ActionScript 2.0 :: Planning On Making A Random Message Appear?

Apr 1, 2003

I was planning on making a random message appear, but, when I did try it , all appear really quick and were impossible to read. Is there anyway to make a timer in actionscript, for example to make a message change every 5 seconds or so? And also, someone mentioned to me a component, and I'm not a fan of the components, so if anyone can help me out and either give me a url to creating a timer,

View 14 Replies


Similar Posts:


MX Loadin Message After Making Movie?

Dec 7, 2011

im very basic with flash and i made a movie that contains about 110 frames with help of toturials and stuff from internet and from here too for my site. what happens is that the movie has about 3 mb and for some slow connections it just doesnt displays the correct info when i click the buttons right away...so now i would like to built a loading message so that ppl can only access the movie when it is completely loaded in order to dont receive incomplete info when clicking the buttons ....but i dun know how.

View 9 Replies

ActionScript 2.0 :: Making A Flash Instant Message Application?

Feb 3, 2004

where i can get a simple tutorial for making a flash instant message application?

View 1 Replies

ActionScript 2.0 :: Making Random Backgrounds More Random?

Sep 20, 2004

working on my site and I have a random background script setup. Heres the code that Im using now.

Code:
choice = Math.round(Math.random()*4);
switch (choice) {

[code].....

View 6 Replies

Making Random Not Repeat?

Aug 25, 2009

Im wanting to change the variable numSound. At the moment it is a random number 1-5 which works well but I dont want repetition. Tried all sorts of things but no luck.

Code:
private function randRange(min:Number, max:Number):Number
{

[code].....

View 6 Replies

ActionScript 2.0 :: [FMX] Making A Random Variable?

Dec 24, 2002

Making a random variable?

View 9 Replies

ActionScript 2.0 :: FMX Making An .xml Playlist NOT Random

Sep 28, 2005

I have an 11 song .xml playlist that flash is calling into a movie clip and can be controlled by an mp3 player. When my site loads for my band, i want the same song to play everytime. As of now, it just randomly chooses a song out of the 11 song playlist.

View 10 Replies

Making Simple, Random Slide, Slideshow?

Jul 14, 2009

I was wondering how would i go about making a simple application that can be run on a website that can:
-show a opening page that will stay for 5 seconds (for advertisments)

-show random pictures (well they will only be text)

-can change slide by clicking on screen.

View 1 Replies

Making Random Graphic Generator Into A Class?

Sep 20, 2010

I have created some code that creates a blue circle of random size on the stage, and startmoving it in a random direction, at a random speed.

But I'd like to create this as a static class, so that I can just import into a banner and make multiple instances appear at a time, but my limited knowledge doesn't allow me to

Here is my code:

Code:

var child:Shape = new Shape()
var childSpeedX:Number = Math.random()
var childSpeedY:Number = Math.random()
var childDirectionX:Number = Math.random()

[Code]....

View 4 Replies

Actionscript 3 :: Making A Random Number Divisible By 10

Mar 29, 2012

I know making a random number divisible by 10 means it isn't so random after all, but stick with me. Imagine a game grid of tiles that are 10x10 pixels. I want to place a 10x10 sprite randomly on the game grid. I've got everything working other than getting my random number function to return random numbers that are divisible by 10. If I give it a range of 10 and 50, I want it to only return 10, 20, 30, 40, 50. You know what I mean. Here's my function:

[Code]...

View 2 Replies

ActionScript 2.0 :: Making A Random Number Generator ?

May 2, 2006

I am just making a random number generator and I have got the random numbers going using this script.

Code:
onClipEvent (load) {
go = true;
}[code]....

The only problem is that the numbers are way to fast I'd like them to be 1/2 if not 3/4 the speed that they are. how can I do that?

View 9 Replies

ActionScript 2.0 :: Making Random Movement On Only X Axis?

