I'm trying to create an simple (yet I still can seem to do it) task where a user has to enter a prevously worked out number into an input box clicks a button and get a correct or incorrect message.I need the number that they enter to be a numer within a range ie. 1.0 to 1.9I have 2 text boxs on stage... 1 an input text box (called inputBox) and the other a dynamic text box (called answerBox) also the is a button on stage to exec the scripton the root timeline the script is:
I've run into a strange Vector out of range error when trying to splice a Vector array. The idea is to cut off the Vector array after a certain point....
var vec:Vector.<int> = new Vector.<int>(); vec.push(1);vec.push(2);vec.push(3);vec.push(4);vec.push(5); vec.splice(3,vec.length); // output RangeError: Error #1125: The index 5 is out of range 5.
The strange thing is that it works perfectly, if I change the Vector to a regular array like:
I've run into a strange Vector out of range error when trying to splice a Vector array. The idea is to cut off the Vector array after a certain point...
ActionScript Code: var vec:Vector.<int> = new Vector.<int>(); vec.push(1);
I have a standard array with some text items and some numbers.
Here is an array item
ge: 65, (no quotes around this number)
Here is the DataProvider line (the section that applies to my example)
DataProvider([{label:"over 60", data: 65}]);
Here is the search line
for (var n; int = 0; n<arrayname.length; n++
arrayname[n]. Age == search_age.selectedItem.data
This works fine because the array number MATCHES the selectedItem data number (65) exactly and I get all records where age is 65
BUT I want to find records whose age is any number "greater than 60"
I have tried many ways to use the > sign and keep getting an error, example:
DataProvider([{label:"over 60", data: >60}]); or DataProvider([{label:"over 60", data: (>60)}]); or DataProvider([{label:"over 60", data: >(60}]);
None of these work.
Maybe these aren't numbers? I've tried putting 'int' in various positions with no results. I'm using a DataGrid which works fine for text items and will find numbers without quotes around them (if those numbers match whats in the array!).
What's the way to write this so I can get records greater than, or less than, etc.?
I want to subset an array. I have the following array
[Code]...
Now based on user requirement I want to select a range of sell data for some month.For example sometime it may be sells data from Apr to Dec,sometime may be Jul-Oct.How can I do that without hampering the original array
I was supposed to set the validate range for the Name field to be checked with an array of 3 names, the validate range for the Password field to be checked with an array of 3 passwords, and the validate range for the State field to be checked with an array of 3 states in order to create my own error messages.
stop(); var errors:Array=new Array(); function clearForm() { name_ti.text=""; state_ti.text=""; password_ti.text=""; [Code] .....
This code below works, but I'd like to modify it so that if my dragged item passes over a region in the x coordinates. So if I pass the dragged item over the range of 600 - 700 then it would play the frame labelled "square", and when it passes out of that region, go back to play the frame labelled "circle". So realy I'm asking how can I modify the <=600 to instead 600 to 700, and else refer to circle.
if (me.x <=600){ me.gotoAndStop("Square") } else if (me.x>= 700){ me.gotoAndStop("Circle") }
I've got a variable called coins which contains the amount of coins you have.I've also got a movieclip called customer_marker_mc which I want to change color depending how much coins you've got...I want 100 (or more) - 91 to give one color and 90 - 81 another and so on.[code]...
I'd like to check if a mc's _x and _y properties are between a certain range, but can't find out how to. Now that I'm typing this (I can't check it in Flash right now at the moment), I'm thinking if this will work:
let's say the mc is called mcMyMovie and it has to be between 90 & 100 (both for x and y)
I'd like to check if a mc's _x and _y properties are between a certain range, but can't find out how to. Now that I'm typing this (I can't check it in Flash right now at the moment), I'm thinking if this will work: let's say the mc is called mcMyMovie and it has to be between 90 & 100 (both for x and y) if(mcMyMovie._x =< 100 && mcMyMovie._x =>90 && mcMyMovie._y =<100 && mcMyMovie._y =>90) { } Would this work or is there a shorter way to write this down in code ? In maths I'd write something like 90 < mcMyMovie._x <100.
What I am trying to do is create a root variable that can simultaneously equal a range of numbers. But I cant use the for command because the variable it will assign will only be confined to those brackets and can only be pulled from code inside the brackets
so what i understand from this im learning flash from [URL] tutorials and no matter how many times i listen to each word the guy says, i dont understand this part in the vid, we are making a die to roll from 1-6 although the code below is not the finali
I'm trying to start an animated loop from one of the defined frame labels. My code on frame 1 is:
[Code]...
Unfortunately, it's not working and the animation plays through normally. At the end I have a gotoAndPlay(2); command so it doesn't reread the code again.
The problem is: check a single word if belongs to a given language character set. So I think I have to instantiate a RegExp with expression [u4E00-u9FFF] (for Chinese language) in order to test against the specified word. But it does not work? Is this a bug with unicode ranges?
I am trying to create a dynamic scrolling list in Flash AS3. When I create a list, I set it to be an initial length. Later, I add more objects to the list which is outside of the original size of the list. I want to be able to scroll down the list and see all the objects. My scrollbar just moves the list's y position. However, every object that is drawn outside the original list size is not shown when I run the program and scroll. I have a list object which has the function below when I need to add content to the list. When I initialize the list, I give it an initial height and width which I use to create a mask.
public function AddPlayers(pPlayers:Array, pScrollBar:ScrollBar):void { var player:Player; trace("happened again"); for (var i:int = 0; i < pPlayers.length; i++) player = pPlayers[i]; [Code] .....
The situation is an interactive text book using the Webkit view of Adobe Air. I have static (built-in) html content that the user can highlight and bookmark (annotate). This mechanism all works, but I need to be able to store and restore these annotations. I would rather not store a modified version of the DOM, but rather use the static version then reapply the users annotations that I am storing in a SQLite DB along with other needed metadata. DOM manipulation is pretty new for me, and so far my attempts to serialize a DOM::range have failed. What I realized though is that I really seem to only need the start and end containers and the start and end offsets. Then I can recreate the range with document.createRange().
I'm trying to figure out how to generate random colors but within a particular range.In my application I have to allocate a random color to an unknown number of movieclips.I can do this ok but sometimes I'm wind up with a very ugly combination of colors like bright yellow and purple for examples.How can I generate random colors within a particular "range" I guess is the word for it?
ActionScript Code: for (var h:int=0; h<noOfUniqueClips; h++) {
I can currently print one page from a flipbook by typing the page number in a text field and using the actionscript below. What I'd like to be able to do is print a range of pages. Can someone help me modify this script below to allow for a range to be printed?[code]
Does setting _alpha levels to values less than 0 or greater than 100 cause problems?I know I can program these out but I am trying to make some code as efficient as possible.
I'm trying to get a range of frames to play and am failing. Here's the latest code I'm trying. I'm sure this is a common issue, but haven't found code that's simple to understand.
Here's what I'm currently using. It starts playing the movie from the frame I want, but plays it to the end.
In the swf I simply moved the mouse around the stationary object marker and read the results. For some reason I'm getting crazy values like -20 and 18. Why on earth is that? I thought radians in flash had a range between -PI and PI.
I have a single line for my XML gallery,that I'm have a few troubles with.I want to tell the gallery that after it has loaded all the thumbnails; to perform a function on the the 5th thumbnail up to the 40th.gal["thumb"+(5+random(40))].gotoAndStop(2);So far, I've just managed to tell it to randomly select any thumbnails from 5 to 40. I need EVERY thumbnail from 5 to 40.