Actionscript :: Flash Loading Image Twice
Feb 11, 2011
I'm trying to use the infinite scroll AS3 I discuss in this SO question. I'm developing this using the FlashCS5 IDE.The absolutely last thing I need to do is load the large background image ("header_bg_vert.jpg") externally after the rest of the movie has loaded, instead of requiring the entirety of the animation to load beforehand (or preloading the header animation in).My AS3 is below. The "infinite loop" works by placing two copies of the same seamless image end-to-end, then moving the second image to the front after it scrolls off screen -- currently, this code only displays one copy of the image.[code]
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Mar 23, 2011
I am loading images of different size and then images are scaled and border is drawn for each image as shown in below link,[URL]... I want that border of images to be of the same width and height and for that I need to find out the max width and height size image before loading all the images. Is there any way that I can know the width and height of an image before loading it completely?
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Mar 22, 2011
[code]This script is for a loader image gallery in flash, as part of a class assignment. What happens is that in flash, when I open the swf file, the initial image (images/nair_evanescentautumn.png) will load fine. However, clicking on any thumbnail image (including the exact same images/nair_evanescentautumn.png), will result in an error saying the file cannot be found.I cannot figure out why it is doing this... I've tested it over. Clicking each thumbnail does go to the correct position in the two separate functions. All said full-size image links are in the folder images/, and replacing the initial loader image will load the other images in place of the default one. However, clicking on any thumbnail still results in URL not found, even though everything works correctly.[code]Before anyone asks why I'm putting this kind of content into a flash site, I'm not--this is only for a class assignment. I'm just trying to figure out why my images aren't loading right when I'm only doing the exact same thing in the functions as I am on the other pages.Of note, commissions.swf has the exact same feature, just with swf files loaded instead, and it works perfectly fine. home, traditional, digital, and photography all have the image gallery, and all have the same issue (I only referenced one page because if I can fix one page I should be able to fix all of them).As for the artworks, they are all my fiance's. The website design was built for her, and I used the website design for this project because I didn't want to have to build an entirely new interface design. Since the project also required a gallery, I felt that this interface would work just fine.
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Feb 18, 2011
It seems that this should be a simple thing but I can't figure it out. I would just like my visitors to see a beautiful, still, jpg image in the space where my flash movie is loading...until it is fully loaded. I tried putting a background image in the cell (using Dreamweaver MX) but once I import the swf file, I can no longer see what's in the background.
When I select the flash movie in MX it only allows me to select a background color, not an image. I know that I can use a preloader of some sort to let people know there is flash content loading but I would rather use the opportunity to show a professional photo. Do I have to set this up the same way a preloader is set up but with a single frame maybe or is there an easier way.
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Feb 27, 2009
Flash and Flex do a great job preloading themselves... however, they are big enough that they take forever to even get to that point... so the user on a slower connection sits and waits with a blank screen not knowing that the SWF is loading.
Is there a way to get an image "Loading..." underneath the Flash Object? I've tried it with a div background-image but it doesn't seem to work...
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May 12, 2009
way to load an image sequnce to flash in as3, so that the sequence remains in order, on a timeline.
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Jun 9, 2010
I am creating a plug-in for photoshop using javascript. I am trying to display a photo within my flash plugin window, but when I pass the address of the file to the mxml code, it uses a home directory indicator, and not a full file path.For example:C:Users***DesktopPicspicture_name.jpgis passed as ~DesktopPicspicture_name.jpgAnd the mxml can't find that file because it is not in full path format.
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Aug 12, 2011
I have some 3rd party Flash SWFs on my site that are up to 100KB in size. e.g. the Flash video player "JWPlayer" SWF is 98KB.
That's fine for people with Broadband, but not so good for the slow dial up bandwidth visitors. e.g at 40 kbits/s, we're talking 20 seconds to download.
The problem is that on slow connections, all the visitors are seeing is a static white screen, and so may close the page thinking it's dead. If I right click the area where the SWF is to go, an Adobe Flash Player Object is occupying the space, but the 3rd party SWF has not finished loading in yet.
I would like the website visitors to see a loading spinner GIF or something similar.
Unfortunately, none of the 3rd party SWFs have "preloader" element. And they are not open source, so I cannot add a preloader to them.
Is there any way to display a loading image, prefereably a GIF animation, while the SWF is loading?
For example, is there any way to force the Adobe Flash Player to show an image while it is loading in the SWF?
I don't have any Flash coding skills, so a solution that doesn't include creating an extra SWF or a SWF within a SWF would, probably isn't best for me, but might be worth adding to the post in case other people have a similar problem.
