ActionScript 3.0 :: Range Of Number Within And Array?
Feb 1, 2012How do you add a range of number within an array? for example my 2 arrays consist of 1-30 and 31-100.[code]...
View 2 RepliesHow do you add a range of number within an array? for example my 2 arrays consist of 1-30 and 31-100.[code]...
View 2 Repliesfind out if a number, say 20, is within x number of pixels to a second number, say 10? I want to record a mouse up position and if it's within 20 piles of the mouse down, on the y axis, something happens.
View 2 RepliesI need to place an object on the stage.x randomly but not going .
The stage is 1024 pixel and the object 726. I do the following, it works ok but sometimes some part of the object goes of the stage.
menucenter=Stage.width-_root.object._width;_root.object._x=Math.floor(Math.random() * (menucenter - 0)) - 0;
How would I restrict this variable:
Code:
this.mousePercent = _root.portfolio._xmouse/500;
so that it can't get below 0 or greater than 1?
I have a single line for my XML gallery,that I'm have a few troubles with.I want to tell the gallery that after it has loaded all the thumbnails; to perform a function on the the 5th thumbnail up to the 40th.gal["thumb"+(5+random(40))].gotoAndStop(2);So far, I've just managed to tell it to randomly select any thumbnails from 5 to 40. I need EVERY thumbnail from 5 to 40.
View 2 Repliesim sure its an easy one:
var tstArray:Array = new Array(1,2,3);
for (var a:uint=0; a<tstArray.length; a++)
{
var x:Number = Math.floor((Math.random()*tstArray[a]));
[Code]...
What is the best way to find the closes value in a range...
for example i have an array with 0, 90, 180, 270, 360.And a number 46...
What is the best way to find 90 in the array?
Need to send a user to different frames depending on a number input into a text field. Here is what I have, but regardless of number, it send them to Frame 20. New to AS and having a tough time figuring this out.
var HDLrange:int = int(enterRange_txt.text);
enterRange_btn.addEventListener(MouseEvent.CLICK, onClick);
function onClick(event:MouseEvent):void
[code]......
I'm trying to syncronize an audio and some text by highlighting it. In the main movie I have counter variable which calls charCounter3.as and timeVars variable which calls timeSettings.as I have onEnterFrame function that highlights the text while sound is playing.
My code is:
function onEnterFrame(e:Event):void {
pos=soundChannel.position;
var minutes:uint=Math.floor(soundChannel.position/1000/60);
var seconds:uint=Math.floor(soundChannel.position/1000)%60;
debug_txt.text='position: '+pos;
[Code] .....
Highlighted text needs to be updated on audio forwards and backwards. I think onEnterFrame isn't being able to catch the timeArr values.
I'm trying to come up with a function that can give me an array of unique random numbers based on a range. If they don't fit within that range then it keeps check until it return the correct array of numbers.
Unfortunately I just keep getting an constant loop that crashes flash.
ActionScript Code:
var positions:Array = [];
function uniqueRandomNumber(max:Number, min:Number, len:int, range:int = 100):void
{
[Code].....
uniqueRandomNumber( 200, 0, 6, 40 );
I want to make sure that all numbers are 40 apart from each other
How would one produce a random number, ranged from say, -100 to 100?
View 3 RepliesI have to take a number and figure out which "tier" it falls into.For example, let's say I have a table that has three tiers "economy" "typical" "deluxe". From 0-12 is economy, 13-20 is typical, 21-30 is deluxe. My actual table has many more levels, but this is the concept.
What's the fastest and easiest way to do that? I was going to use a switch statement starting with the highest, but it doesn't look like that can be done
I want to animate an image inside a movieclip with frame label animate1, animate2, animate3 and animate4.I did manage to generate random numbers but my concern is that I want my animation will not animate same image twice, below is my code.
[Code]...
Create a 12x9 grid;Populate the cells with random numbers ranging from 1-9;Assign a symbol (custom graphic) to each cell depending upon which random number is generated in it;Limit the amount of times each number in the random range is used to 12.My question is simply this: how do I, using AS3, create a random number function that will only use each number in its range a maximum of 12 times (it is important to note that my grid consists of 108 cells using the numbers 1-9 exactly 12 times each)? So for example, if the random number function populates 12 cells with the number "4," it will then exclude that number from its remaining iterations.I am adhering to OOP standards so including script in actual timeline frames is not desirable.
