ActionScript 2.0 :: How To Make This Kind Of Preloader

Aug 20, 2008

how to make this kind of preloader and menu [URL]..

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ActionScript 2.0 :: Make Kind Of Global TextFormat?

Jul 18, 2003

as u probably know TextFormat has no global style like FStyleFormat so i thought i could make one?

1. idea) i could wrap createTextField() in some fns which then assigns automaticly some TextField-propertys and sets setTextFormat.
THE PROBLEM with that is that not all of my TextFields are generated via script, some r created by authoring-time.

2. idea) is to change the prototype."someproperty" of the TextField,THE PROBLEM TextField is not created via standard "new" constructor
so something like TextField.prototype.embedFonts=true; DOES NOT WORK as well.

3. idea) i could simply traverse all instances on stage and ask if the instanz is TextFeld and then assgin some fns which makes the formating.THE PROBLEM i dont know how to do that?

couse if i ask
trace(typeof t_txt.__proto__);
it just givs "object" not TextField or so
---------------------------------------------
does anybody knows how to make kind of global TextFormat for createTextField()-generated as well as for authoring-time generated TextFields?

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ActionScript 3.0 :: Make A Game That's A Top Down Shooter Kind Of Like Asteroids

Jul 29, 2010

I'm trying to make a game that's a top down shooter kind of like Asteroids, but there are no asteroids, just enemy ships. Anyway, I'm trying to make a radar for it. The area for the ships to shoot eachother in is 2400 pixels length and height. The stage is 650 x 500 pixels. The radar works fine for when I'm traveling up and down, but the enemy ships on the radar move in the opposite direction as the enemy ships on the screen when I move left to right. When I move left the enemy ships on the radar also go right, instead of left.[code]this code is called from a move objects function which is an ENTER_FRAME event if that helps any.

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ActionScript 2.0 :: Make A Dinamic Scalalable Mc With Some Kind Of Bouncing?

Sep 20, 2002

how to make a dinamic scalalable Mc with some kind of bouncing...

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ActionScript 2.0 :: Make A Kind Of Splat With Some Dynamic Text In The Middle?

Apr 27, 2009

I want to make a kind of splat with some dynamic text in the middle. i have the shape, but i cant resize the text to always be centralized...

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ActionScript 3.0 :: Optimize The Code And Make Some Kind Of Switch Case Inside The Function?

Aug 29, 2009

i have many buttons(they are actually movieclips) and for each i made separate listener function.. is it posible to optimize that code and make some kind of switch case inside the function. I don't know how to find out who called the function... is there way to find out. I don't want pass the additional argument with events because it wouldn't be optimization at all.I put only two buttons to reduce code:

Code:
button1.addEventListener(MouseEvent.CLICK, idi);
button2.addEventListener(MouseEvent.CLICK, idi2);
function idi(event:MouseEvent):void {[code]....

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ActionScript 3.0 :: Make Text Acting As A Preloader So That Its Color Changes As Preloader Percentage

Apr 24, 2010

how to make text acting as a preloader so that its color changes as preloader percentage. i dont mean how to apply the math, i mean how to mask it or whatever action to achieve that effect?

like for example imagine the red is constantly growing to the right letter by letter (actually pixel by pixel:

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ActionScript 2.0 :: Preloader Component - Make A Preloader For Flash Mx 2004?

Jan 16, 2004

I want to make a preloader for flash mx 2004 that when it finish becomes to decrement another time. I would like to do it to modify the flash preloader component.

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ActionScript 2.0 :: Make A Preloader For A Little Flash Project That Involves Re-assembling A Load Of Rectangles To Make Up A Pattern?

Aug 4, 2007

I'm trying to make a preloader for a little flash project that involves re-assembling a load of rectangles to make up a pattern.Idea is that instead of the usual load bar i wanted to make use of this pattern that is relevant to the project and have it rebuild it self with these rectangles flying in from the side. So far I have got the tweening sorted using the tween class and staggered the 42 (yes took a little while, probably an easier way so let me know on that also) rectangles using 'setTimeout' so it releases each 100milliseconds after the one one before it. This probably the wrong way to do it but i wanted to check how it looked and this was the one way i knew how to do it.

I want to make it so that these rectangles fly in a complete the pattern once the loading has finished, but on a fast connection I don't want it to rush the animation but for a slow connection I obviously want it to adjust the release time and maybe even the travel speed to compensate.

