ActionScript 2.0 :: Play Another Swf. From An Existing Swf?

Jun 23, 2009

how to play another swf. from an existing swf? (but without bringing it into the scene... just jump straight to the new swf file)

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We have Flash Media Streaming Server 3.5, how do you code the html for a video to use the existing (player window) rather than having a separate popup Window that plays they media

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ActionScript 2.0 :: Control(Play/Pause) The Flv Playback Instance(s) With My Existing Icons?

Feb 3, 2011

I'm making a demo project for myself to learn. The project is somewhat similar to "The Story of Stuff" website.But I making this demo and going step by step. I have a small working project but the video clips are embedded and now I'm launching them externally using the flv playback component.I have only made the very first video clip external that is loaded in using the component. The rest of the clips are embedded.

As you can see I made this so when the picture icons appear and when you click on one the video pauses and when you click the close button on the small window that pops up the video resumes.(un-pause)

Basic time line controls. (Linear)

But of course this does not work when I load the clip externally using the flv playback component.My question is , how can I control (Play/Pause) the flv playback instance(s) with my existing icons?

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ActionScript 1/2 :: Loading Swf File Into An Existing Flash File - Script For Waiting It To Play Until It's Fully Loaded?

Feb 6, 2010

I have a flash file that is 1.5mb in size. As it takes about 6 minutes for someone on dialup to load this file, I have created a smaller swf file and loaded the larger one from it but I don't want the larger one to begin to play until it's fully downloaded. How do I set this up? I have set up the action script 2 as follows: loadMovieNum("top2.swf", 0);

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Professional :: Existing Animation Play Within The Final Flash Animation?

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I have a certain set of motion twains that I've successfuly completed, they constantly loop right now (default), and is saved in the SWF file.I'd like to take that finished looping animation, and insert it within another animation (a) that can be played with a play button, and stopped/resetted with a stop button.How do I insert the completed looping animation into the main animation? And is there something special I have to do in the actionscript of the start and stop buttons so that the "inner" looping animation will start and stop with the "outer" main animation?

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MX04 Loop A Pre-existing FLV?

Jul 22, 2010

I have been asked to loop an existing FLV file that someone else created. I do not know what version of Flash was used to create this file, however I do have an older version 7.2 Flash MX Pro. Currently the FLV starts automatically and stops and the end of the movie. The owner of the site would like the movie to start over with a continuous loop. I'm pretty much of a rookie with Flash and with HTML5 coming out soon, I don't think I'll get a chance to become a pro at this.

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CS3 Extracted Existing SWF And Looking For One Code?

Aug 18, 2011

This is my first time posting and naturally Im here for a little help. A past employee took my companies Flash files for a scrolling ad. The company wants the colors changed and I will admit Im a slight newbie.

I was able to extract the SWF to a flash project folder with trillix. However I can not find this command line(see link)

[URL]

In the flash file. Now I will admit Im new to flash, but I have dug everywhere I can think of in the project folder for that command line.

As you can see from the screen shot, its in frame0 on Sprit12. Ive looked in the properties of layer 1, in the properties of sprite12, and looked in the frame. Where would this be?

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Professional :: Add Preloader To An Existing Swf?

Feb 11, 2010

how do i add a preloader to an already made swf?also, do i have the preloader open up in seperate html file.don't want to buy any programs to do this.i did try it by just changing the file names to preloader file name to load the swf.but it push all the content over to the right side of the screen.

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Flash :: Add File To An Existing?

Apr 7, 2010

Can I add a flash file (slideshow) to an existing flash file?

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ActionScript 1/2 :: Add Function To Existing?

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I'm trying to add a function to some existing ActionScript, but am having trouble figuring out what code to add. The image(s) already have a rollover function, but I'd like to add the option of when the button is clicked, it takes you to a new URL. Should be a simple fix, right? But I stink with ActionScript.[code]...

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ActionScript 3.0 :: Load .swf Above The Existing One?

Jan 18, 2012

I've got a .swf file called "page01" that, at the last frame, calls another .swf called "page02". The code works fine, but since it's an addChild my page02 appears ABOVE the one already existing. I started searching for replaceChild function, but found nothing relevant...
 
Here's the small code :
 
stop(); 
import flash.net.URLRequest;import flash.display.Loader;import flash.events.Event;import flash.events.ProgressEvent;

[Code]....