Nov 25, 2002

well i've read the random movement tutorial but now i only want things to move randomly horizontelly; on the x axis. I'm pretty sure this is possible since most things are with flash so would anyone know what AS would be used? i've treid the one here: [URL] and deleting stuff that i think is not relevant. But i keep getting more and more erros each time i try to fix something...so anyone know what the AS would be? thx

View 1 Replies

ActionScript 2.0 :: Making A Mc Stop At The Enad Of The Stage And Random Y

Dec 17, 2007

My game is simple game where you are a block at the bottom of the screen and you have to move side to side to avoid larger blocks that are falling from above. Now the only problem is that i am very nw to action script so i have no idea of the code i need to insert in my MC. So far i have been able to make the players block move from side to side with the arrow keys and make a block fall from the top with this very pathetic script i found out:

PHP Code:
onClipEvent(EnterFrame) {
this._x += 5
}

I was wondering if anyone could give me some code so that the players block will stop moving when it hits the side of the stage and that the block that falls down will apper at the top again but with a random Y position on the stage.

View 1 Replies

ActionScript 3.0 :: Making Mp3 Player Play Random Songs Upon Load

Aug 16, 2010

Im new to the AS3 game but I need some help with something. I have built a pretty good website mp3 player but it plays the songs in order. I want the the mp3 player to play a different song everytime it loads.[code]

View 2 Replies

ActionScript 3.0 :: Making A Button Follow Random Array Numbers?

Jan 13, 2010

I have 10 movieclips on stage called mc1 mc2 etc ect and then I have one button which makes one of the mc's alpha = 0;The only thing is I would love the evenlistener add the number created by the array to be put after mc & "array number".So what the button should do is create one of the mc's visible whilst all others are not, and this should happen randomly without an mc showing up twice.

View 0 Replies

ActionScript 2.0 :: Making First Image Not Fading On Random Fade In-out Xml Based Slideshow?

Jun 14, 2010

im working on an xml based slideshow. Random images loading (only ones and no repeated image) and fade in-out effect. That�s working fine, but the problem is that when animation starts it does it on white screen and then fades in to the first image. How can i keep my slideshow working the same way but starting with the first image already on stage (without fade in)? My Code:

code: import fl.transitions.Tween; import fl.transitions.easing.*; import fl.transitions.TweenEvent; import com.greensock.*; import com.greensock.easing.*; var my_speed:Number; var my_total:Number; var my_images:XMLList; var my_loaders_array:Array=[]; var my_labels_array:Array=[]; var my_success_counter:Number=0; var my_playback_counter:Number=0; var my_slideshow:Sprite = new Sprite(); var[code]..........

View 1 Replies

ActionScript 2.0 :: Making The Random Function Discard Frame Numbers Already Picked?

Mar 5, 2011

I have 40 frames that I want the player/user to go through. The 40 frames shoud be shown in a random order and no frame shown more than once.

How do I go about making the random function discard frame numbers already picked?

View 9 Replies

ActionScript 3.0 :: Making First Image Not Fading On Random Fade In-out Xml Based Slideshow?

Jun 14, 2010

im working on an xml based slideshow. Random images loading (only ones and no repeated image) and fade in-out effect. Thats working fine, but the problem is that when animation starts it does it on white screen and then fades in to the first image. How can i keep my slideshow working the same way but starting with the first image already on stage (without fade in)?My Code:

ActionScript Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;

[code].....

View 1 Replies

ActionScript 3.0 :: Math.random() - Making The Bots Spawn Randomly Over The Entire Map?

Apr 16, 2007

I have been making a shooting game(birds-eye view), and have put 'Bots' into it but i seem to be have trouble making the bots spawn randomly over the entire map. (550w x 400h-the usual)I have tried using the Math.random function but it only picks between 0 and 1; is there a way to make Math.random choose between 0 - 550 (for the width of screen) ???Or would i have to make some function for that purpose?

View 8 Replies

ActionScript 3.0 :: Making Game And Objects Would Spawn At Random And Be Able To Click But When De Game Starts Itself

Jul 4, 2010

currently i making this game and objects would spawn at random and be able to click but when de game starts itself, the spawn is correct but i am unable to make it stop when time goes to 0seconds.

View 1 Replies

ActionScript 3.0 :: "incompatible Override" Error Message And The "duplicate Function Definition" Message

Mar 15, 2012

i am new to flash (yet i have been using it for years) by that i mean, i struggle with it a lot. i was hoping someone could help me with the "incompatible override" error message and the "duplicate function definition" message.