I had an idea of maybe working out the percentage loaded divided by 42 and then run an if statement to see if that percentage for that segment had been reached before 100millseconds had passed, if 100 had passed then release the rectangle, if not then hold the rectangle until 100 m/s had passed. Not sure if that is the best way to do but that's why I'm looking for some suggestions from more experienced developers.

Code:
import mx.transitions.Tween;
import mx.transitions.easing.Regular;
// declare variables

[code]....

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ActionScript 3.0 :: KeyboardEvent - Kind Of New?

Nov 19, 2009

Alright I'm new to Keyboard event listeners so I might be making a really obvious mistake that I don't know about. But what I want to do is, when someone types the letters for the word 'BROTHER', then it appears on the screen and it moves to the next frame. Here's the code I have atm I currently have the letters for 'BROTHER' each as a movie clip. The instance names are, RKey, OKey, etc.

[code]...

Now, is this the only mistake in my thing? Or are there more mistakes? How do I fix it?

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Cs5 :: Make A Preloader On It?

Oct 17, 2010

I am finally finished with my flash website and i cant figure out how to make a preloader.

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Media Server :: Different Kind Of Streaming?

Mar 22, 2010

playing the fms demo video does not download it into a temporary file like youtube does, so I could click on the timeline at the previous part or at the part show that it is already downloaded, and it will play it right away. Instead of that it plays a real time straming.

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ActionScript 2.0 :: Different Kind Of Detection Script?

Jun 1, 2004

I'm creating a site in php which pulls in the header seperately with an include ( <? include("header.php") ?> ). The header uses flash but I've also created a dhtml version the emulates some of the flash features for those without flash....

What I'm looking for is a flash 6 detection script that will

1. test to see if the user has flash

2. if he has flash it will excute the flash movie

3. if he doesn't have flash, it will execute the dhtml code

I need all of this to work on one page (header.php)

I've seen scripts that will display a flash image if you have flash and a jpeg or gif if you don't...

but I haven't seen any that will execute html code (without transfering you to another page) instead of simply displaying a static image..

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ActionScript 3.0 :: Create Many Sprites Of The Same Kind?

Mar 2, 2009

I'm developing flash applications in actionscript with a simple text editor rather than the gui flash fx mx whatever-they're-called and it's working out quite well. But there is one particular feature that I don't know about how to use without such a flash-creating-application.

Is it possible to maintain some kind of a library of movieclips? (drawn with the graphics class) In such a way that you can create an instance of it without having to draw it all over again, just copy it?

right now I'm using something like this:

PHP Code:

function drawACar():MovieClip {    var car:MovieClip;    /* draw it */    return car;}var shortCar:MovieClip = drawACar();var longCar:MovieClip = drawACar();longCar.width *= 2; 

how i could create hundreds of such cars without having to draw them hundreds of times? I thought about copying them but that doesn't seem to be possible.

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ActionScript 2.0 :: Load A Picture Instead Of Swf In The Same Kind Of Way?

Feb 28, 2005

I know to load an swf, its like:loadMovie But is there a way similar to the way above but it loads a picture instead?

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ActionScript 3.0 :: Make Preloader For An XML?

Jan 7, 2011

How can i make a preloader for an XML information that i have in a SWF i tried with this code but didn't work for me it was just stopped and didn't do anything [code]...

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ActionScript 3.0 :: Make A Preloader That Seems To Run?

Apr 15, 2012

I publish my swf, everything works great. I make a preloader that seems to run well and here are the actions:

Code:
var l:Loader=new Loader();l.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS,loop);
l.contentLoaderInfo.addEventListener(Event.COMPLETE,done);
l.load(new URLRequest("MVCSpringBeauty12512.swf"));
function loop(e:ProgressEvent):void
{

[Code]...

Problem is that when the game starts to play I can still see my menu screen in the background and then my asBaseScreen is also in the background!!! My screenHandler is being screwed up by the damn preloader. I need a point in the right direction

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Professional :: Exporting Animated PNG Became Some Kind Of Crap

Mar 26, 2010

i heard that i can export fla job to an animated png instead of gif and the png will be loseless cause when im exporting to gif it became some kind of crap i've asked in other forum and they told me that there's no such thing animated png because png is a still picture so i showed them some kind of animated png like this one [URL] just to prove them that there is animated png now i have 2 problems when im exporting to animated gif the mask and the movie clips at the job wouldn't shown example: here is the fla, the swf, and the exported gif.

[Code]....

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ActionScript 3.0 :: Exporting To SWF - Kind Of Object Or Library

Feb 17, 2009

I have a Canvas object with a number of imported SWF's that the user can move and resize within the Canvas. What kind of object or library would I need to invoke to export just the Canvas to a SWF or preferably another vector based file type such as EPS?