View 5 RepliesI know the problem has something to do with the string vs number issue and I've tried a few things, but can't figure it out.
var HDLrange:int="enterRange_txt.text";
enterRange_btn.addEventListener(MouseEvent.CLICK, onClick);
function onClick(event:MouseEvent):void[code].....
really great job done in the forum This is my first thread here, and i would like to ask how can someone produce a random number within a complex range.In my case i want to produce a random number in the range [0,90]OR[270,359] and i can't find the way to do this using Math.random . I looked on the internet but in most cases a simple range is used like (2,40) or [4,50] etc.
View 14 RepliesI have an object which I want to rotate between -45 and 45 degrees, but I want that to be based on the mouse position. If the mouse position is at zero, I want the object to be at -45 degrees. If the mouse position is at the stageWidth, I want the object to be at 45 degrees. How would I accomplish this?
View 1 RepliesHow to make vertical slider which will generate the number from the numerical range?
View 5 Replies[code]I want to input a number and find a match for the number, returning the values on the row in to specific fields for each number. For example, if I input the number 10 in an input field, I want the number 1.2276, 0.00100, 106.38 and the rest of that row to output these values I have seen so many options, don't know where to start.
View 2 RepliesI'm trying to create an simple (yet I still can seem to do it) task where a user has to enter a prevously worked out number into an input box clicks a button and get a correct or incorrect message.I need the number that they enter to be a numer within a range ie. 1.0 to 1.9I have 2 text boxs on stage... 1 an input text box (called inputBox) and the other a dynamic text box (called answerBox) also the is a button on stage to exec the scripton the root timeline the script is:
Code:
numbers = ["1.0", "1.1", "1.2" etc etc];
function checkNumbers () {
[code]....
I've run into a strange Vector out of range error when trying to splice a Vector array. The idea is to cut off the Vector array after a certain point....
var vec:Vector.<int> = new Vector.<int>();
vec.push(1);vec.push(2);vec.push(3);vec.push(4);vec.push(5);
vec.splice(3,vec.length); // output RangeError: Error #1125: The index 5 is out of range 5.
The strange thing is that it works perfectly, if I change the Vector to a regular array like:
[Code]...
So I have an array with six values stored in them. The values will either be 1 or 0. I need to sum them up so that I get a number ranging from 0-6.
View 2 RepliesI've run into a strange Vector out of range error when trying to splice a Vector array. The idea is to cut off the Vector array after a certain point...
ActionScript Code:
var vec:Vector.<int> = new Vector.<int>();
vec.push(1);
[code]....
I have a standard array with some text items and some numbers.
Here is an array item
ge: 65, (no quotes around this number)
Here is the DataProvider line (the section that applies to my example)
DataProvider([{label:"over 60", data: 65}]);
Here is the search line
for (var n; int = 0; n<arrayname.length; n++
arrayname[n]. Age == search_age.selectedItem.data
This works fine because the array number MATCHES the selectedItem data number (65) exactly and I get all records where age is 65
BUT I want to find records whose age is any number "greater than 60"
I have tried many ways to use the > sign and keep getting an error, example:
DataProvider([{label:"over 60", data: >60}]);
or
DataProvider([{label:"over 60", data: (>60)}]);
or
DataProvider([{label:"over 60", data: >(60}]);
None of these work.
Maybe these aren't numbers? I've tried putting 'int' in various positions with no results. I'm using a DataGrid which works fine for text items and will find numbers without quotes around them (if those numbers match whats in the array!).
What's the way to write this so I can get records greater than, or less than, etc.?
I want to subset an array. I have the following array
[Code]...
Now based on user requirement I want to select a range of sell data for some month.For example sometime it may be sells data from Apr to Dec,sometime may be Jul-Oct.How can I do that without hampering the original array
I was supposed to set the validate range for the Name field to be checked with an array of 3 names, the validate range for the Password field to be checked with an array of 3 passwords, and the validate range for the State field to be checked with an array of 3 states in order to create my own error messages.
stop();
var errors:Array=new Array();
function clearForm() {
name_ti.text="";
state_ti.text="";
password_ti.text="";
[Code] .....
I'm trying to create a shuffle button for my mp3 player. I don't want it to repeat any song in the xml playlist until all the songs are played. Is there to display a random number on the click of a button, without repeating any number in the array until all the numbers in the array are used?
View 9 RepliesI think it would be simplest to explain it like this:
[Code]...
I have two arrays. One contains numbers and the other contains strings. I want to do a sortOn(DECENDING) for the number array and then have the string array sort to match. if my string array is
[Code]....
I am trying to use the code below to get the info from the arrays and if the value is +,-,* or / the array value is posted into a new array otherwise it is posted to a number array:
Code:
var i = 0;
operator = new Array();
calc = new Array();
var myArray = ["0","1","+","2","*","5"];
while(myArray.length > 0){
[Code] .....
Which shows the length at only 1??? however the code seems fine from the other trace info.