ActionScript 2.0 :: OnClipEvent(enterFrame) For Dynamically Created MCs?
Dec 8, 2006
i had four "widgets" on the screen that i had following around another "master" movieclip but repelling from oneanother...initially i used this code in each clips timeline:onClipEvent (enterFrame) { and then set their new _x and _y depending ont he position of the master and other widgets.this worked fine... however i wanted to dynamically generate the widgets so i could have as many onscreen as were present in an array on my main timeline.i have been able to generate the clips fine, but i cannot use [onClipEvent (enterFrame) {] on them as they are in the main timeline! if i set up a "cheating loop" and run it through 200 times updating the widgets movement and they move to their correct position..
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Jan 6, 2005
I'm using the code contains onClipEvent(load) and onClipEvent(enterFrame) and duplicateMovieClip() to make the snowing effect in the 2 first movie-clips but then, i cannot stop them in the next movie-clips. (All of my movie-clips in 1 scene only.)
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May 28, 2010
I have two movieclips that determine their frame number by a variable. The problem I'm having, though, is that the frame doesn't change when the variable changes. The original variables are determined in the main timeline (_root.item_slot1= 0;).The following code is contained in the item_slot1 movieClip:[code]So it starts off in frame 1. If I change the original variable to 1, then it will go to frame 2. However, the frame doesn't change when the variable changes, and I have a text box that shows the value of the variable, and it changes to 1 exactly when it's supposed to.I can't zip files, but I have the .fla at URL... if you can get it to download from there.
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Dec 4, 2005
I want to duplicate an MC every 5th second, so I came up with this code:
Code:
i = 100;
p = 0;
onClipEvent(enterFrame){
[Code].....
I know this doesn't work, because onClipEvent only works on buttons or MCs. So the question is: is there an onTimelineEvent or something that'd work on the timeline?
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Aug 6, 2007
Why doesn't this code work?
Code:
onClipEvent (enterFrame) {
this._x = this._x+20;
if (this._x>300) {
[code]....
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Oct 8, 2009
I registered because this forum kept on popping up when I asked google my actionscript questions.
I'll just come right out and admit it, I'm a noob. I am making a website with a bunch of buttons on a menu bar. When you mouse over a button, a submenu of other buttons pops out of it. I use this code.
[Code]...
The parent buttons are movie clips, and the sub-buttons are on later frames.My question is this: how can I delay it so that you have to hold the mouse over the button for a second before the button's playhead goes to its next frame?
Ideally, I'd like to have the playhead go to the second frame immediately, to change the color of the button on mouseover, and then have a delay before frame 3, when the sub-buttons start to appear.
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Oct 18, 2009
Ok. I have two MCs. One a red ball, another a blue. On the red ball, (ball_mc) I have keyboard movement with the arrow keys. I also have the fallowing code on it:
if(this.hitTest(_root.ball2_mc)){
play();
if(ball_mc._currentframe == 6){
[code].....
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Jun 15, 2004
I wasn't sure how to name this thread to well. Here's my funk: I have made a photo slide show and all works well for browsing and viewing. Where I got stuck was when I tried to write code that would center images that were vertical. This is the entire code on the empty mc that has it preload, display then adjust the x of the image. Now, with this code if the image is vertical it flies off the right of the page. haha. sounds fun eh?
[Code]...
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Feb 16, 2005
I have a whole bunch of onClipEvent(enterFrame){} events going on. Would taking all that code and putting it into just one mc's onClipEvent(enterFrame){} function lower cpu usage? What is a good way to have enterFrame functions die if not needed?
I have 5 nav buttons. The first two have sub sections. (1st one has 2 elements, 2nd one has 4 elements). The way I set it up, each of these buttons checks on the _y position of the button below it. I then use a move function with inertia to move the bottom button, and all buttons on top of move along with a springy feel. Also, when these move, I show the 2nd frame of each of the buttons in the corresponding section, for it shows the text of each button. This is the way I am doing it right now (By setting everything in one enter frame function it seems to run a lot smoother than when each element had its own enterframe function for just one line of code):
Code:
onClipEvent (enterFrame) {
_parent.link1_1._y = _parent.link1_2._y-20;[code]....
