ActionScript 2.0 :: Play A MovieClip From The Library And Leave It On The Stage Before The LoadMovie
Aug 20, 2010
Just got into flash about 8 months ago and have an assignment for AS2. (Personally I like AS3, but I have to work the parameters of the project). My question: I have a loadMovie command on the 1st frame of my timeline. How can I play a movieClip from the library and leave it on the stage before the loadMovie. I can provide more details and the code i have so far if needed.
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May 11, 2009
i'm trying to play a movieclip from the library without having it on the stage..
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Jun 29, 2006
Is there any way to load a external .swf into a movieclip that is in the library?
Such as
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Feb 8, 2006
how to load a movieclip into a blank movie clip all in the same movie?!
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Jun 7, 2010
why my MC's wont leave the stage, or indeed, simply move position it would make me very happy if you could tell me.
The set up is this. I have a number of MC's on stage that i place into an array. When i click the stage the program moves onto the next frame where the MC's are in a different position and are then sorted on the y value. Simple. The code is pretty much like this, and by it self works a treat.
[Code].....
However, placed into the main program it decides not to work. If the MC's arent in the sorting array, they do move xy positions (but obviously dont sort). If they are placed in there, they sort, but seem to be stuck on their xy co-ordinates.
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0i am looking for something easy enough, but i can't find the right way it seems mission: when a button is pressed i want to load a mc (no swf) from my library, play that and when it's done playing(the mc) it deletes. purpose: i just want to make somekind of "flash" "blink" when a button is pressed. when another button is pressed the "blink" loads again. i tried it with the my_mc. _visible = true/false code. but it just doesn't work out.
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Aug 5, 2010
getting a MovieClip item onto the stage within say the Document Class.
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Apr 27, 2011
All I am trying to do is add a movieclip from the library to the stage from the class below. The trace works but the dang thing does not show up. I am trying to get into using classes finally.
Code:
package classes
{
import flash.display.MovieClip;
[Code].....
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Jun 14, 2010
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Jan 19, 2010
I'm developing a flash lite app in as 2.0. loading a movieclip on to the stage from the library. The name of the mc is Objects and I have exported it for actionscript in the linkage. I learnt as 3.0 initially. That is why finding difficult in going to as 2.0
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Mar 17, 2009
I sometimes replace the mouse cursor with a custom one by doing:
Code:
Mouse.hide();
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[Code]....
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Sep 8, 2009
I have created a movie clip on the stage and in symbol properties I have checked "Export for ActionScrip" the MC name is "slide" and the class is "slide" base class is flash.display.MovieClip.
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TypeError: Error #1009: Cannot access a property or method of a null object reference.
at main_fla::MainTimeline/frame1()
Here is my code:
PHP Code:
var slide = getChildByName("slide"); //add instance from library?
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I am trying to learn ActionScript 3. I have a MovieClip called Ship in the library and have made class of it called ship. The Ship movieClip glows from Frame 6 to indicate when it crashes into an asteroid.The myShipMovieClip child is controlled by arrow keys and asteroid approaches. The hitTest works but I cant get the ship to glow i.e. from the timeline go to the Ship MovieCli in the library and go to frame 6 to start it to glow. I have managed to do this in ActionScript 2 but have tried for the last few days to try and do it in AS3here is my code :
import flash.events.KeyboardEvent;
import flash.events.Event;
import flash.display.MovieClip;
[code].....
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Aug 26, 2009
Is it even possible to associate a class file to a movieClip manually placed on the stage without setting up the class linkage in the library? If so, how?
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Oct 10, 2005
How do i attach a movieclip to the stage without dragging it from the library.
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I've started trying to get into AS2 and all of a sudden, I don't know how to attach a movieclip from a document's library to the stage! The debugger's saying that attachMovie isn't a method. Just to clarify, I have an external as file which is defining a class and in that class, I want to attach a movie from the library to the stage.
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[Code]...
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Apr 19, 2009
I have a MovieClip in the library with a class associated with it. I can instanciate the MovieClip just fine using code and add it to the stage without any problems. But how can I manually add the MovieClip to the stage and feed it the one parameter when it's instanciated? I've tried all the usual stuff but nothing seems to work:
var testClip:className = new className("helloworld");
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Aug 13, 2010
I am new to AS 3.0 and getting stuck with few things.I want to add movieClip named "button" to stage from library.Linkage to custom class name "customButton".Now,
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When you attach a movieclip taken from the symbol library to the Stage, by using the attachMovie function and its Linkage name, do you have to - previously - place a dummy instance of the mc anywhere on that Stage to get it works ?