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Jquery :: Unnamed, Non-existing .swf?

Nov 19, 2009

I'm using jQuery sIFR plugin for text replacement, although it works perfectly but there's a link to an unnamed and non-existing ".swf" file. Is it issue related to the sIFR plugin I'm using? How do I fix it?

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Flash :: Existing Swf Mp4 Player?

Apr 26, 2011

I have a mp4 file put in my website, say I want a swf player that can be embedded into my html, and play the mp4 file. I don't know how to write actionscript so I just want to have an existing swf file.

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Pdf - Add Layer On Top Of Existing SWF In Flash Pro

Nov 9, 2011

A project I'm involved in has a specific requirement where a layer must be added on top of an existing SWF. The SWF is created by converting a PDF using SWFTools pdf2swf. This layer will be used to add interactive elements like videos or sound on top of the existing text content in the SWF.

My problem is, when I try to import the SWF into Flash Pro, it sort of breaks up and it's not possible to see the SWF or its elements correctly.

I've tried making the SWF a MovieClip symbol after importing and called its play() and gotoAndPlay(i) methods to no avail. Using an external SWF with a loader works, but the SWF should be internal so the whole project can be compiled to iOS and Android in one go.

Are there any other methods I could use to interact with a SWF and make it work inside my FLA project?

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Actionscript 3 :: Embed An Existing SWF Into An Air For IOS App?

Feb 29, 2012

One of my customers has many SWF and he would like to port them to iPad. However, he only has the SWFs, not the FLAs. I'd like to know if it is a way to run the SWFs inside an Air for iOS app. I've read you can import then with a Loader, but they will only run as an animation ignoring all the code inside them. UPDATE] I've read something about using SWC, but still not sure if they will run the code.

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ActionScript 3.0 :: Add A Preloader To An Existing .swf?

Jul 28, 2009

how to add a preloader to an existing .swf.

1. Create an .fla & an external .as file and put them in the same folder. Also put the .swf file that you're wanting to load in the folder as well.

2. Make your .as file the Document Class for your .fla. I named my .as file Preloader

3. Create a text field on the stage with an instance name of percent_txt

4. Put the following code in the .as file:

ActionScript Code:
package {
import flash.events.*;

[code]....

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ActionScript 2.0 :: How To Add Preloader For Existing SWF

Jun 19, 2004

How do you go about adding a proloader to a pre existing movie. I already designed my movie but need at proloader to give my users something to look at for 220k. All the tutorials show you how to make a proload for an image you import into a new movie? Can I copy/paste a already made preloader? The movie I need a preloader for is loading external swf's, how do you proload that kind of a movie?

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ActionScript 2.0 :: Add A Value To A Pre-existing Array?

Feb 22, 2003

Is there a way to add a value to a preexisting array? I am by no means an actionscript expert so if you know could you try to explain it as simply as possible? Or is this function already simple and I just havent found it?

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Editing Existing Flash Web Template

Jun 23, 2009

Immediately after finding out I was laid off I began to try and increase my online presence by building a webpage.I found a flash web template that I was able to highly customize however I can't figure out how to add additional hyperlinks, images, etc. This crosses the line between dreamweaver and flash. The flash file is a complied file that flash creates and I can only edit it if I have all the original files (kinda, there are other ways around that). Anyways, I have all the files, I think however I still can't seem to figure it out.

I would like to add additional images, hyperlinks, and maybe even move some stuff around however it seems like everything is either locked down of difficult to modify. I have looked around online for some good tutorials however I can't seem to find any that match what I'm trying to do. Would it be best to try and build the hyperlinks in flash or should I do that in dreamweaver? Dreamweaver I'm guessing, however since I'm editing the site via .xml the insert hyperlink capabilities within dreamweaver are not enabled unless I'm directly editing the index.html. By the way, I'm using CS4 Flash and Dreamweaver. [URL].

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Flash5 :: Changing Scripting In Existing Fla?

Nov 15, 2010

I have a sample fla file, but I can't find where to edit the scripting in it. Basically there are 2 buttons, each one going to a different URL. I can't figure out where to change the URLs they go to. I've looked literally everywhere in flash.

