ActionScript 2.0 :: LoadMovie If MovieClip Is In Library

Jun 29, 2006

Is there any way to load a external .swf into a movieclip that is in the library?

Such as

img0_mc.loader_mc.loadMovie("movie.swf") while img0_mc is in the library and not on the scene.

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Just got into flash about 8 months ago and have an assignment for AS2. (Personally I like AS3, but I have to work the parameters of the project). My question: I have a loadMovie command on the 1st frame of my timeline. How can I play a movieClip from the library and leave it on the stage before the loadMovie. I can provide more details and the code i have so far if needed.

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ActionScript 2.0 :: LoadMovie + OnClipEvent(load) - Attaching Variable Number Of MCs Dynamically(not In The Library)

Mar 16, 2006

taken from this link:

[Code]....

My problem: I am attaching variable number of MCs dynamically(not in the library), and i have to do so using flash6 or older. How can i use then loadMovie+onClipEvent handler to invoke something, if i am attaching MCs dynamically, and onClipEvent works only on MCs attached on the Stage(actions "on" those mcs, not "inside" them). Probably using classes. Any other option? and if not, can anybody guide me through assigning such class to such mc? EDIT: Ok, i also have done following:

[Code]....

and although the movieClip IS in library, and it DOES have MovieClip class assigned, onData event handler is NOT triggered and nothing is traced. Can the reason be "attachMovie" function?

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[URL] I want to use this movieclip in another movieclip using loadmovie.Ofcourse the "_root referring to"'s have to be changed . but I just can't get it working.Mainmovie.fla using as. to get submovie.fla.submovie contains the as. used in the topic.

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I used attachMovie to load a movieclip from the library into the stage.And in the movieclip, it has another movieclip named "imageHolder".As I wanted the movieclip to be placed on the stage like a list of buttons. The code goes as follows:[code]But the something.jpg doesn't appeared when I test the movie. And something.jpg is in the same directory as the .fla file.

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Jan 3, 2006

I can't manage to load jpg in some duplicated mc. I tried to add the as to the container mc "img"

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[Code]...

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how to load a movieclip into a blank movie clip all in the same movie?!

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I'm making a new as3 file, and there I made an animation, like an intro for my website, in a movie clip. But what I want is, when this animation or this movie clip ends, automatically it charges another swf with my website, without having to press any button. I read some tutorials on internet that I can make this, creating a new empty movie clip, and then writing some code, but it didn't work me.

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[Code]....

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class myclass extends MovieClip
{
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[code].....

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I have a color problem when loading a movie clip. I have a root animation with white background including a movieclip. I have to load clips using loadMovie into that movieclip. When I load those movies, who have different background colors, the loaded movie's background color is completely ingored so I always have the white background.

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ActionScript 2.0 :: Use AttachMovie Inside A Movieclip Used LoadMovie On?

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This is driving me nuts... is it impossible to use attachMovie inside a movieclip you used loadMovie on? For example, I have this but it doesn't work out:

Code:
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Code:
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[Code]....

Way way way off of the top movieclip. I'd at least expect side2's 0,0 point to be in the upper left which would snap to the center point of this. But not even close.

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Code:
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I'm using Flash MX 2004, and using the loadMovie() function to draw an external .swf file into a blank movieclip. My question is how the browser (let's assume Internet Explorer) caches this information. I know that after a Flash movie is loaded within an HTML page, the browser caches it, so that on the next load the movie appears nearly instantly from the cache. However, does it also cache the movie loaded using loadMovie(), or does it always redownload that external movie regardless?

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How do you add a movieclip from the library in AS3?

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var tf:MovieClip= new MyMovieClip();
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at MyMovieClip()
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