gallery in flash, as part of a class assignment. What happens is that in flash, when I open the swf file, the initial image (images/nair_evanescentautumn.png) will load fine. However, clicking on any thumbnail image (including the exact same images/nair_evanescentautumn.png), will result in an error saying the file cannot be found.I cannot figure out why it is doing this... I've tested it over. Clicking each thumbnail does go to the correct position in the two separate functions. All said full-size image links are in the folder images/, and replacing the initial loader image will load the other images in place of the default one. However, clicking on any thumbnail still results in URL not found, even though everything works correctly.[code]Before anyone asks why I'm putting this kind of content into a flash site, I'm not--this is only for a class assignment. I'm just trying to figure out why my images aren't loading right when I'm only doing the exact same thing in the functions as I am on the other pages.Of note, commissions.swf has the exact same feature, just with swf files loaded instead, and it works perfectly fine. home, traditional, digital, and photography all have the image gallery, and all have the same issue (I only referenced one page because if I can fix one page I should be able to fix all of them).As for the artworks, they are all my fiance's. The website design was built for her, and I used the website design for this project because I didn't want to have to build an entirely new interface design. Since the project also required a gallery, I felt that this interface would work just fine.

View 3 Replies

ActionScript 2.0 :: Dynamic Buttons - Set The Expiry Time Of The File, Each Time Has A Button ?

Aug 2, 2009

im making a flash upload thingy for my site, it has options to set the expiry time of the file, each time has a button which needs to be made from an array (which comes forma php script, not really relevent)... here is my code..

ActionScript Code:
if (vars.options == undefined){[code]....

i know the x values are too small but they should still all appear on the stage right ?, only the final item in the array appears...i think i might be replacing the previous one with the new one.

View 3 Replies

ActionScript 3.0 :: Adding "loading" Movieclip To Dynamic Image Gallery?

Dec 8, 2009

I've completed my XML-driven image gallery, however upon live testing I'd realized I made a rookie mistake and not put some kind of placeholder "loading" movie clip loop while the thumbnails and subsequent full-size images are being loaded. The images will randomly appear when loaded and I would like to be able to insert a placeholder movie clip while they load, and swap them up with the thumbnails/images after it has been loaded. The placeholder movie clip is in my library (loadingLoop), but I'm having problems getting it to work correctly.

Below is the original function that processes the XML and adds the thumbnail images; this is where I'm trying to insert the placeholder movie clip per XML child node (every attempt I've made just keeps throwing more errors, so I've omitted my attempts to avoid confusion), and I've attached the XML file for testing.

[Code]...

View 19 Replies

Professional :: Flash - Cs4 Crashes Every Time Try To Add An Image?

Mar 19, 2010

Every time I try paste an image from anywhere in the flash file (all scenes) it crashes. I also cannot export to .swf.I tried saving the file with different names in different locations and did not work.I also have no corrupt font (tried looking for them after I read it in a forum)I really need a solution or find where the problem is to be able to continue what ive been working on.

View 2 Replies

Flash Site Loading Time On Smaller Bandwidths

May 9, 2009

I have a lot of questions about how to optimally load my newly created flash site (very large file size). I have created an entire site in Flash (one swf). It will take quite some time to load on smaller bandwidths, so I am wondering: Is there a way to have the main movie clip load, with the others loading in the background, instead of the user having to wait for the entire site to load.

Also, if I add a preloader to the entire swf, how can I get the flash movie to start before it reaches 100%? If not, is there a way to add preloaders to individual movie clips within the site. If not, how can I quickly break my fla apart and make my movie clips into separate swfs. After this, how do I add preloaders to those? Any general tips to greatly reduce fla or swf file sizes?

View 1 Replies

ActionScript 2.0 :: Flash Movie Keeps Loading & Replaying At The Same Time?

