ActionScript 3.0 :: Vector Array Out Of Range Error
Oct 4, 2009
I've run into a strange Vector out of range error when trying to splice a Vector array. The idea is to cut off the Vector array after a certain point....
var vec:Vector.<int> = new Vector.<int>();
vec.push(1);vec.push(2);vec.push(3);vec.push(4);vec.push(5);
vec.splice(3,vec.length); // output RangeError: Error #1125: The index 5 is out of range 5.
The strange thing is that it works perfectly, if I change the Vector to a regular array like:
I've run into a strange Vector out of range error when trying to splice a Vector array. The idea is to cut off the Vector array after a certain point...
ActionScript Code: var vec:Vector.<int> = new Vector.<int>(); vec.push(1);
I can't figure out why I'm getting this error. Even though the array position it's complaining about DOES exist (see code below) it throws this error every once in a while (yeah, not every time which is even more strange).
Is there a way to detect if my Vector is out-of-range before performing an action? I tried if (myVector[i] != null || myVector != undefined) { // do stuff here } But I am getting an out-of-range error.
I'm trying to create an simple (yet I still can seem to do it) task where a user has to enter a prevously worked out number into an input box clicks a button and get a correct or incorrect message.I need the number that they enter to be a numer within a range ie. 1.0 to 1.9I have 2 text boxs on stage... 1 an input text box (called inputBox) and the other a dynamic text box (called answerBox) also the is a button on stage to exec the scripton the root timeline the script is:
When I refresh my flvplayer (custom made) in IE 8, I get this error:
Code:
RangeError: Error #2006: The supplied index is out of bounds. at flash.media::Video() at com.rejuvenateProductions.flvPlayer::FLVPlayer/connectStream()[Z:Personal FoldersToddFlash LibraryflvPlayersrccom
I have a standard array with some text items and some numbers.
Here is an array item
ge: 65, (no quotes around this number)
Here is the DataProvider line (the section that applies to my example)
DataProvider([{label:"over 60", data: 65}]);
Here is the search line
for (var n; int = 0; n<arrayname.length; n++
arrayname[n]. Age == search_age.selectedItem.data
This works fine because the array number MATCHES the selectedItem data number (65) exactly and I get all records where age is 65
BUT I want to find records whose age is any number "greater than 60"
I have tried many ways to use the > sign and keep getting an error, example:
DataProvider([{label:"over 60", data: >60}]); or DataProvider([{label:"over 60", data: (>60)}]); or DataProvider([{label:"over 60", data: >(60}]);
None of these work.
Maybe these aren't numbers? I've tried putting 'int' in various positions with no results. I'm using a DataGrid which works fine for text items and will find numbers without quotes around them (if those numbers match whats in the array!).
What's the way to write this so I can get records greater than, or less than, etc.?
I want to subset an array. I have the following array
[Code]...
Now based on user requirement I want to select a range of sell data for some month.For example sometime it may be sells data from Apr to Dec,sometime may be Jul-Oct.How can I do that without hampering the original array
I was supposed to set the validate range for the Name field to be checked with an array of 3 names, the validate range for the Password field to be checked with an array of 3 passwords, and the validate range for the State field to be checked with an array of 3 states in order to create my own error messages.
stop(); var errors:Array=new Array(); function clearForm() { name_ti.text=""; state_ti.text=""; password_ti.text=""; [Code] .....
1067: Implicit coercion of a value of type __AS3__.vec:Vector.<Foo> to an unrelated type Array.Really? Doesn't Vector include all the properties, methods and signatures of Array? Is there some low level reason Vector cannot be cast to Array?
I started a project in Flash CS4 using Actionscript 3.0 and targeting Flash Player 10. Later, I was told it had to target FP9, so I knocked it down, and then started receiving this error:
1046: Type was not found or was not a compile-time constant: Vector.