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Jan 15, 2012
I am attempting to make an app in which you can load an image file from your computer or from a URL. I have the computer file part working fine, but am having an issue when I'm trying to load an image from a URL. Here is the code:
[Code]...
The problem: After the load is requested, it doesn't call any of my events. There are no errors and there is no loading. You can see from this code a snippet of things I've tried to see if there is an error. urlFile.text is a string returning from my flex textInput. I put in a hard coded string instead of the urlFile.text and that did not work. I changed to a URLLoader instead of a base Loader, and that sort of worked (it completed the load) but I couldn't do the image manipulation afterwards that I wanted to do, and I saw in other posts here that a Loader is the correct thing to be using.
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Dec 22, 2009
How do you get the specs like width and height of the image before you load it in flash?
I want to rescale the image if it is too large and then load it in the flashmovie.
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Mar 30, 2003
I am having problems loading an extenal jpg in the same folder as my__site file into flash 5 into a draggable mc called 'draggable'. I can create a draggable mc called 'draggable'. Within that I have another mc called 'slide' (what I will want the external jpg to load into) on a seperate layer from the graphics that make up the draggable window. Everything works up to this point. Do I give the mc 'slide' an action to load the external jpg? or the layer 'slide' is in? I have been puzzling over the right code to write to get the external jpeg 'CH1_1.jpg' to load into the mc 'slide'
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Jun 18, 2008
I made a scrolling image gallery following the XML photo gallery tutorial found on this site and it works fine on its own. But when i load the .swf file into another flash file using a holder, it loads but it doesn't scroll anymore; its just a static image. I tried turning it into a MC and placing the MC into my flash but have the exact same problem.
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Aug 4, 2008
I've been unable to locate and have used other forums and have been unable to recieve assistance doing what I want, and the funny part is, what I am trying to do seems like it would be sooo simple. I'm trying to use an xml file to load a series of images into a movie clip. here is how the stage is setup:
MAIN STAGE -> MOVIE CLIP -> SCROLL PANE -> MOVIE CLIP
The one in bold is where the images need to be loaded, the setup looks something like this: The red outlined white box is where the pictures need to end up, it is a movie clip inside a scroll pane so that the images can scroll. There is no captions, no clicking, no anything, just images that need to sit one above the other. The scroll pane is named apparelcontentbox and the movie clip within the pane is need apparelcontent.
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Aug 6, 2009
I'm building an AS3 multi-photo gallery. In this project I have several buttons that take me to each respective gallery, each gallery shows the images side by side, each one loading sequentially from an array. If the first image is completely loaded, the loading process starts to the second image, then the third etc.
It works well but this failure: if the user clicks any gallery button while another gallery stills loading it gets crazy, mixing images from different galleries or shuffling the order of the images.So when I click a button, I need a function that tells to flash that something stills loading or not. If there is something loading, it closes the active loading process, remove the listeners and then starts a new loading process.That's my code until now, the code that refers to the loading process is highlighted in green:
Code:
var xmlLoader:URLLoader = new URLLoader();
xmlLoader.addEventListener(Event.COMPLETE, whenLoaded);
xmlLoader.load(new URLRequest("XML/roiaXML.xml"));
[code].....
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Aug 11, 2009
My flash movie freezes when an external image is being loaded, and then continues. I can't avoid this. I wan't my movie to be continuous and smooth.
I use MovieClipLoader, and still can't get through this.
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Dec 27, 2010
Not loading images in the movieclip only last image is loaded......
public function processXML(evt:Event) {
myXML = new XML(evt.target.data);
trace("MyXml::"+myXML.Movie.length());
myXMLlength=myXML.Movie.length();
vidmcWidth=libraryItem.width;
[Code] .....
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Oct 6, 2010
I've been trying to use the following paradigm to dynamically load images into a Flash application:
Code:
loader = new Loader();
loader.contentLoaderInfo.addEventListener(....);
loader.load(urlRequest);
This is the tried and true method and works everywhere except if I compile the application into an ipa file for iOS devices.
What's the best practice for dynamically loading images in Flash applications that will target iOS as well?
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Mar 23, 2009
How would I load external images based on dates? The intent is to automate loading of date-specific clipart to a container. An example would be arrival of Spring (3/20) would load the sun.wmf.
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Aug 10, 2009
I have a piece of working code. I'm loading an XML file full of images to flash and using them in a slideshow. The code works fine, but here's my issue. The first time an image loads, the fade-in time is about half as long as it should be. I've reduced the image resolution and drug out the fade in time so it's not terribly noticable. But I still see it. Once the code has cycled through the entire file of images, it starts over and repeats. At this time, (being the 2nd run through) the images fade in exactly how they're supposed to. I'm guessing that once the images have been loaded in the cache, there is no download time etc. [URL].