[Code]...

View 3 Replies

ActionScript 3.0 :: Making Spacebar Act As Mouse For Making A Sidescroller?

Feb 8, 2011

For a project, I'm making an interactive side scroller.You move the character with the arrow keys and press the space bar to interact with things.So far, I followed DexNote's tutorial on YouTube.I thought that I would make the interactable objects as buttons, while the mouse focus would be on the character and when you press the space bar it make a mouse click in that area.The trouble I'm having now is that I don't know how to make the space bar trigger the "interactions."

View 1 Replies

ActionScript 3.0 :: Get A Random Tag In Xml, And Then Get A Random Value Inside That Random Tag

Dec 17, 2011

Is it putting the first random var and then the second, like this?

frases.push(myXML.pais.frase1[ps][r]);

View 1 Replies

ActionScript 2.0 :: Making A List And Making It Fast

Jul 12, 2003

I want to generate large text files, basically 4 columns, several thousand rows, of numbers. Making an array with all this info in it occurs farily quickly, it's getting it to a displayable format that takes a really long time. Right now I use something like this:

[Code]...

View 10 Replies

ActionScript 2.0 :: [Flash 8 Pro] Load Random Array Element And Loop For Random Intervals?

Sep 30, 2006

I want a movieclip consisting of a dynamic text box that, from the time it's loaded onto the stage, loads a randomly selected text string from an array, and continues to loop until the clip is removed from the stage. I also want the text strings to appear in the text box for random intervals between 500 and 3000 milliseconds.

While I've found tutorials here and elsewhere on loading one element from an array, usually triggered by a button, I don't know how to combine/alter it with the other elements.So I want this movieclip on the stage randomly flashing phrases from an array, some for a barely perceptible time, and others for a readable time.

View 3 Replies

ActionScript 3.0 :: Loader+Math.random - RandomNumber Not Loading Random Images?

Feb 26, 2012

why is this code NOT loading a random image, despite tracing random number?
 
package {
import flash.display.Loader;
import flash.display.Sprite;
import flash.events.*;
import flash.net.URLRequest;
import flash.display.MovieClip;

[Code]...

View 3 Replies

ActionScript 2.0 :: Math.random - Slide To A New Random X Position When Mc Is Less Than 5 Pixels Away From Its Target

Mar 3, 2004

What I want is for my mc to slide to a new random x position when it is less than 5 pixels away from its target, it keeps doing this. the problem is for some bloody &*�$(()** reason my random numbers only keep going up!! why is this?? i want to produce random numbers between 1 and 770 - this is my code..

[Code]...

View 5 Replies

ActionScript 2.0 :: Putting Data Into An Array Via XML And Then Selecting At Random An Image String To Load In A Pic At Random

Feb 11, 2009

I've been putting data into an array via XML, and then selecting at random an image string to load in a pic at random. But whilst doing this, I wanted to remove the String from the Array that I have just used, so I don't get repetition of the same image in the output. I initially thought that pop would remove the string I had just used - But of course it Removes the last value in the Array instead, which doesn't really help.

Ok - so how about randomizing the data once inside the Array, after it has been pulled in from XML!? That way I can load in the 'last' image, and then pop it out! Keeping a randomized selection of images each time 'it' is loaded

View 2 Replies

ActionScript 2.0 :: What Value Is Seeded To Math.random() To Generate The Random Number

Nov 18, 2010

1) what value is seeded to Math.random() to generate the random number?

View 2 Replies

ActionScript 3.0 :: Random Animation + Random Sounds + Background Music?

Feb 19, 2012

A background music looping in the back, that starts with the opening of the swf and never stops. I think I achieved that with this bit of code :import flash.media.Sound;

import flash.net.URLRequest;
import flash.media.SoundChannel;
bg music[code].....
 
Finally I need to jump from frame to frame randomly to play various animations. For example :Project starts, background music starts playing, we hear random sounds played one after the other, while some animations can be seen on screen, playing in a random order.

View 9 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved