ActionScript 3.0 :: Radians In Flash Had A Range Between -PI And PI?

Feb 15, 2012

I have a simple code snippet as follows:

ActionScript Code:
testangle = Math.tan((-stage.mouseY+marker.y)/(stage.mouseX-marker.x));
trace(testangle);

In the swf I simply moved the mouse around the stationary object marker and read the results. For some reason I'm getting crazy values like -20 and 18. Why on earth is that? I thought radians in flash had a range between -PI and PI.

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