ActionScript 2.0 :: Make Images Gallery Into Area Correct Position

Dec 19, 2011

I'm doing flash project slide images but i don't know how set images into area correct position. And textfield load file .txt.

[Code]...

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Currently, I use loadmovie to load a jpg into a movieclip. However, when the jpg is loaded, I believe that the top left hand corner of the jpg is in the middle of the clip and does not line up with the top left hand corner of the clip.

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ActionScript 3.0 :: Create A Simple Gallery Of Images - Change The Y Position?

Oct 12, 2009

I'm trying to create a simple gallery of images. Where there are 5 thumbnails visible on the stage at 1 time, with a back and next arrow to show more thumbnails.

[Code]...

I've sourced this code, but I'm having trouble trying to change the y position of the images?

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how make my buttons load text or images into a set area on a flash site.

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Make The Gallery Images Full Screen

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[URL] They wanted me to make the gallery images full screen.. I have done this but this time the next and other buttons stays behind the big image when you enter the gallery (koleksion and showroom parts). Also the sliding menu stays behind this picture.. How can I fix this that the buttons and menu stays on the picture..

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Actionscript 3.0 :: Roll Over Area Of A Button Not Correct When It's Rotated?

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I have a project that includes 22 buttons that appear and disappear from the stage depending what the user is doing. These 22 buttons are text converted to movie clips. They are all rotated slightly (between 5 and 30 degrees depending where they are on the stage). BUT...hen you ROLL OVER them the mouse thinks the button is in a different location to where you see it. I realized the cursor reacts as if the button is no rotated at all; so the cursor changes to the hand, and the buttons change colour when you are near but not over the button and then you move over it and the cursor returns to an arrow thinking its rolled out.

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I have a gallery of 30 plus images. The user will then use a scroll bar to flip through them. The images actually make up a sequence so I dont want to preload each one one at a time. I am also pulling in the images dynamically. Below is a bit of the code I am using. What I would like to have is all of the images preload on one frame and then once that is done go to frame two where I have the rest of the code for gallery manipulation.

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I've made an image gallery and it works great. What I want to do is make the main image a link to a certain part of the site. The first link works great, but then I get[url]...

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ActionScript 1/2 :: Decrease Hit Area - That Mouse Out Of To Make The Drop Down Area Pull Back?

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i have a drop down menu am working on and each button tab (although they are not button instances !) when clicked opens up the "drop down" section which you can mouse over to choose another specific button etc - if you mouse out of that drop down area then it pulls back up to the original tab state ..  what do i change to the code below to decrease the area that you mouse out of to make the drop down area pull back .....at the moment it at least two inches on the screen below and to the right of boundaries of the drop down box before it pulls up - i want to it pull up as the mouse leaves the boundary box .... hope this makes sense .... there is some part of the actionscipt below that controls this but can work out which bit and how to change it !!! (am guessing the x mouse and y mouse bits - but how to change it ???)

[Code]...

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I'm trying to create a password input area where a player can insert several passwords and be correct, each password triggering the typing of that password in a separate area (which is what the numbers one to ten in the script below refer to). However, there is some flaw I can't find in the script and if I try to enter anything in the box, it is changed to "orangemarmalade" (see below) and only enters there (acting as if I typed "orangemarmalade" every time).

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how to force a SWF from Top left corner to the correct position.. When I tried to use a container it made the external swf not work at all, though it was in right position

WITH THIS CODE, THE SWF LOADED BUT JUST IN WRONG POSITION :
on (release) {gotoAndPlay(4);
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then when I used a EmptyMovieClip it came in as the attachment.

Is there any other way to still use the LoadMovie() and adjust the x and y positions?

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ActionScript 3.0 :: Create An Instance At The Correct Position?

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basically, I am trying to create an instance at the correct position. I understand that I will have to utilize globalToLocal() and/or localToGlobal() to get relevant positions, but for some reason, I can't position the instance at the correct location. here is the codes:

parent class:

Code:
//create bullet
bulletList.push(new Bullet(100, 100));
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Bullet class:

Code:
x = localToGlobal(new Point(pX, pY)).x;
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ActionScript 2.0 :: Get The Correct Position Of The Textfield Within The Movieclip?

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I have two dynamic textfield and they are both within two movieclips because I have action to rotate , enlarge and move the related movieclip so that the text changed accordingly.

But there is problem like after I record the position after modification to database and retrieve them back to the flashpage. The position of the movieclips are changed or maybe it is the textfield's position within the movieclips are changed which I have no exact idea what happened.

So could any one who can give some suggesion how should I arrange the textfield within the movieclip and how to keep track of the right position after enlargement or rotations,etc then?

Isn't it I have to consider the relative position of the textfield to the movieclip at the beginning.

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ActionScript 2.0 :: Get The Correct Position Of The Textfield Within The Movieclip?