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Jul 6, 2010
I am using the following code to load my flash file, contact a php script and decide what frame to play based on the results. THat is all working fine, the problem is that when the animation starts from Frame 2 - gotoAndPlay(2) - it seems to repeat a few frames over and over until the whole animation is complete.
I have done some reading up and the enterFrame is called many times so I can understand why the problem is there but I don't know how to resolve it. The interesting thing is, when I just use gotoAndPlay(2) in the if loaded section, it all works fine. It's only when it's in the onLoad for the loadVars that causes it to break. Using: Flash CS5 and Actionscript 2.0
[Code]....
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Apr 10, 2002
I have this code on my MC. I just want to know if what i'm getting is correct. I have this to get the date, day, month, year...you know the drill, but i can only get the complete date to display if I use onClipEvent(load). (enterFrame) won't work, and i just wanted to make sure there was a reason behind it. Is it because I'm using arrays? check out the code. I do not want to majorly change the code if it can be avoided...
[Code]...
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Oct 24, 2007
how do you call an onClipEvent(enterframe) of a movieclip to happen when that movieclip is pressed?
[Code]...
when i type this in i get an error because on events cannot be nested within other on events. how can you get around this?
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Feb 17, 2010
I'm dynamically creating movieclips with dynamically created movieclips inside them and am having trouble with targeting them.Below is a simplified example of what I'm trying to achieve, in the real file there are a lot more movieclips and I'm creating and naming them with a for loop.
This one is just one Sprite created inside another sprite. I can target the top level sprite named "testname". However when i try target the nested MC it throws an error.The bottom couple of traces are just test MCs I've made to make sure i got the syntax right, on targeting nested movieclips.
PHP Code:
var holder:Sprite = new test1();holder.name = "testname";this.addChild(holder);var holder2:Sprite = new test2();holder2.name = "testname2";holder.addChild(holder2);trace(getChildByName("testname").x); //this one traces finetrace(getChildByName("testname").getChildByName("testname2").x);//this throws up an errortrace(testclip1.x);trace(testclip1.testclip2.x);
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Mar 16, 2006
taken from this link:
[Code]....
My problem: I am attaching variable number of MCs dynamically(not in the library), and i have to do so using flash6 or older. How can i use then loadMovie+onClipEvent handler to invoke something, if i am attaching MCs dynamically, and onClipEvent works only on MCs attached on the Stage(actions "on" those mcs, not "inside" them). Probably using classes. Any other option? and if not, can anybody guide me through assigning such class to such mc? EDIT: Ok, i also have done following:
[Code]....
and although the movieClip IS in library, and it DOES have MovieClip class assigned, onData event handler is NOT triggered and nothing is traced. Can the reason be "attachMovie" function?
EDIT2: aha. well, again it happened that attachMovie's methods are not yet initialized, so it was not yet "the proper time to assign" handler onData on those MCs. [only sen knows why ]. So that even trace(mc.stop()); at this point traces undefined, where it should trace [type Function], since stop is MovieClip's class method. Stupidstupidstupid.. relax...
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May 23, 2009
I created an full flash template website loading external swf.Lately, I managed to add a fake3D rotation with AS3 and CS4 to this global template with an enterFrame.some of my external swf use a vertical scroller also using an enterframe function base on the x / y position of the mouse, the scroller dont work anymore.Can't an enterframe swf loads another swf with enterframe function?
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May 18, 2009
Essentially, I've got a MC container that's created dynamically based off an XML file (basically for every <title></title> I've got, it makes a new "card"). Now within the context of each <title></title> grouping I've got <imgs></imgs> in which I specify the path to images that are related.All of that works perfectly, save for the external jpg files actually appearing on the stage. The MC I add them to does, but the external image doesn't.My problem is- I can't add the external images until they're completely loaded (or so it appears). The thumbnail BG I use is blank. So I know for a fact that the thumbnail BG isn't occluding the loaded thumbnails.
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Feb 9, 2009
The following creates movieclips from XML. Everything worksgreat.One problem however. I need each MC to have it's own mouse event listener anddon't know how to achieve this because I don't have specificinstance names to refer with. I want to update textfields etc, with specific data when a
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Nov 19, 2009
I have a function that appends 7 movieclips to the timeline in a loop. The name of the clips is generated automatically:
[Code]...
