ActionScript 2.0 :: Make Vertical Slider Which Will Generate The Number From The Numerical Range?
Jan 11, 2010How to make vertical slider which will generate the number from the numerical range?
View 5 RepliesHow to make vertical slider which will generate the number from the numerical range?
View 5 RepliesI want to animate an image inside a movieclip with frame label animate1, animate2, animate3 and animate4.I did manage to generate random numbers but my concern is that I want my animation will not animate same image twice, below is my code.
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really great job done in the forum This is my first thread here, and i would like to ask how can someone produce a random number within a complex range.In my case i want to produce a random number in the range [0,90]OR[270,359] and i can't find the way to do this using Math.random . I looked on the internet but in most cases a simple range is used like (2,40) or [4,50] etc.
View 14 RepliesI'd like to make a circle slide ( Slider that on the shape of circle instead of vertical and horizontal Slider) like this one:
[URL]
Is there a ready Component on the web.
I need to make an int var of 30000
look like...
30,000
... When it appears on screen.
Does anyone no of any as3 methods to add numerical grammar?
or do I need to write some code that splts it up as a string, gets length, does a comma insert based on that?
Dear Guys I Want To Generate A Random Number Between 2 Number BUT Without Generating 2 Same Number I Mean If For Example Already Generated Number "2" Next Time Did Not Generate It , Is There Any Solution
View 5 RepliesThis ActionScript is creating reading an XML file, and laying out thumbnail images. I'm stuck though! Each thumbnail is given a value of thumbnail[x], going from 0-5. I wrote some mouse actions and need to access each thumbnail's number, not entire name (where I have it in red below).
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I have an HSlider with a minimum of 1 and a maximum of 6. Is there a way I can disable the range 3 - 6, so the user can only select from the range 1-3 on the slider.Note: Your first thought might be to tell me to set the maximum to 3. I dont want to change the maximum to 3, I want the user to know there is more, but currently not selectable.
View 2 RepliesIs there something similar to this jquery component in flash or are there any ready examples on how to do that?
View 2 RepliesI Want To Generate A Random Number Between 2 Number BUT Without Generating 2 Same Number I Mean If For Example Already Generated Number "2" Next Time Did Not Generate It,
View 4 Repliesfind out if a number, say 20, is within x number of pixels to a second number, say 10? I want to record a mouse up position and if it's within 20 piles of the mouse down, on the y axis, something happens.
View 2 RepliesI need a vertical volume slider, but flash is crazy and instead of increasing volume as you drag it up it decreases it instead because of the origin point. the entire slider device is dragable too, so that is another dillema.
View 4 Replieshow to genrate serial number for datagrid according to the number of rows?
View 1 RepliesI am new to Flash and trying to create a vertical slider bar that will return a ratio between 0 and 1, change color while doing so, and display the resulting ratio on the side of the slider as you drag. Everything works except for the dynamic text box displaying the "ratio." I want the text box to be invisible until you drag, then display at about 70% alpha when you drag, and go back to invisible when you release (because of the 70% alpha I have decided not to use the "visible" property).
I have attempted to use the _alpha command to accomplish the above, but the actionscript appears to ignore and just display the text box at 100% alpha. I have put the dynamic textbox in a movie clip, but still can't make it work. Could I accomplish this with a rollover button covering the entire slider?
I have posted the .fla file here for your review; can anyone let me know where I'm going wrong?[URL]..
I need to place an object on the stage.x randomly but not going .
The stage is 1024 pixel and the object 726. I do the following, it works ok but sometimes some part of the object goes of the stage.
menucenter=Stage.width-_root.object._width;_root.object._x=Math.floor(Math.random() * (menucenter - 0)) - 0;
How do you add a range of number within an array? for example my 2 arrays consist of 1-30 and 31-100.[code]...
View 2 RepliesHow would I restrict this variable:
Code:
this.mousePercent = _root.portfolio._xmouse/500;
so that it can't get below 0 or greater than 1?