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I want to load a random movie clip from the library to an empty clip on the stage called (bg_graphics). the clips in the library are called (green, blue, yellow).
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Aug 4, 2009
How to add random movie clip to stage from many different movie clips in library? If I wanted to add one movie clip to stage I would do liko so:
Code:
stage.addEventListener(MouseEvent.MOUSE_MOVE, onMove);
function onMove(e:MouseEvent):void {
var mc:MovieClip = new Ball();
mc.x = mouseX;
mc.y = mouseY;
addChild(mc);
}
Code above works perfect but I tried following but with no success, no errors, but nothing happens - no mc's are added to stage. I have 6 movie clips in library and they all are linked, exported for actionscript. On MouseOver I want to add random movie clip from those six movie clips to the stage.
Code:
var myArray:Array = [mc1, mc2, mc3, mc4, mc5, mc6];
stage.addEventListener(MouseEvent.MOUSE_OVER, onLoop);
function onLoop(e:MouseEvent):void {
for (var i:int = 0; i< myArray.length; i++) {
var randomMc:Number = Math.floor(Math.random()*i);
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addChild(mc);
mc.x = mouseX;
mc.y = mouseY;
}}
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Jul 23, 2009
I'm trying to get some accordion style btns to close if the mouse leave the stage.here's the code I have in place thus far:
stop();
stage.addEventListener(Event.MOUSE_LEAVE, closeall);function closeall(event:Event):void {
if (btn1.currentFrame != 0) { btn1.gotoAndPlay(10); } if (btn2.currentFrame != 0) { btn2.gotoAndPlay(10); } if (btn3.currentFrame != 0) { btn3.gotoAndPlay(10); } if (btn4.currentFrame != 0) { btn4.gotoAndPlay(10); }
}
If my cursor leaves the stage nothing happens?
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Mar 29, 2011
I am looking for a way to remove a movieclip from the stage when it is dropped (after a pause) and then have a new random movieclip appear at a specific point on the stage, which can then be dragged and dropped onto its own target (which repeats the process).
Code:
var movieArray:Array = new Array();
movieArray = ["Red", "Green" , "Blue"];[code].....
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Nov 17, 2010
I have been trying to develop a drag and drop Mr. Potato Head type game for a couple of days now. I am new to AS3 and I have hit a roadblock that I was hoping someone out there could help me get through. My game has 3 separate menus (mouths, hats, and eyes).Each menu is a nested MC which has several dragable objects. Unfortunately, when I move to the next frame on the timeline the object I drug out resets itself and disappears. Is there any way to keep a dragable object on the stage once it has been placed there? I think my problem is more of a logic and structure issue with the way that I set up the game rather than an issue with actionscript.
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Nov 9, 2009
I've created a simple movieclip (48 frames long). I want to play this movie on the stage. I created enough frames, but the movie doesn't play. I haven't used Flash for a real long time, so I'm probably missing something simple.
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Nov 8, 2010
MovieClip(mcName).play();
MovieClip(mcName).addEventListener(??????, myStopFunction);
Or how differently you can learn about the end of play?MovieClip is an external file and loaded into the swf as needed.
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Mar 16, 2006
taken from this link:
[Code]....
My problem: I am attaching variable number of MCs dynamically(not in the library), and i have to do so using flash6 or older. How can i use then loadMovie+onClipEvent handler to invoke something, if i am attaching MCs dynamically, and onClipEvent works only on MCs attached on the Stage(actions "on" those mcs, not "inside" them). Probably using classes. Any other option? and if not, can anybody guide me through assigning such class to such mc? EDIT: Ok, i also have done following:
[Code]....
and although the movieClip IS in library, and it DOES have MovieClip class assigned, onData event handler is NOT triggered and nothing is traced. Can the reason be "attachMovie" function?
EDIT2: aha. well, again it happened that attachMovie's methods are not yet initialized, so it was not yet "the proper time to assign" handler onData on those MCs. [only sen knows why ]. So that even trace(mc.stop()); at this point traces undefined, where it should trace [type Function], since stop is MovieClip's class method. Stupidstupidstupid.. relax...
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