I am trying to accomplish a scrolling pic reel exactly like the one on this website [URL]. I want it in a bottom, scrolling continuously without any pause or break in between and so far I have came up with this code only onClipEvent(enterFrame){ this._x += 3 } I can only use actionscript 1 that is what's compatible with my editor.
I'm using the following code to continuously scroll an image. I want to keep the mouseover but I need a way to make it scroll at an idle speed when the mouse isn't over the image. onClipEvent (load) { mouseOn = false; xcenter=600; speed=1/10; }on(rollOver){ [Code] ..... I also noticed the image jumps to the left when the mouse is over it.
Do you ever have a question that has been asked all over the Internet...with nothing but shitty answers? This seems to be one of those questions: What's the best way to continuously scroll text while a user holds the mouse button down? (By the way, I'm not using the timeline, so don't waste your time telling me to use EVENT.ENTER_FRAME.)
I just made a scroll area with buttons and draggable items. All the code is written for vertical scrolling, the content I need to be scrolled is going to be horizontal. how can I rewrite this code to be horizontal scrolling? it seems like the scroll button (the one you drag along) doesn't stay confined to its scroll line either.
my code is listed below. basically, i wrote this code to generate a rectangle that surrounds the movie clip called 'SELECTED' along with a small square that appears at the bottom left corner of the new rectangle.this new rectangle + tiny square are supposed to act as resizing tool for the movie clip 'SELECTED'. hence, if i press and drag the small square, the mc SELECTED should get resized accordingly. that is happening to some extent, except that when i release the mouse button, neither the onRelease nor onReleaseOutside function gets called.
I'm trying to create a preview of which tower is selected for my game. I've set all of the 'background' of the level up with a class called EmptyBlock, which has buttonmode set to false. I then added event listeners to each one (this.addEventListener( MouseEvent.MOUSE_OVER, onMouseOver ); ) for both MOUSE_OVER, and MOUSE_OUT. Inside my onMouseOver function, I'm manipulating the x/y position of a MovieClip, and setting it's visible status to true. Inside the onMouseOut function, I'm setting the x/y position of the MovieClip to -25, -25 (Offstage, just hiding it from view), and setting it's visible status to false.
However, when I run the code and hover over this class (EmptyBlock), the MovieClip I'm manipulating flickers. It continuously flickers and doesn't stop. I tried creating the MovieClip's class and removing it (Creating in OnMouseOver and removing it in OnMouseOut) but that too flickered. Traces say that it's running the MouseOut constantly while the MovieClip is over it but not when it's not. What am I doing wrong here? I'm probably making a stupid mistake but...
On a second, smaller note: Once this MovieClip's class is created, it obviously intercepts the clicks I want to go to my EmptyBlock class. Is there anyway to forward the click onto my EmptyBlock class? The MC is not a child of my EmptyBlock class (but it is added as a child after the EmptyBlock class).
i have a little trouble with my xml menu, i have this code, but went i call my full image and try to upload doesn't work. I try to put my full image in and Movie Clip with the name of contenedor. But appear a message saying "Error opening URL All work perfect less the onPress.
I have a very simple piece of code but it has one very annoying bug. When I press the button a second time, the code doesn't work. The only way to get the code to work is by moving the mouse a tiny bit, or moving the mouse off the button and back on. make a button that can be clicked many times without moving the mouse?
I was looking at this site:[URL]and i noticed that on a smaller screen with a lower resolution, the page simply moves in, instead of it staying at the normal size and having a scroll bar on the bottom. what extra code would i need to insert in order to do this?
I have a small-ish text field with a decent amount oftext in it which must be scrolled through to view it all. I'veadded a UIScrollBar component (using AS3), and it shows up fine andscrolls the text fine, but it doesn't scroll all the way down tothe bottom of the text, just a little ways into it. If I use mymouse wheel and scroll the text that way, then scroll bar positionindicator suddenly shrinks and then I can use the scroll bar clearto the end of the text. But if I don't use the mouse wheel to dothis, I can't use the scroll bar to get to the end of the text.I've tried using the update() method of the scroll bar afterfilling the text field with it's content and attaching theUIScrollBar component to it. What am I missing here so that I canuse the scroll bar to scroll all the way down through the textinstead of just a little ways?