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ActionScript 3.0 :: Uploaded To The Server Get No Kind Of Response?

Feb 16, 2011

I have been staring at this code for quite a while but can't find what's wrong. When uploaded to the server I get no kind of response. I have a class gameEventDB that through a php reads data from a database.

I get no kind of response not even an error. the 'path' variable is sent from the main class and looks something like

[Code]...

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ActionScript 3.0 :: Kind Of 3D Capabilities Can Flash Support?

Jan 30, 2012

I'm wondering if anyone might be able to give me a general overview on the state of implementing 3d in flash. More specifically, realtime 3D rendering on the fly, for something like making a game engine.not that i'm planning to start work on any projects on the subject just now, but i'd like to know if it's worth considering some 3D work in futurethus far i've only seen two games which use 3D in flash:This one is a strange car driving game. Three things strike me right away:1. The player's car is just a wireframe, and has a very simple mesh2. All the level components are just planed, with a few exceptions3. Most of the ground parts share the same texture.

Maybe i'm reading too much into it, but to me these things suggest some pretty heavy resource limitations.The other one is: htthis is an fps, of sorts. Again some things stick out glaringly, and i'm not certain whether they're design choices or working around limitations:1. Generally low poly models, things look blocky2. low res textures too3.Fixed camera angle.it reminds me of the sort of graphical quality we had when 3D was first being introduced to mainstream PC gaming. Are these games a good representation of the kind of 3D rendering flash can currently handle? Is it possible to make things much more detailed, that can run smoothly on average hardware?

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ActionScript 2.0 :: Loading A SWF - Load A Picture In The Same Kind Of Way?

Feb 28, 2005

I know to load an swf, its like: loadMovie(yadayada); But is there a way similar to the way above but it loads a picture instead?

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IDE :: Object With Alpha=0 Has Some Kind Of White Border Around It?

Mar 5, 2010

I'm not sure what is causing this but I have objects that are transparent on the stage till they are called (object.alpha==0). The background image is of a room with fairly bright light.But when the background changes to a dark room the transparent items in front of it have white outlines around them...making the file unusable.

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ActionScript 3.0 :: Some Tooltip Kind Of Function In Flash?

Mar 23, 2010

when i worked with flex, i had the lovely function called tooltip wich made some text appear on a mouseover.Now i was wondering, is there some tooltip kind of function for as3 in flash? Or do i need to make a textfield that hovers slightly above the mouse and gets visible on a rollover?

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ActionScript 3.0 :: Add Boundaries Or Some Kind Of Listener To Stage?

May 8, 2011

exactly how do I add boundaries or some kind of listener to my stage? The size is:

x = 900
y = 900

im looking to end my game if the player moves beyond the screen area.

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ActionScript 2.0 :: Stretch A Rubberband Kind Of Element?

Nov 6, 2003

I am working on a geoboard/pegboard project in flashMX, in which I want to stretch a rubberband kind of element. In that there are lines, on which if pressed at any point of that line, another handle shows up, and by dragging that handle, the line on which it was been pressed, stretches. and this way, the shape of the band can be changed, stretched etc.

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Make A Preloader For One Image In File?

Aug 11, 2009

how do i make a preloader for one image in my file?

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ActionScript 3.0 :: Make A Preloader In It For ENTIRE Swf?

Apr 26, 2010

How does one make a preloader in AS 3.0 for THE ENTIRE swf?
 
I'm certainly generally familiar with making preloaders in Flash, yet with changes to the Flash environment in the last few years, my situation may not be so straight forward:
 
I have a very developed Flash 3.0 application where the timeline is not used in the traditional way, everything is Class based, and there are all kinds of assets in the library that are used dynamically. 
 
This type of preloader is useless, because (I guess) that "this.loaderInfo" is associated to the timeline (which has nothing on it) [code]...

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ActionScript 3.0 :: Make A Custom Preloader?

Aug 15, 2011

Show me/point me into the right direction on as to how to make a custom preloader. But the thing is i want it inside of a URL function.. Which is where im struggling.

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Actionscript 3.0 :: Make A Masking Preloader In Cs5?

Mar 2, 2012

i have this  image of a tree and a single frame so i want to make it inside a nested movie clip so i make the symbol and make the mask, and i tween the mask to start off on the bottom and moves its way to overtop of the symbol i write the code to what i know works with a regualr preloader but when i go to test the movie nothing happens. How do i make a masking preloader with actionscript 3.0 giving the impression that the tree is the item that is loading on the screen?

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