ActionScript 2.0 :: Make External Code Files?

Jul 13, 2010

I was just wondering if there was a simple way to make external code files in actionscript 1.0 and then call the files into your program with a simple line of code like you can in the newer versions of actionscript.

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I'm working on making a pretty chunky game engine for games I plan on making, but I was wondering if you make external AS files unopenable such as .lib files, so that if I give it to a friend that wants to use it, he/she cannot change my code. Is there anyway to make external AS files unopenable? Also, obfuscation isn't an option for this problem as it only stops the people who hack the finished product, not stopping people who have access to the actual files.

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ActionScript 3.0 :: Loading External SWF Files - Placing RemoveChild In Code

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I've got a file that loads 4 external swf files. I've got everything correct as far as how it's listening for when each one is finished loading and then the next one knows to play. So I can get each one to play right after the other just fine. My problem is that they don't all have the same number of frames so in between the movies, there's a blip of a previous movie showing up (atleast I think it's due to varied movie length). I want to put in a removeChild function when it's listening for each movie to finish loading. But when I put in: removeChild(myLoader);, it says myLoader is undefined..

Code:
var a:Array = new Array("movie1.swf", "movie2.swf", "movie3.swf", "movie4.swf");
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[Code] .....

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ActionScript 2.0 :: Make Page Transitions With External Files?

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I know theres a tut on this site that shows you how to make page transitions with external files, but how can you do the same but internal. my site isnt that big and doesnt need exernal swfs so i was wondering how to make that same exact page transition, but internal.

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ActionScript 3.0 :: Make The External Code For The Snow Effect In Kirupa Internal?

Feb 18, 2011

i was wondering if its possible to make the external code for the snowflake effect in kirupa tutorials (AS3 version) run internally, i.e. without the need for the snowflake.as file

im trying to add the effect to my flash movie via loading the swf file.

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ActionScript 2.0 :: Load 3 External Swf Files Into One Place And Make It Play?

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How to write a simple script to load 3 external swf into one place and make it play one by one continuously?

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iam streaming my web cam to FMS .... i have got a latency of 1 -2 second,,,,,, What should i do to reduce the latency,,,,,, is ter any change i can make in FMS files(xml files) in order to reduce the latency......

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ActionScript 3.0 :: Replace Some Code Which Loaded An External Image And Triggered And Function Once Completed With Code That Uses And Embedded Image?

Jun 10, 2009

I am trying to replace some code which loaded an external image and triggered and function once completed with code that uses and embedded image. The relevant code looks like this.

Code:

[Embed(source='globe.png')]
public function Globe()
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[code]....

The commented out section is where it used to take the loaded image and apply it to a texturemap.I need to replace the lines of code in the first function with something that calls the second function correctly.

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Structure: There is 1 main file that loads external SWF files depending on what is clicked on.One of the external SWF files loads its text from external text files. This works fine when viewing the SWF applet on its own. But when viewing as a whole site, the text doesnt appear. Very annoying.I made that particular SWF on my mums computer running Flash MX 2004The flash file itself uses the Scrollbar component from MX.Could someone tell me why the text doesnt load in this scenario? It runs fine on its own, just not as an external SWF.

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Flash :: Loading / Unloading External SWF Using Buttons From Loaded External Files

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I spent almost a week trying to figure out how to unload a currently loaded swf using its button and loading a new swf... I have three files, a main.fla, file1.fla and file2.fla. In my main.fla, I have a code which loads the other two files. If i will click the "unload" button in the file1.swf, I would like the main.fla to unload the file1.swf and load the other file, file2.swf. Here is the code to load the file1.swf:

[Code]....

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ActionScript 3.0 :: Loading External Swf That Loads Other External Files?

Apr 24, 2010

Lets say I have subgallery.swf file that loads jpeg images. And I have gallery.swf file that loads subgallery.swf.The jpeg images and both swf files are in the same folder.When I test gallery.swf it loads subgallery.swf but subgallery.swf doesn't load images. When testing subgallery.swf alone, it loads jpeg files.Is there any limitation or setting preventing external swfs loading other content?

