ActionScript 2.0 :: Make A Dinamic Scalalable Mc With Some Kind Of Bouncing?

Sep 20, 2002

how to make a dinamic scalalable Mc with some kind of bouncing...

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ActionScript 2.0 :: Make A Bouncing Image That Resizes During Bouncing?

Jul 10, 2008

Do you know any tutorial similar to this one [URL]...y=ActionScript) that shows how to make a bouncing image that resizes during bouncing?

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ActionScript 2.0 :: How To Make This Kind Of Preloader

Aug 20, 2008

how to make this kind of preloader and menu [URL]..

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ActionScript 2.0 :: Make Kind Of Global TextFormat?

Jul 18, 2003

as u probably know TextFormat has no global style like FStyleFormat so i thought i could make one?

1. idea) i could wrap createTextField() in some fns which then assigns automaticly some TextField-propertys and sets setTextFormat.
THE PROBLEM with that is that not all of my TextFields are generated via script, some r created by authoring-time.

2. idea) is to change the prototype."someproperty" of the TextField,THE PROBLEM TextField is not created via standard "new" constructor
so something like TextField.prototype.embedFonts=true; DOES NOT WORK as well.

3. idea) i could simply traverse all instances on stage and ask if the instanz is TextFeld and then assgin some fns which makes the formating.THE PROBLEM i dont know how to do that?

couse if i ask
trace(typeof t_txt.__proto__);
it just givs "object" not TextField or so
---------------------------------------------
does anybody knows how to make kind of global TextFormat for createTextField()-generated as well as for authoring-time generated TextFields?

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ActionScript 3.0 :: Make A Game That's A Top Down Shooter Kind Of Like Asteroids

Jul 29, 2010

I'm trying to make a game that's a top down shooter kind of like Asteroids, but there are no asteroids, just enemy ships. Anyway, I'm trying to make a radar for it. The area for the ships to shoot eachother in is 2400 pixels length and height. The stage is 650 x 500 pixels. The radar works fine for when I'm traveling up and down, but the enemy ships on the radar move in the opposite direction as the enemy ships on the screen when I move left to right. When I move left the enemy ships on the radar also go right, instead of left.[code]this code is called from a move objects function which is an ENTER_FRAME event if that helps any.

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ActionScript 2.0 :: Make Bouncing Balls Bounce Off Each Other?

Oct 19, 2004

I have a number of random balls bouncing around the stage.What I am having difficulty with is making them bounce off each other when they run into each other.The balls bounce off the walls just fine, but I can't seem to figure out the hitTest thing.

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ActionScript 2.0 :: Make A Kind Of Splat With Some Dynamic Text In The Middle?

Apr 27, 2009

I want to make a kind of splat with some dynamic text in the middle. i have the shape, but i cant resize the text to always be centralized...

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ActionScript 2.0 :: Make Bouncing Balls Bounce Off Eachother?

Oct 19, 2004

I have a number of random balls bouncing around the stage. What I am having difficulty with is making them bounce off each other when they run into each other. The balls bounce off the walls just fine, but I can't seem to figure out the hitTest thing.

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ActionScript 3.0 :: Optimize The Code And Make Some Kind Of Switch Case Inside The Function?

Aug 29, 2009

i have many buttons(they are actually movieclips) and for each i made separate listener function.. is it posible to optimize that code and make some kind of switch case inside the function. I don't know how to find out who called the function... is there way to find out. I don't want pass the additional argument with events because it wouldn't be optimization at all.I put only two buttons to reduce code:

Code:
button1.addEventListener(MouseEvent.CLICK, idi);
button2.addEventListener(MouseEvent.CLICK, idi2);
function idi(event:MouseEvent):void {[code]....

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ActionScript 2.0 :: Dinamic Text Fade?

Apr 18, 2005

I have a problem with a fade over a dinamic text box. I have 2 MC's the MC1 has a button "Btn"with this function

Code:
btn.onRelease=function(){
if(_parent.uno._alpha==0){
_parent.mc2.a0=100;[code]....

everything works fine the mc2 does the fade, but the dinamic text box doesn't. It seems that the script works with everything inside of the mc2 but not with the dinamic text box.

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ActionScript 2.0 :: Dinamic Gradient Fill With 3 Or More Colors?

May 6, 2004

Is posible to extend the mc.beginGradientFill() to use more than 2 colors? To use runtime to redraw the fill of a mc.

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ActionScript 2.0 :: Breaking Lines In Flash /Dinamic Text From Xml?

