Flash :: Initialize A Vector With An Array Of Values?
Nov 13, 2010How do I initialize a vector with an array of values? I tried this and it complies fine, but does not work!
[Code]...
How do I initialize a vector with an array of values? I tried this and it complies fine, but does not work!
[Code]...
How do I initialize a vector with an array of values? I tried this and it complies fine, but does not work!
Code: langs = new Vector.<String>(["en","fr"]);I also need to load an arbitrary array into a vector, like this:
Code:
langlist = ["en","fr"];
langs = new Vector.<String>(langlist);
Is there a way to do this?
How do I initialize a 2D vector with a 2D array of values?
Code:
numbers = [[10,20,30], [10,20,30]];
nums = Vector.<Vector.<Number>>(numbers);
[code].....
How would you go about initializing a Vector. with say the values 1, 2, 3, 4, and 5.
Logic would say you could do newVector = new Vector. ( [1, 2, 3, 4, 5] );
You could also try something like this...
var tmp = [1, 2, 3, 4, 5];
newVector = new Vector.();
newVector = newVector.concat(tmp);
But then you get a type error converting Array to Vector.
I'm stumped, am I missing something stupid or does the vector class really not play well with numeric types? You can try making them decimal numbers just to be sure they get cast as number and not int.
I implemented a kind of Bio metric login in Flash. Now, my flash is detecting person and authentication him. But all I need if after bio metric authentication some information to be passed from Flash to my ASP.NET as to initialize session. Is it possible to pass authentication code from Flash file to ASP.NET page?
View 3 RepliesHow can I initialise two-dimentional typed Vector is AS3? Now I can get working only this:
private var _mainArray : Array = new Array( MyConst.DIMENTION );
public function MyArray()
{[code].....
The following code showing error
var objectArray:Array=new Array();
for (var i:uint=0; i < 2; i++) {
for (var j:uint=0; j<2; j++) {
[Code]....
I'm using an AS3 class that is:
package {
public class PeopleInfo {
public var elements:int;
[code]....
I'm getting a run-time error: Error #1009: Cannot access a property of method of a null object reference referring to the for loop's first line dataWriteToDB.PeopleName since it is NULL. I'm guessing the problem here is that while dataWriteToDB is declared initially, the array lengths for the arrays in PeopleInfo class have not been set yet. Or, not sure otherwise why it's NULL.
anyone knows how to pass an array values from an HTML into flash? Well, to begin I'll discuss what am I doing. I edited a twitter widget javascript which search tweets based on the hashtag I needed then passing it on an array per tweet and then displaying it using a <div> it updates once every 5 minutes. Now I want to display those tweets on a dynamic text on Flash. Let's say I will have 5 dynamic text placed on my flash file then; I want each of those dynamic text to have the tweets I have based on on my HTML arrays to be displayed in random.
View 2 Repliesinstantiate a Vector.<Number> with two values of 1.0 You might think I would do Vector.<Number>(1.0, 1.0); but that only traces 0 Is what I'm trying to do possible? If so, how? Or am I stapled to the routine of using .push ?
View 1 RepliesIs there anyway where I can pass the Array values (not the array collection values) to the Bar charts or column charts using flex 3.5...
here is the thing i want:::
I have array values like this,,
array1 = [23, 49, 40, 239, 20, 80, 39,49,120, 24, 31,41];
and i want to show these values on the Yaxis and months on Xaxis....
I have two Qns,
1) how can I pass this array to Bar chart or column chart.
2) how do I need to show months on Xaxis. beacuse I'm asking this regarding, I have kept a filters that even if we want to see some months or a particular months or perticalar span of months... there on Xaxis it need to change the months dynamically depending on the filters..... (for ex, on Xaxis the values should be (Jan, Apr, Jun,Oct) if i select the 3 months period filter....)
I have written a logic to collect the values of those particular months into an array, but not understading how to pass this array to Bar chart,, beacuse there I don't know what Xfield and Yfield to be given....
I have an array that has a lot of values including a lot of 'false' values.Is there any way of removing the 'false' values that is faster than this[code]...
View 1 RepliesI'm using the .unshift method therefore the newest values go into [0] and the rest are pushed down.
What is a good method to remove a value from an array once it has passed a certain length? For example i only want my array to hold 5 values.
Also, is there a method for clearing the entire array, ie removing all values? Or will i have to manually change all the values with a loop?
I am trying to create a dialogue system for a game that references lines of dialogue to be displayed from an array.Example:
var myArray:Array = new Array("My name is David.","I am a noob at actionscript.");
This all works fine, but what I really want to do is have the name "David" be a variable so that the user can change. The issue is that the array seems to convert any string variables into their string value so when they are referenced they only appear as the initial value of the variable.
Example:
var myName:String = "Empty";
var myArray:Array = new Array("My name is "+myName+".","I am a noob at actionscript.");
//user does something to change the variable myName
[code]....
Output: My name is Empty.,I am a noob at actionscript.When what I want is for it to say: My name is Jones.
1067: Implicit coercion of a value of type __AS3__.vec:Vector.<Foo> to an unrelated type Array.Really? Doesn't Vector include all the properties, methods and signatures of Array? Is there some low level reason Vector cannot be cast to Array?
View 2 RepliesSo I have this waky idea that I would put an array list (or list) or items inside a vector.
For example an array of fruit containing bananas, apples and oranges inside a vector of type fruit.
I could get the array list and thenwalk through it to get what I want.
What is the most efficient way to empty an Array or Vector in ActionScript 3?I've always just re-initialized them:
vector = new Vector.<T>();
array = [];
It doesn't look like there's an empty() function or anything similar.
Array of color id-s represents a 3D Array of values. I've represented each value with a color(Blue is 1, Red is 2 and Green is 3). So for the example the array for the image would be[code]...