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ActionScript 1/2 :: External Class Files Not Updating When "Delete ASO Files" Executed?

May 3, 2009

I've got an external .as file in the same folder as my flash file. In the process of writing the code, whenever I make a change and then test the movie, the flash movie is obviously still looking at the OLD information. I tried using the "Delete ASO Files" on the menu, to no avail.I can' find these ASO files anywhere on mycomputer.Aha! I tried something else. I quit flash,restarted and ran the same script with no changes. It returned the data correctly, but then gave me this unpleasant message:256 levels of recursion were exceeded in one action list.This is probably an infinite loop.Further execution of actions has been disabled in this movie.There are no loops of any kind in the code, which is below.

//This is the Person.as file:
class Person { public var HomName:String = "unknown"; public var HomEmail:String = "unknown"; public var HomPhone:String = "unknown"; public var HomSaveFreq:Number = 0;

[code]......

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Actionscript 3 :: Use .AS Files Code Into A .FLA File?

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ActionScript 3.0 :: Source Code - Only Getting .as Files

Oct 16, 2010

I think i must be missing something very basic about packages and classes. I am often downloading source code from people who offer there source code on the internet. I think this is a good way to look at what people are doing and try to understand the code. Ideally I want to see the program in a .fla, see it in action when I "ctrl enter" and play with the code to change some things and learn a bit.

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I have subgallery.swf file that loads jpeg images. And I have gallery.swf file that loads subgallery.swf.The jpeg images and both swf files are in the same folder.When I test gallery.swf it loads subgallery.swf but subgallery.swf doesn't load images. When testing subgallery.swf alone, it loads jpeg files.Is there any security limitation or setting preventing external swfs loading other content?

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ActionScript 2.0 :: Include Text Files To Be Used As Code?

Oct 10, 2009

is it possible to include text files to be used as code. I would like to have different files to hold some important codes like player stats but didnt know if i could include that file then get the stat from it.

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ActionScript 3.0 :: Splitting The Code Into Separate Files?

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I'm looking for some help with the following script:

Main Class:

Code:
package {
// Flash Classes
import flash.display.MovieClip;
import flash.events.Event;

[code]....

Now, I'd like to move the blue color coded script to the separate package. When I do that, I've got many reference errors. how the code should look like, when it's in separate package, with all the references to variables that work? And how to call this function from Main class?

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I would like to hear from experienced AS3 users: are there any kind of rules or 'good behavior' on where to place a code for files. Should one use *.as files instead of frames to place code? I mean, yes *.as file is pretty easy to track and modify. But there are a lot of stuff that could be done using frames.

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Say I recorded and imported sound files of my voice saying "Two",  "Four", "Equals", and "Plus"Would it be possible to have Flash on click string together those sound files like a string so that the user would hear:

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ActionScript 3.0 :: Putting Code From .as Files Directly Into A Frame Instead?

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I have a situation where I am modifying a working FLA file to work in just one Scene of a project I am working on.The FLA file is linked to two external .as files.

I would like to take that code and call it from Fram 1 of the Scene as it will only but used for that scene and I do not want it affecting the other scenes.
 
I removed the package wrapper and changed any private function/public function just to function etc.part of the issue is calling on Movieclips in the library.I am trying to use drag and drop to drag Movieclips to Target transparent Movieclips.
 
The .as files uses:
  
import THE;
 
 
In a function I use:
 
the = new THE();            addChild(the);            the._targetPiece = tTHE_mc;            the.addEventListener(MouseEvent.MOUSE_UP, checkTarget);            the.x = 103.50;            the.y = 72.60;
  
I get an error for the "import THE;" as error 1046: Type was not found orwas not a compile-time constant: THE I get the error for the function reference as: error 1180 call to a possibly undefined method THE

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Flex :: Code Generation From Java Source Files?