Dec 3, 2008

I�l loading some text from a xml filme into Flash (dinamic text field)But I can�t break the lines. When trying to break the lines with ENTER on the xml, the flash breaks two lines.I learned that using #&10; the lines would break just once. But how can I make this if I�m going to build a xml editor using php? Is there another method of breaking lines when desired on xml?

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ActionScript 2.0 :: Make A Ball Bounce Off Something Like A Ball Bouncing Off A Bumper In A Pinball Game?

Jun 20, 2006

i wanna ask how do i make a ball bounce off something like a ball bouncing off a bumper in a pinball game? i've tried a lot of times but everytime the ball get stucked to the box and it doesn't move anymore...will be grateful if anyone noes the actionscript of it..

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ActionScript 3.0 :: KeyboardEvent - Kind Of New?

Nov 19, 2009

Alright I'm new to Keyboard event listeners so I might be making a really obvious mistake that I don't know about. But what I want to do is, when someone types the letters for the word 'BROTHER', then it appears on the screen and it moves to the next frame. Here's the code I have atm I currently have the letters for 'BROTHER' each as a movie clip. The instance names are, RKey, OKey, etc.

[code]...

Now, is this the only mistake in my thing? Or are there more mistakes? How do I fix it?

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Media Server :: Different Kind Of Streaming?

Mar 22, 2010

playing the fms demo video does not download it into a temporary file like youtube does, so I could click on the timeline at the previous part or at the part show that it is already downloaded, and it will play it right away. Instead of that it plays a real time straming.

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ActionScript 2.0 :: Different Kind Of Detection Script?

Jun 1, 2004

I'm creating a site in php which pulls in the header seperately with an include ( <? include("header.php") ?> ). The header uses flash but I've also created a dhtml version the emulates some of the flash features for those without flash....

What I'm looking for is a flash 6 detection script that will

1. test to see if the user has flash

2. if he has flash it will excute the flash movie

3. if he doesn't have flash, it will execute the dhtml code

I need all of this to work on one page (header.php)

I've seen scripts that will display a flash image if you have flash and a jpeg or gif if you don't...

but I haven't seen any that will execute html code (without transfering you to another page) instead of simply displaying a static image..

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ActionScript 3.0 :: Create Many Sprites Of The Same Kind?

Mar 2, 2009

I'm developing flash applications in actionscript with a simple text editor rather than the gui flash fx mx whatever-they're-called and it's working out quite well. But there is one particular feature that I don't know about how to use without such a flash-creating-application.

Is it possible to maintain some kind of a library of movieclips? (drawn with the graphics class) In such a way that you can create an instance of it without having to draw it all over again, just copy it?

right now I'm using something like this:

PHP Code:

function drawACar():MovieClip {    var car:MovieClip;    /* draw it */    return car;}var shortCar:MovieClip = drawACar();var longCar:MovieClip = drawACar();longCar.width *= 2; 

how i could create hundreds of such cars without having to draw them hundreds of times? I thought about copying them but that doesn't seem to be possible.

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ActionScript 2.0 :: Load A Picture Instead Of Swf In The Same Kind Of Way?

Feb 28, 2005

I know to load an swf, its like:loadMovie But is there a way similar to the way above but it loads a picture instead?

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Professional :: Exporting Animated PNG Became Some Kind Of Crap

Mar 26, 2010

i heard that i can export fla job to an animated png instead of gif and the png will be loseless cause when im exporting to gif it became some kind of crap i've asked in other forum and they told me that there's no such thing animated png because png is a still picture so i showed them some kind of animated png like this one [URL] just to prove them that there is animated png now i have 2 problems when im exporting to animated gif the mask and the movie clips at the job wouldn't shown example: here is the fla, the swf, and the exported gif.

[Code]....

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ActionScript 3.0 :: Exporting To SWF - Kind Of Object Or Library

Feb 17, 2009

I have a Canvas object with a number of imported SWF's that the user can move and resize within the Canvas. What kind of object or library would I need to invoke to export just the Canvas to a SWF or preferably another vector based file type such as EPS?

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ActionScript 3.0 :: Uploaded To The Server Get No Kind Of Response?

Feb 16, 2011

I have been staring at this code for quite a while but can't find what's wrong. When uploaded to the server I get no kind of response. I have a class gameEventDB that through a php reads data from a database.

I get no kind of response not even an error. the 'path' variable is sent from the main class and looks something like

[Code]...

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ActionScript 3.0 :: Kind Of 3D Capabilities Can Flash Support?