I made text box, typed some text, converted it to a movie clip, named etc. Used a purchased and proven scroller component ... followed directions to the letter, including referencing/linking the files. However, when I tried to test the scroll bar .... the scroll bar appears, scrolls and works perfectly except the text does not appear. I have tried making a scroll bar with the UIscrollbar same thing happens. I made an other attempt and put pics along with the text in the movie clip ... this time the pics appeared and scrolled, but the text still would not appear.
I have a TextArea that shows the conversation from selected chat room. For valueCommit event I use: verticalScrollPosition = maxVerticalScrollPosition; And it works fine scrolling text to the bottom. However in one case it doesn't work as expected. There's verylittle text, so TextArea has no scrollbar and then I put a lot of text and a scrollbar is necessary. The text is scrolled almost to the bottom (still a few lines need to be scrolled down). I am pretty sure it gets maxVerticalScrollPosition as if there was no scrollbar. So the question is how can I wait with updating verticalScrollPosition with respect to TextArea's new size (that is now with a scrollbar). I tried calling validateSize and other methods that start with 'validate' but unfortunately with no luck. I also tried the old trick of putting caret at the end of text. So the TextArea's scrollbar makes a difference when getting maxVerticalScrollPosition and I need to update verticalScrollPosition once all measurements are done. I forgot to mention. I use htmlText.
I made a "site" in which I load the other parts of the site, for example "scroller" (both in attachment). If you open "scroller" you'll see it works just fine (I wish it would only skip one line at a time but that's not that important). When you open "site" it loads "scroller" in it but the scroller doesn't work anymore?
I am making a scroll bar but it doesn't scroll as far as it should. I triple checked all my math but I can't find anything wrong. Probably the code of interest is on the movie clip content0 within the instance whole. This is what actually controlls the scrolling. Most of the other script dictates how the sliders work so you can ignore that, they work fine. Scroll index is a number between 0 and 1 indicating how far down the bar the slider is, 0 it hasnt moved, 1 it is at the bottom. That works as well. So i am not sure why this doesnt work.
I made a "site" in which I load the other parts of the site, for example "scroller" (both in attachment). If you open "scroller" you'll see it works just fine (I wish it would only skip one line at a time but that's not that important). When you open "site" it loads "scroller" in it but the scroller doesn't work anymore?!?
I guess it has something to do with the referrence path
How do I accomplish the Flash scroll bar that is on the following website?[URL]..Since the site is non scalable and at full screen IE doesn't scroll. On this website they have created a scrollbar in flash aligned to the right side of the screen that accomplishes the same thing as the IE scrollbar. But it looks so much cooler.
I have a text box with a scrollbar attached and everything works fine except if i use the scrollbar then the scroll event attached to the textfield doesn't execute but if i type in the text field untill it scrolls then the scroll event works perfectly.
I have a text box with a scrollbar attached and everything works fine except if i use the scrollbar then the scroll event attached to the textfield doesn't execute but if i type in the text field untill it scrolls then the scroll event works perfectly. i can't post code because its a media server project and the code is several classes and a few hundred lines long.
I'm having an issue with scroll bars. I used the scroll bar component in flash and have scroll bars set up for my text fields. I have all the target names correctly. It plays perfectly when I test it in flash, the scroll bars show up with the text. No errors. I uploaded it to my server to test it and the text shows up but I can't scroll it, the bar shows up but the slider inside doesn't. I don't get any error messages from my browser either.
Let's say I've got button 1, 2 and 3 as the main menu and button a, b and c as the submenu. The idea is: If I press on button1, buttons 2 and 3 moves to the right by 200 pixels. At the same time, the buttons a, b and c will appear between button 1 and 2.
Now, I got this working with Motion Tween, but that's not the way how I want to do it. I think it should be possible with AS too, right? I've tried with SetProperty and _x, but then it doesn't scroll to the new location.
I have two instances of the xml photogallery one has the thumbs working the other loads the thumbs but doesn't scroll. this is my code for the second intance.
I have a DataGrid[code]The datagrid does not scroll down after i've added 2 text components in a datagridcolumn.The scrollbar scrolls back up on pulling it down.