I have a quick question for you all. I'm trying to convert over some ActionScript code to C++ and am having a difficult time with this one line:
private var edges:Vector.<Array> What is this exactly? Is this essentially a multidimensional vector then? Or is this simply declaring the vector as a container? I understand from researching that vectors, like C++ vectors, have to be declared with a type. However, in C++ I can't just put down Array, I have to use another vector (probably) so it looks like:
I don't expect you guys to know the C++ equivalent because I'm primarily posting this with AS tags, but if you could confirm my understand of the AS half, that would be great. I did some googling but didn't find any cases where someone used Array as it's type.
I've been working on this for a while, and thought I understood the BitmapData class at least well enough to do basic stuff with it, but I'm doing something wrong.
I'm trying to make a preload function that will load external JPEGs, store them in an Array as BitmapData objects, then distribute them to thumbnail objects after all the images are loaded. The thumbnails are based on an external class I wrote, which already has a function to accept variable data.
My problem is, I can't seem to find a way to store BitmapData objects in an Array. I've even tried using a Vector.<BitmapData> object, but I get the same result, which is no data stored.
Here's the function, isolated from the rest of the script.
[Code]....
The result of this function is supposed to be, a series of images loaded one after the other, stacked 5 pixels down from each other. However, the actual result is, only the last loaded image is displayed. That's true for any number I place in the 'for' loop, only the last loaded image gets displayed.
Obviously I'm doing something wrong with the loading of the 'bitBucket' BitmapData, because it seems to be writing over the previous BitmapData in the Vector series.
Below is a method to populate a vector with a list of strings
PHP Code:[code]....
However, I have an existing array that contains a list of strings.How would I transfer those contents within the array into the vector?The basic way I can think of is using a for loop, and push the values in.
How do I initialize a vector with an array of values? I tried this and it complies fine, but does not work!
Code: langs = new Vector.<String>(["en","fr"]);I also need to load an arbitrary array into a vector, like this: Code: langlist = ["en","fr"]; langs = new Vector.<String>(langlist);
I am creating a flash game for iPhone using Flash CS5, Everything runs smoothly when creating swf via Ctrl+Enter. But when I am attaching .p12 and provisioning profile files and publish the FLA for generating .ipa there is an error thrown by the compiler that is:
"Incorrect number of arguments, Expected no more than 0" private static function closestVertexOnOBB(p:Vector, r:RectangleParticle):Vector { var d:Vector = p.minus(r.samp); var q:Vector= new Vector(r.samp.x, r.samp.y); for (var i:int = 0; i < 2; i++) { [Code] .....
I need to copy a 2 dimensional Array or Vector (8x8), the only success i have had so far is using 2x For loops actually assigning the primatives from one Array/Vector to another (works for 1 or 2, but on the scale i need to run this it is unsuitable).
After a bit of digging on the internet i saw that .concat() is the fastest and most code-efficient way to copy, but i can't seem to get it to work?
Here's what i'm doing:
Code: var _squares:Array = new Array(); for (var i=0; i<8; i++) {
I'm developing a small library and trying to outweigh the pros and cons of using Vector vs. Array. So far, I can only think of a few things to think of: Vector only works for FP10, while Array works for both 9 and 10. Vector is typed (which is a wonderful, fabulous thing), but if I'm only using the Array as a private variable, so I have full control over what goes in and comes out of it, this factor may not play as great a part anymore, but definitely great protection.
I believe I heard somewhere that Vector is a lot faster than Array, yet in a quick inconclusive speed test I did a while back, it didn't seem to make any real difference at all. Is Vector really faster than Array? If so, is it faster in all aspects, or only faster in certain situations just as uint is only faster than Number when using byteshifting?
How would you go about initializing a Vector. with say the values 1, 2, 3, 4, and 5.
Logic would say you could do newVector = new Vector. ( [1, 2, 3, 4, 5] );
You could also try something like this...
var tmp = [1, 2, 3, 4, 5]; newVector = new Vector.(); newVector = newVector.concat(tmp);
But then you get a type error converting Array to Vector.
I'm stumped, am I missing something stupid or does the vector class really not play well with numeric types? You can try making them decimal numbers just to be sure they get cast as number and not int.