Now, I have an array of predefined shapes/objects. I'd like to replace the grouped colors with the shapes that I have. I'd like this to follow the rule of finding the largest shape first and then down to the smallest one. [code]...
I have some variables created on the main timeline and a mc called options which will be where those variables can be manipulated. A way I've tried to this is by creating a first array(array1) and populating it will all the variable names found on the main timeline, and another array(array2) containing the values of the variables the user has changed(which are displayed on some dynamic text fields). To make these changes, an "apply" button is pressed which will set the values found in array2 to the variables in array1.[code]How would you do this so that var1, var2... are updated properly according to the values found in array2?And because array2 contains strings(read from dynamic textfields), how do you deal with that since var1 and var2 are numbers?
View 6 RepliesI've run into a strange Vector out of range error when trying to splice a Vector array. The idea is to cut off the Vector array after a certain point....
var vec:Vector.<int> = new Vector.<int>();
vec.push(1);vec.push(2);vec.push(3);vec.push(4);vec.push(5);
vec.splice(3,vec.length); // output RangeError: Error #1125: The index 5 is out of range 5.
The strange thing is that it works perfectly, if I change the Vector to a regular array like:
[Code]...
What are the pros and contras of using a Vector.<> instead of array?
View 5 RepliesI have a quick question for you all. I'm trying to convert over some ActionScript code to C++ and am having a difficult time with this one line:
private var edges:Vector.<Array> What is this exactly? Is this essentially a multidimensional vector then? Or is this simply declaring the vector as a container? I understand from researching that vectors, like C++ vectors, have to be declared with a type. However, in C++ I can't just put down Array, I have to use another vector (probably) so it looks like:
I don't expect you guys to know the C++ equivalent because I'm primarily posting this with AS tags, but if you could confirm my understand of the AS half, that would be great. I did some googling but didn't find any cases where someone used Array as it's type.
I've run into a strange Vector out of range error when trying to splice a Vector array. The idea is to cut off the Vector array after a certain point...
ActionScript Code:
var vec:Vector.<int> = new Vector.<int>();
vec.push(1);
[code]....
I've been working on this for a while, and thought I understood the BitmapData class at least well enough to do basic stuff with it, but I'm doing something wrong.
I'm trying to make a preload function that will load external JPEGs, store them in an Array as BitmapData objects, then distribute them to thumbnail objects after all the images are loaded. The thumbnails are based on an external class I wrote, which already has a function to accept variable data.
My problem is, I can't seem to find a way to store BitmapData objects in an Array. I've even tried using a Vector.<BitmapData> object, but I get the same result, which is no data stored.
Here's the function, isolated from the rest of the script.
[Code]....
The result of this function is supposed to be, a series of images loaded one after the other, stacked 5 pixels down from each other. However, the actual result is, only the last loaded image is displayed. That's true for any number I place in the 'for' loop, only the last loaded image gets displayed.
Obviously I'm doing something wrong with the loading of the 'bitBucket' BitmapData, because it seems to be writing over the previous BitmapData in the Vector series.
Below is a method to populate a vector with a list of strings
PHP Code:[code]....
However, I have an existing array that contains a list of strings.How would I transfer those contents within the array into the vector?The basic way I can think of is using a for loop, and push the values in.
PHP Code: [code]..........
is it possible to add eventListener to an array or vector?
I need it for removing dynamically added event listeners (which i cannot work out)
I'd really like to be able to make Flash's array access syntax 'wrap' over the array's bounds.
Lengthy explanation -
var array:Array = ['a','b','c','d','e','f'];
To keep things simple, the first index is 0, and its value is the first letter, 'a'. To get that value, we'd do this -
array[0]; // returns 'a'
As long as the index you're using to access the array is between 0 and array.length (6 in our example,) everything works fine - but if you use an index outside of those bounds, you're shut down.
array[-3];
array[9]; // both return 'undefined'
Sometimes that's a good thing - sometimes you expect that to happen, and you're fine with it. Other times, you find yourself wishing (or at least I find myself wishing) that it'd behave a bit more like this -
array[-3];
array[9]; // both return 'd'
(e.g. a photo gallery that jumps back to the beginning when you click 'next' on the last photo)There's a little chunk of code I use over and over for this sort of thing, but it's always to alter the index before passing it into the array:
var index = -3;
while(index < 0){index += array.length}
array[index % array.length]; // returns 'd'
... and that's fine, but what I really want to do is extend the Array object itself so that it'll automatically 'wrap' index values that go out of bounds.TL;DR - Is index-wrapping possible by extending Flash AS3's Array object?
How would I go about loading an array or vector with movieclips from the library?
View 1 RepliesI need to copy a 2 dimensional Array or Vector (8x8), the only success i have had so far is using 2x For loops actually assigning the primatives from one Array/Vector to another (works for 1 or 2, but on the scale i need to run this it is unsuitable).
After a bit of digging on the internet i saw that .concat() is the fastest and most code-efficient way to copy, but i can't seem to get it to work?
Here's what i'm doing:
Code:
var _squares:Array = new Array();
for (var i=0; i<8; i++)
{
[Code]....
I'm developing a small library and trying to outweigh the pros and cons of using Vector vs. Array. So far, I can only think of a few things to think of: Vector only works for FP10, while Array works for both 9 and 10. Vector is typed (which is a wonderful, fabulous thing), but if I'm only using the Array as a private variable, so I have full control over what goes in and comes out of it, this factor may not play as great a part anymore, but definitely great protection.
I believe I heard somewhere that Vector is a lot faster than Array, yet in a quick inconclusive speed test I did a while back, it didn't seem to make any real difference at all. Is Vector really faster than Array? If so, is it faster in all aspects, or only faster in certain situations just as uint is only faster than Number when using byteshifting?