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I'm currently working on a Java/Flex project and I'm looking for a way to generate some parts of my Actionscript code from my Java files. One of the goal is to generate the AS valueObjects from the JAVA transferObject as well as some AS code to access the serverside function asynchronous.And other important point is that I want to be independent of some IDE. The code generation should run from Maven or Ant and take the Java source code as input.I looked a little bit around and found stuff like SpringROO, Groovy-GRAM, AST in eclipse,..

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Actionscript 3 :: Playing Sound Files One After Another In Flex AIR Code?

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I have a set of sound clips to be played one after another in a sequence with couple of time interval inbetween. In my case, its a question - followed by the set of four options.

When I write the below code, all the audop files start together at same time. How can I had time delay inbetween, so that the second clip plays only after the first one is over, and the third one starts playing, only when the second option is over.

[Code]...

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ActionScript 3.0 :: Make One .as File Code Interact With Another .as File's Code?

Mar 16, 2010

I am trying to find out how to make one .as file code interact with another .as file's code.like, if I had one .as file that specified options of movies and then when the user clicks on a movie (loaded through xml) it uses code from another .as file to load the correct movie.

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Actionscript 3 :: Flex 3 Referencing Old Files, Will Not Compile Updates To Code

Feb 28, 2012

I am using Flex Builder 3, working on a PC. Everything was working as expected throughout my first day of code updates, but on day 2 Flex started behaving badly.The problem started when I removed a component, and then got an error that it couldn't find the specified component in some accompanying AS3 code. No problem, I updated the reference so it wouldn't look for the old missing component (a form item). When I compiled the project in debugger to check my work, it failed when it got to that part, and gave an error that it couldn't find the component I'd removed. However, my code had fixed the problem, and the error was referencing a line of code that wasn't there any more. I proceeded to change the file around greatly, and even resorted to creating a new file, changing the name of it, and then recompiling it. I did a clean compile as well, rebooted my machine, restarted Flex, but every time it gives an error referencing the bit of code that isn't even there any more. It's as if it's loading a cached project each time (both in debugger and run mode).

For reference, here's the error I'm getting: ReferenceError: Error #1069: Property Winter Cost not found on views.PopupUsage and there is no default value.Well, the file "PopupUsage.mxml" doesn't even exist any more and is not referenced in my project at all, but it's still being referenced by Flex when I compile the files.What can I do to make Flex move on and look at my code?

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ActionScript 3.0 :: Load Files And Wait For Completion With Out Executing Other Lines Of Code?

May 4, 2010

Is there a way to load a file and waiting for the event listener with out continuing executing other code.

I tried using a while loop with a flag that is set by the on Complete in order to exit the wait loop.

This generates a timeout error. private var loaded:Boolean = false;

function SpriteLoader(filepath:String){
trace("Attempting to Load File:" + filepath);
FileLoader = new Loader();
var FileRequest = new URLRequest(filepath);

[Code]...

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ActionScript 3.0 :: Text Is Loaded From External Text Files And Styled With An External Css File?

Jun 7, 2009

I've managed to piece together a flash website with my limited as3 knowledge. The text is loaded from external text files and styled with an external css file.

It's working perfectly in Firefox and Explorer but it only works SOME of the time in Safari (on my mac).It's hit and miss. Sometimes it styles the text sometimes it doesn't.

[Code]...

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ActionScript 1/2 :: Reading External .txt As Code?

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I'm trying to pass a variable into my program through an external .txt file. Here's the basic code:

numberOfColors = new LoadVars();numberOfColors.onLoad = function(){  numberOfColors_text.text = this.myNumberOfColors;};numberOfColors.load("Text/NumberOfColors.txt");

[code].....

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I'm having an issue running a swf within another. It seems to be running an incorrect version of the code. Here is an explanation of the environment.[code]...

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