ActionScript 2.0 :: Pausing Function Call In For Loop?

Jun 3, 2007

I have a thumbnail gallery and i want each thumbnail to appear 1 by 1 rather than appear all at once.At the moment i have a for loop that creates each of the thumbnails.

[Code]...

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Is it possible to have a function call within a for loop?

Code:
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[Code]...

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So my program starts playing and my background music starts to play and loops...

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I have an interface set up with a tile list and a media player.

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[Code]....

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[Code]....

I get the alert but I can't get the lightbox window to display. When my as code makes the ExternalInterface call I get what looks like a page refresh and a blank browser window.

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[Code]....

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I have a function defined in JavaScript like so:

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[Code]...

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[Code].....

Let's say the calling program calls the function, which returns the variables into data_set1 (where data_set1 depends on input variables arg1, arg2, arg3) using:

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I'm using this code to call a actionscript 3 function through javascript

[URL}

and I want to call the acrionscript 3 function from a javascript function, but not on a button action.

actionscript code:
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[Code]....

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var speed:int = 4;
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How could i call the same function within a function AND when listening for an event?
would something likt this:

[Code]...

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I have a bunch of buttons "b1" - "b12" which are set up in a "for" statement. Then on a rollover of each button, I want a popup to appear which I have created called "b(#)popup". The way I have it set up, when I trace the variable "popup" I get "b(#)popup" like I want, but it is not causing the popup to appear.[code]...

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