I have a single line for my XML gallery,that I'm have a few troubles with.I want to tell the gallery that after it has loaded all the thumbnails; to perform a function on the the 5th thumbnail up to the 40th.gal["thumb"+(5+random(40))].gotoAndStop(2);So far, I've just managed to tell it to randomly select any thumbnails from 5 to 40. I need EVERY thumbnail from 5 to 40.
View 2 Replieshow to stop on rollover this endless vertical slider in fixed centered position?
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im sure its an easy one:
var tstArray:Array = new Array(1,2,3);
for (var a:uint=0; a<tstArray.length; a++)
{
var x:Number = Math.floor((Math.random()*tstArray[a]));
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What is the best way to find the closes value in a range...
for example i have an array with 0, 90, 180, 270, 360.And a number 46...
What is the best way to find 90 in the array?
Need to send a user to different frames depending on a number input into a text field. Here is what I have, but regardless of number, it send them to Frame 20. New to AS and having a tough time figuring this out.
var HDLrange:int = int(enterRange_txt.text);
enterRange_btn.addEventListener(MouseEvent.CLICK, onClick);
function onClick(event:MouseEvent):void
[code]......
generate a number(z) from a given number(x)I want z to be higher the closer x is to any 90 degree angle(90, 180,270, 360)example; If x is 90 then z should be 1. If x is 45 then z should be 0(because 45 is the furtherst you can be from a 90degree angle)
View 4 RepliesI'm trying to syncronize an audio and some text by highlighting it. In the main movie I have counter variable which calls charCounter3.as and timeVars variable which calls timeSettings.as I have onEnterFrame function that highlights the text while sound is playing.
My code is:
function onEnterFrame(e:Event):void {
pos=soundChannel.position;
var minutes:uint=Math.floor(soundChannel.position/1000/60);
var seconds:uint=Math.floor(soundChannel.position/1000)%60;
debug_txt.text='position: '+pos;
[Code] .....
Highlighted text needs to be updated on audio forwards and backwards. I think onEnterFrame isn't being able to catch the timeArr values.
I'm trying to come up with a function that can give me an array of unique random numbers based on a range. If they don't fit within that range then it keeps check until it return the correct array of numbers.
Unfortunately I just keep getting an constant loop that crashes flash.
ActionScript Code:
var positions:Array = [];
function uniqueRandomNumber(max:Number, min:Number, len:int, range:int = 100):void
{
[Code].....
uniqueRandomNumber( 200, 0, 6, 40 );
I want to make sure that all numbers are 40 apart from each other
How would one produce a random number, ranged from say, -100 to 100?
View 3 RepliesI have to take a number and figure out which "tier" it falls into.For example, let's say I have a table that has three tiers "economy" "typical" "deluxe". From 0-12 is economy, 13-20 is typical, 21-30 is deluxe. My actual table has many more levels, but this is the concept.
What's the fastest and easiest way to do that? I was going to use a switch statement starting with the highest, but it doesn't look like that can be done
Create a 12x9 grid;Populate the cells with random numbers ranging from 1-9;Assign a symbol (custom graphic) to each cell depending upon which random number is generated in it;Limit the amount of times each number in the random range is used to 12.My question is simply this: how do I, using AS3, create a random number function that will only use each number in its range a maximum of 12 times (it is important to note that my grid consists of 108 cells using the numbers 1-9 exactly 12 times each)? So for example, if the random number function populates 12 cells with the number "4," it will then exclude that number from its remaining iterations.I am adhering to OOP standards so including script in actual timeline frames is not desirable.
View 5 RepliesI know the problem has something to do with the string vs number issue and I've tried a few things, but can't figure it out.
var HDLrange:int="enterRange_txt.text";
enterRange_btn.addEventListener(MouseEvent.CLICK, onClick);
function onClick(event:MouseEvent):void[code].....
I have an object which I want to rotate between -45 and 45 degrees, but I want that to be based on the mouse position. If the mouse position is at zero, I want the object to be at -45 degrees. If the mouse position is at the stageWidth, I want the object to be at 45 degrees. How would I accomplish this?
View 1 Replies