Jan 30, 2012

I'm wondering if anyone might be able to give me a general overview on the state of implementing 3d in flash. More specifically, realtime 3D rendering on the fly, for something like making a game engine.not that i'm planning to start work on any projects on the subject just now, but i'd like to know if it's worth considering some 3D work in futurethus far i've only seen two games which use 3D in flash:This one is a strange car driving game. Three things strike me right away:1. The player's car is just a wireframe, and has a very simple mesh2. All the level components are just planed, with a few exceptions3. Most of the ground parts share the same texture.

Maybe i'm reading too much into it, but to me these things suggest some pretty heavy resource limitations.The other one is: htthis is an fps, of sorts. Again some things stick out glaringly, and i'm not certain whether they're design choices or working around limitations:1. Generally low poly models, things look blocky2. low res textures too3.Fixed camera angle.it reminds me of the sort of graphical quality we had when 3D was first being introduced to mainstream PC gaming. Are these games a good representation of the kind of 3D rendering flash can currently handle? Is it possible to make things much more detailed, that can run smoothly on average hardware?

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ActionScript 2.0 :: Loading A SWF - Load A Picture In The Same Kind Of Way?

Feb 28, 2005

I know to load an swf, its like: loadMovie(yadayada); But is there a way similar to the way above but it loads a picture instead?

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IDE :: Object With Alpha=0 Has Some Kind Of White Border Around It?

Mar 5, 2010

I'm not sure what is causing this but I have objects that are transparent on the stage till they are called (object.alpha==0). The background image is of a room with fairly bright light.But when the background changes to a dark room the transparent items in front of it have white outlines around them...making the file unusable.

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ActionScript 3.0 :: Some Tooltip Kind Of Function In Flash?

Mar 23, 2010

when i worked with flex, i had the lovely function called tooltip wich made some text appear on a mouseover.Now i was wondering, is there some tooltip kind of function for as3 in flash? Or do i need to make a textfield that hovers slightly above the mouse and gets visible on a rollover?

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ActionScript 3.0 :: Add Boundaries Or Some Kind Of Listener To Stage?

May 8, 2011

exactly how do I add boundaries or some kind of listener to my stage? The size is:

x = 900
y = 900

im looking to end my game if the player moves beyond the screen area.

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ActionScript 2.0 :: Stretch A Rubberband Kind Of Element?

Nov 6, 2003

I am working on a geoboard/pegboard project in flashMX, in which I want to stretch a rubberband kind of element. In that there are lines, on which if pressed at any point of that line, another handle shows up, and by dragging that handle, the line on which it was been pressed, stretches. and this way, the shape of the band can be changed, stretched etc.

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ActionScript 2.0 :: Bouncing Off Walls?

Dec 14, 2003

then you will see that when you hit the walls or boundrys you "bounce" off them. I have accomplished stopping movement when hittest occurs but how shall I get the car to "bounce" off the walls. It would be great if you could supply the full code as I am not a great coder.

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ActionScript 2.0 :: Creating A Kind Of Tricky Recursive Function?

Apr 4, 2005

Because it's a little hard to explain what I need.. I'll make an example.So.. I have the figure below. I mean.. that's what I'm trying to achieve. For that figure I have data stored in the folowing way._root.marc is an Array.All the paths that leave a square ... like From M0 if you choose 1 you'll get M1,From M0 through 5 you'll get to M3.. and so on.this is stored like_root.marc[0].p - the paths. If _root.marc[x].p.length is 0.. that means that Mx is the last one.. and has no paths assigned, like shown in the figure. My very big problem is that I need to position that MC's.. M3,M4.. all of them, according to the paths above them.

So, to position M2, i need to take a look at M1, and if it has any paths, more than one path, I need to move it further down. But this is not the end of it. If M1 has more paths that lead to other MC-s.. i need to take in considerations their paths too . This drove me mad for the last couple of days, and my time is slowly running out for my diploma What I've tryed till now was to build a function let's say... getNextY(m) that should return a number. A "ponder"?..like...to use it in a line like M2._y = (currIndex + getNextY(1))*dy;// here it should return 5 for instanceM3._y = (currIndex + getNextY(2))*dy;// here getNextY should return 1

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ActionScript 3.0 :: Call (WCF) Based .svc Kind Of Webservice From Flash?

Apr 6, 2012

I have a webservice like the following.

https://xxxxxxxxx.com/Allocation.svc

i want to call and use it direct from flash

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