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Nov 16, 2010
I'm creating receives xml from the asp server its on.Because of this, there isn't an xml file that I can open and add to in the places I need carriage returns.To compensate for this, I've been using the split and join method.[code]Essentially I'm looking for certain nodes in the xml and adding a carriage return to the beginning of it.I had to add the extra quotes around the otherwise it doesn't work.The problem with this is, the carriage return works but it leaves the single quotes in the text.I tried adding another split join method that looks for the single quotes left and replaces them with nothing.The problem with this is, it deletes all the single quotes from the contractions.
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Nov 17, 2009
now a customer wants me to make a Flash intro in her (ASP MVC) site. The scenario is this: images are stored in the dbms. Every image belongs to a category. Depending on what category is selected, the corresponding images should be fetched and played in a flash player with "transition" effects (hope i used the correct words).How can a slideshow (swf) be created dynamically?
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Sep 14, 2010
how should the path to the MC look like in case when his "parent" is dynamically created? i want to target my_FLVPlybk, which can be found in every duplicated "movie".
ActionScript Code:
for (i=2;i<21;i++) {
duplicateMovieClip ("movie1", "movie"+i, i);
newclip = _root.container.multimovie["movie"+i];
[code]....
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Jan 29, 2004
If I create a mc within a "xml function" like this:
[code]...
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Feb 28, 2003
Is it possible to have dynamically created variablenames in AS?What I was thinking was something like this:
for (i = 0; i < 5; i++) {
"myVariable_" + i = "Whatever";
}
[code]......
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Nov 1, 2007
I am guessing the onLoad event handler doesn't work for dynamically created movie clips (with attachMovie) because it never gets loaded.. Is there any other way i can do something when it first gets created?
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Feb 20, 2008
I've made xml gallery which has simple slideshow in starting and after clicking on that its takes to the xml loaded scrolling mc which is not scrolling properly like the tuts here in Kirupa. I've following code for that
function ScrollingCollectionTimeLine(target:MovieClip, speed:Number, dir:Number) {
var mousePercent:Number = page_collections._xmouse/725;
//trace(mousePercent);
[code].....
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Nov 14, 2008
So I have this code to create and load an external swf. I am trying to write a simple function to target the mc within the loaded swf. Once clicked I want it to load a new swf inside the same mc (container_mc). I'm having trouble even targeting that button though. Any thoughts?
[Code]...
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Aug 30, 2009
I used a loop to create a series of instances of a class called "Ball": ball_0, ball_1, ball_2, etc.But then somewhere else I need to add them on the stage. When Iusestage.addChild(Ball("ball_"+ballNum)) it gives me this error:TypeError: Error #1034: Type Coercion failed: cannot convert "ball_3" to Ball.(ballNum was set to 3 at that time)it seems there's a new syntax (or something) that I don't get. I get the same type of errors when using other functions such as stage.contains()
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Jan 10, 2010
here is a snippet of code in first frame of the movie I have trouble with:
----------------
for (var i = 0; i < 5; i++) {
var container:MovieClip = new MovieClip();
this.addChild(container);
[Code]....
I am getting an error message: A term is undefined and has no properties. I checked list of objects and container0.one and it's there but I can not get to container0.one.usecase
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Jan 29, 2004
If I create a mc within a "xml function" like this:
[AS]
item_mc = _root.container_mc.attachMovie("content_mc", "content_mc", 0);
[/AS]
How can I then delete it? this doesn't work
[AS]
delete _root.container_mc.content_mc;
// or
delete _root.container_mc._level0.content_mc;
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Feb 4, 2009
Movieclips created on the stage and instanced behave differently from dynamic movieclips in that they are destroyed when you go to the next frame (I have a stop on every frame). If I create that same movieclip dynamically then it will stay on the stage forever regardless if I go to the next frame or not. I understand that it needs to be removed from the display list but I can't find any event that is fired on a next frame basis. I could use onEnterFrame but at 30 fps, that's alot of overhead. The idea is to have all the code contained in my .as file.
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