Oct 29, 2003

I have two dynamic textfield and they are both within two movieclips because I have action to rotate , enlarge and move the related movieclip so that the text changed accordingly. But there is problem like after I record the position after modification to database and retrieve them back to the flashpage. The position of the movieclips are changed or maybe it is the textfield's position within the movieclips are changed which I have no exact idea what happened.

So could any one who can give some suggesion how should I arrange the textfield within the movieclip and how to keep track of the right position after enlargement or rotations,etc then? Isn't it I have to consider the relative position of the textfield to the movieclip at the beginning. Becuase I have no exact idea how should it work.

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My buttons are not being placed in the same position as my other buttons are on another page? I copied the same x and y cordinates as the other page..but they are still not being placed in the same position..why is this?

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How can i get the file to load at the correct size by using the onloadInit at the moment the file is loading but its loading in the centre. [code]...

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I'm working on my website which is a portfolio site, to showcase my work I have a basic XML image gallery which does 1 of 3 things loads a large photo, goes to a frame with a video player, or goes to another frame with a gallery of web design or flash work i've done. when a thumb is clicked i trace the indexOf(event.target) of the thumbnail clicked (all thumbnails are placed into an array).

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I got this script for an xml controlled image carousel. It works really well, I just need to tweak it a bit to get it to work the way I want. I want to position the carousel in a certain area of the movie. The only parameter that I see to control where it's positioned is "var floor:Number = 20;" but this only controls the vertical position. I need to control the horizontal position, right now it's just centered. I see "xpos3D" but don't know what to make of it.

I also want to keep it from showing up outside of the frames I want it to appear. Right now when I put the script in the movie it shows up in every frame. How do I get it appear only in certain frames of the movie? When i put "stop();" at the end of the keyframe it still shows in the frames after it. The last thing I need is to position the animation on top of other layers. Right now it appears below all other layers in the movie. I don't know what parts to modify to accomplish this so of course I don't know what parts to post, which is why I'm posting the whole thing.

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how can i test the position of the mouse inside the area of a specific movieclip WITHOUT using rollover and rollout events?
 
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ActionScript 2.0 :: Mouse Position In Certain Area's Triggers Code?

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I'm wondering whether its possible to trigger some script by what area the mouse is hovering over. I know this would be simple with roll over buttons, but I already have buttons and thats where the problem comes in because they share the same space. So for instance I need something that says if the mouse is at X, Y ( or a broader area ) goto frame 2

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ActionScript 3.0 :: Add Different Images To Correspond To The Correct Veribage?

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I have a flash drag and drop quiz that i would like to add different images to correspond to the correct veribage when the users have dropped the folder. I have the text working ok when the user drops the folder (i.e. "yes, that is correct!", I'm sorry, that's not correct.", "Congrats, you're finished!")
 
I don't know where to start and I was wondering if it was possible to add an image from the library to the stage when the corresponding text is displayed on the stage?

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Nov 25, 2009

I have tried loading in some images in the order of the xml files that contain them they did load in one by one but in random order.

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I'm having a problem with my images not showing up in the correct order.
package {
import flash.display.*;
import flash.events.*;
import flash.text.*;
import flash.net.*;
[Code] .....

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ActionScript 2.0 :: Gallery Of Images Automatically Scrolling Horizontally While Having The Set Of Images Loop

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i couldn't find a tutorial on this matter so i sorta started making my own hypothesis... what i'm trying to do is: have a gallery of images automatically scrolling horizontally while having the set of images loop. like at[URL]..

here are a couple of my theories and questions for AS commands to have this work:

1) display a range of pixels of an image at certain positions, i.e. if gallery is scrolling to the left, leftmost image when its parts are disappearing out of the viewing area, they become visible at the right.

2) have two instances of each image and when an image is disappearing on left, the second instance of that image comes visible on the right. this I imagine would take up more HD space.

i guess what i was wondering more about is how jager did their gallery where there's only enough images are in a set to be viewed in the viewing area.

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ActionScript 3.0 :: Correct Dynamic Loading Of External Images?

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Again some questions I feel a decent as3coder should know...I created a class to load image files. It works nice and all, but I have some questions... ok here goes ...This is my class :

ActionScript Code:
package {
import flash.display.Loader;

[code]......

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ActionScript 2.0 :: Photo Gallery With XML And Flash : Second Thumbnail Area?

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I'm trying to get two thumbnail movieclips on the same page to display two different arrays of pictures. It's not working though and I'm not sure why, could someone please look at my xml and ActionScript and see what I'm doingwrong. I've been at this for a few hours now and I can't see whats wrong.

XML:
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<images>

[code].....

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Things go weird when i tried position a button in titleContent of ActionBar. Set both the "left" and "horizontalCenter" can't move my button.Code as below:

<s:titleContent>
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