Here's the code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
var myTween:Tween;
var xmlRequest:URLRequest = new URLRequest("imageData.xml");
[Code] .....
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Jul 7, 2011
I'm trying to create an as3 project that dynamically pulls images from a database and sticks them into the framework of a flash movie that I making with this. Currently I am following a tutorial (in as2, and I am converting it to as3 as I go along) and am trying to get images to load from the same directory as the project, but I am having issues with the Loader. I am a complete newb at as3 and as such have almost no idea what I am doing,Here is the entire code from my project.
import flash.net.URLLoader;
import flash.events.Event;
import flash.net.URLRequest;
[code]......
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Aug 6, 2011
i have a big flash file that loads in but takes a noticeable amount of time to download. Its a header and i was just wondering if i could have an image instantly appear and then when the flash is downloaded seamlessly overlap it? Just wondering if there was an HTML to do this?
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Sep 16, 2011
I have a series of PNG files I need to use in a Flash project.Usually I bulk load my PNGs via an xml or json page.I'm just wondering, what is the difference between loading PNG files this way and adding a PNG to the stage via the Library (say, if you imported a PNG file to the library and then added it to the stage via Actionscript OR if you just dragged it on the stage)
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Nov 13, 2011
i like to ask about one thing If i create Loader and load external image by URLRequest , ill have result :
loader.content is Bitmap loader.content.bitmapData is BitmapData But if I use Loader.loadBytes(ImageBytes) , result is different even if ImageBytes is loader.contentLoaderInfo.bytes :
bytesLoader.content is MovieClip
bytesLoader.content.getChildAt(0) is BitmapData
bytesLoader.content.getChildAt(0).bitmapData is BitmapData
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May 12, 2009
I'm trying to have a webcam option in my flash that would allows the user (if they have a webcam) to take a picture of themselves and show this picture in flash.So far I've only been able to get the camera part working, that is the webcam feed is showing. How do I go about capturing the image when a user presses the button and then load that up in the flash?
Code:
import flash.display.BitmapData;
import flash.geom.Matrix;
[code].....
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Aug 24, 2009
i have a flash image viewer about 260kb large, it includes 3 images inside the swf itself which im going to switch dynamically, each images is actually a holed out (masked) png so i can overlay that image with another image which i dynamically loaded using loadClip()
so what i have here is a movieclip in the stage that contain a layer of the internal png with another mc to load an external image sandwiched below the previous
i searched the forum to see if i can find anything about loading the dynamic image together with the actuall flash files but it appears i failed to find one...
i would like the dynamic images is loaded together with the flash itself
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May 26, 2010
I'm currently doing up my flash gallery and there something bugging me.
I'm using XML to load my images dynamically and would like the images to appear in a horizontal manner.
image1 - image2 - image3 - image4 etc.
however, everytime i run the swf, the order of the images are randomized
Code:
var portraiture_images:XMLList;
var portraiture_total:Number;
var container_portraiture:MovieClip;
[Code].....
as my images are of different width, I made use of the imageWidth variable to keep track of where the X co-ordinate should be for the next image.
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Aug 17, 2009
I developing a site where on the homepage, there are about 6 images that rotate, but if you click on a sub link, a different image loads. But the problem is that, the first image has to cycle through before the second image loads. I want the second image to load immediately.
[Code]....
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Mar 2, 2005
I tried searching for an answer to this on the forums and it seems you can't duplicate a movieclip that has a dynamically loaded jpg in it, I mean you just get a duplicate empty movieclip?What I want to do is have 3 copies of a pic, each tinted a little differently, and have them converge and reveal the "composite" of this pic. Do I then have to use loadMovie 3 times?Does loading the same 50kb image at the same time mean you're actually loading 150kb?
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May 21, 2008
i was creating my portfolio using xml gallery script from this site. the thing is that it loads one picture at a the with a preloader between each load. is there a way to load the first image and keep loading the rest so there will be only one loading time? here is my action script:
[Code]....
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Jan 13, 2009
Is it possible to capture the image loading event like when the image is fully loaded and such when it is assigned to the htmlText of the textFiel???
I have a scrollPane that contains a textField which is loading an image via img tag where there is no scrollbars initially because the textField is not large enough in the beginning, but it is larger than the scrollPane after the image is fully loaded.. and I am trying to update the scrollPane once the image is fully loaded..
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