Sep 4, 2010

I recently downloaded a template for Flash that didn't have any type of video included. I decided to include video in my completed project and for the last two months (working in CS5), I have tried to get assistance in making it work correctly...even contacting the company who MADE the template and they told me they couldn't assist because I changed the entire template & I guess they didn't want to figure it out.Here's my problem and if this has already been answered, maybe someone can just post the link directly and I'll follow it.hen the page opens up, the video starts automatically and seems to work fine and then another instance and another begin to play but not the video, just the audio. I have two videos in my movie and both do this.

View 2 Replies

Actionscript 3 :: Get The Time Which Is Spend For Loading The Flash Object?

Mar 15, 2012

how to get the time which tooks the flash object to load inside the browser, from the creation of the object untill it's ready state ?

View 1 Replies

ActionScript 3.0 :: Real-time Data Loading Flash?

Oct 16, 2009

I have created real-time data loading flash file. I'm loading realtime data in dynamic text filed using variable. From JavaScript, I'm pushing the data into those dynamic text fields with 10 seconds interval.

Now I want to animate the dynamic text fields when the new data load into the text filed.

View 5 Replies

Professional :: Flash - Site Shows Infinite Loading Time?

Jun 23, 2010

I am having an issue with my recently created flash site.  I have loaded and tested this site on many different computers.  There is a preloader which shows percentage of site loaded and bytes loaded.  As far as I am concerned everything works great.  When the owner of the company I designed the site for goes to check out things he gets an infinite load percentage and the site never shows up, only the preloader screen with an "infinite" percentage.  The only difference between his setup and mine is he uses AOL online.?

View 5 Replies

ActionScript 2.0 :: Optimizing A Flash File To Reduce Loading Time

Feb 25, 2007

i have a fairly large flash file and i'm wondering what i can do to reduce/compress this anymore to make it load a little quicker??

View 2 Replies

ActionScript 3.0 :: Advanced Pre-loading Techniques - Reduce The Loading Time To The Minimum Possible?

Sep 21, 2010

I have a game built and I would like to reduce the loading time to the minimum possible.One of my ideas is to load the essential assets and some lower quality images the first time, leaving the higher quality images and some of the functionality out at first (for instance things like buttons that change the background color), and once the player enters the game, the rest of the functionality and its assets (images and sounds) will be loading in the background using the Loader class.So once the non-essential assets and the high quality images have loaded they will fade in and substitue the lower quality assets in the most subtle way possible.

Also... Would it be better to have various instances of a "Loader" class and try to load everything at once, or load stuff in order with a single instance of the "loader" class listening to the Event.COMPLETE event ?

View 1 Replies

Actionscript 3.0 :: Get Elapsed/Total Time Dynamic Text Boxes Into A Flash Skin Template

Feb 29, 2008

How do I get my Elapsed/Total Time dynamic text boxes into a flash skin template. I put the boxes in the skin and have the code to make it work on my main stage yet it doest do anything. When i put the text boxes on the stage it works...

View 3 Replies

Actionscript :: Flash Loading Image Twice

Feb 11, 2011

I'm trying to use the infinite scroll AS3 I discuss in this SO question. I'm developing this using the FlashCS5 IDE.The absolutely last thing I need to do is load the large background image ("header_bg_vert.jpg") externally after the rest of the movie has loaded, instead of requiring the entirety of the animation to load beforehand (or preloading the header animation in).My AS3 is below. The "infinite loop" works by placing two copies of the same seamless image end-to-end, then moving the second image to the front after it scrolls off screen -- currently, this code only displays one copy of the image.[code]

View 2 Replies

Flash :: Background Image While Is Loading

Feb 18, 2011

It seems that this should be a simple thing but I can't figure it out. I would just like my visitors to see a beautiful, still, jpg image in the space where my flash movie is loading...until it is fully loaded. I tried putting a background image in the cell (using Dreamweaver MX) but once I import the swf file, I can no longer see what's in the background.

When I select the flash movie in MX it only allows me to select a background color, not an image. I know that I can use a preloader of some sort to let people know there is flash content loading but I would rather use the opportunity to show a professional photo. Do I have to set this up the same way a preloader is set up but with a single frame maybe or is there an easier way.

View 2 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved