ActionScript 2.0 :: Parent/child Movie Clips?

Aug 2, 2006

1) i have all my actions in its own layer on the main timeline, so all is well there

2) i have a movie clip with a rollOver and rollOut events attached to it

3) inside the movie clip when the rollover happens and the movieclip stops at a certain frame, i have another movieclip that appears. the movie clip is a link to a website, it works properly on the main timeline but without the proper actionscript it of course will not work inside its parent movie clip

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Code:
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[Code].....

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================================
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[Code]......

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[Code]...

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How can I access a movie clip's children (specifically child movie clips) in jsfl? [code]...

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i am trying to use the Tween class to change the size of movie clip to certain height.the code works for me but when resizing the parent, it effects the child.i tried the height and scaleY property for the thum, but does not work.

ActionScript Code:
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[code]....

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I have a parent swf which loads many child swfs (though only one is displayed at a time). My intention was to use the loaded SWFs document class to retrieve an array of objects to be assigned a tab index, combine this with the parent's own array of objects and apply sequential tab indices to them all. But what happens is actually that the parent's objects are assigned an index, but the external swf is unaffected. In fact, the external swf retains its automatic tab indexing, when I would expect that having set a value for InteractiveObject.tabIndex, automatic tab indexing would be disabled.

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[Code]...

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i want to pass the variable from parent to child .How Can i pass the Variable.Here i paste my code.

My Parent Class

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[Code]....

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[Code].....

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[Code]...

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Flash - Drag Child Mc Out Of Parent Mc And Add To New Parent Mc?

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ball.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);
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It works well but I'm new to AS3 and I am having difficulty amending this script to drag the ball out of a parent mc (instead of the stage) and onto another mc (the target mc). To explain: imagine a ball, a box, a tri, + more shapes all within a scrolling mc (initial parent), the user scrolls to select a shape, then drag-drops onto a target mc on the stage.The scrolling is no problem, but how would you amend the script above so that the ball can start inside a parent mc rather than on the stage itself?

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I'd like to control a movie clips current frame by another movie clips action script.I realise the following controls the outside (root) frame time line:

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ActionScript 2.0 :: Flash8 - Attaching Movie Clips To Already Attached Movie Clips?

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As most of you don't know, I've been creating an rpg game. And, after several tries of art making, etc, I have finally moved back into coding the game. And now, I'm stuck on the equipment system idea. At first, I thought I would just place a bunch of goToAndStop's for each movie clip to go to a frame that has that certain armor piece. This was my first idea for an equipment system. However, after doing some research, and realizing how much lines of code could be saved, I started looking into simply adding and removing movie clips from the character as my new equipment system idea. Now.... on to the problem.

Basic want/ overall achievement wanted: Create an equipment system, which will basically attach movie clips (items) onto characters, which themselves will already be attached movie clips on the stage.

Problem: What is the exact code to do this? And Is there a better way to do this for an equipment system (a less laggy or more efficient way perhaps that I'm not seeing; Check the code below to get a better idea of what I'm talking about)?

Part of the code (or basic idea of code; see comments for extra details

code:
//Don't worry I have an OnEnterFrame function here;
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[Code].....

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