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ActionScript 2.0 :: How About Creating New Menu From Existing One

Mar 16, 2012

I buy a template from internet and want to edit it according to my requirements but I am facing a serious problem that is I need to add some extra menus I have only one idea that I copy existing menus frames and paste it in to new layers and than remove their previous names and links. But when I change the name it also change the previous menu name. I can't understand what I do? I try some other techniques but there is no solution till. Code is action script 2.0 and tool I am using Flash cs4 Professional.

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ActionScript 3.0 :: Replacing Existing MC With External SWF?

Oct 25, 2008

I'm trying to load an external swf on a button push but cant seem to get the code right. it loads behind instead of replacing what is already there.

var bg_mc:Background = new Background();
addChildAt(bg_mc, 0);
controls_mc.play_btn.addEventListener(MouseEvent.CLICK,

[Code].....

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ActionScript 1/2 :: Updating An Existing Movie - MP3?

May 19, 2009

I am updating a movie created by a previous employer. It involves screen shots and voice overs.
There is a navigation bar at the bottom with scrubber, stop, next, etc.
 
I named the new screen shots the same as the old ones and imported them and everything works fine. But this doesn't seem to work with the voice overs. As soon as I save over an old mp3 with the new one, the nav bar no longer works.

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ActionScript 3.0 :: Put Movie Behind Existing Elements?

May 30, 2009

I am placing a movie clip in the swf by AS. In the resulting swf, It's hiding the buttons that are already on the stage. How do I get that movie clip to be behind other elements on the stage?

Here's the background and details: In Flash CS4, I have existing "Forward" and "Back" buttons on the stage, frame1 of the topmost layer Artwork, placed manually, nothing else on the stage.  I made a movie clip and it exists in the library but is not on the stage, it's called up via AS, which is in frame 1, actions layer (the layer below the artwork). [code]....

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Buttons Existing Within A Segment In A Timeline

Sep 30, 2009

I am creating a website in Flash CS4 Actionscript 3.0? I want to have buttons that will only exist within a "Demo_Page" section of the timeline. I have the code below which works fine for buttons that exist through out the intire timeline.

[Code]...

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Professional :: Add A Symbol To Existing Keyframes?

Jan 20, 2010

I have completed a bunch of keyframes with 2 symbol on each moving around.  Now I want to add another symbol that will be static.  That is, at the same position in each keyframe.
 
How can I add the new symbol to 250 keyframes that are already set and already have 2 symbols in each?
 
I can see how to do it one by one... but there must be a better way than that.  selecting a herd of keyframes and pasting in the new symbol, ends up only effecting which ever one has the play head.
 
I also realize I should have put this final symbol in at the start but too late now.  So how can I insert a new symbol in 250 keyframes all at once?

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Professional :: How To Increase Existing Frames

Jun 18, 2010

I have 8 movie clips on my stage with 25 frames each. Now, I would like to extend tha length of each movie frame to 100. How can I do that? how to decrease the existing frames as well when required.

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Professional :: Changing Scripting In Existing Fla?

Nov 15, 2010

I have a sample fla file, but I can't find where to edit the scripting in it. Basically there are 2 buttons, each one going to a different URL. I can't figure out where to change the URLs they go to. I've looked literally everywhere in flash.

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Professional :: Take An Existing Flash Program And Get It To Run In Air?

Apr 19, 2011

I was curious if you can take an existing flash program and get it to run in Air, or do you have to recode the entire thing. I see lots of stuff on Flex to Air, but not much of anything on Flash to Air.

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Flex :: AIR App That Loads And Runs Existing AIR Swf?

Feb 19, 2010

I have an existing AIR app whose main content is App.swf.I would like to have another AIR app that hosts and runs App.swf. When I say run it, I mean displays it's WindowedApplication.Here's the code for the 2 AIR projects (imports are omitted for brevity):

// App AIR Project -> App.mxml -> App.swf (it's just a window)
<?xml version="1.0" encoding="utf-8"?>
<mx:WindowedApplication xmlns:mx="http://www.adobe.com/2006/mxml">[code]....

I get the following error while App.swf is being loaded:

TypeError: Error #1009: Cannot access a property or method of a null object reference.at mx.managers::SystemManager/initHandler()[C:autobuildgalagaframeworksprojectsframeworksrcmxmanagersSystemManager.as:3001]

I believe the issue has to do with AirAppHostApplication's SystemManager conflicting with App's SystemManager because they are both living in the same app domain. Can an AIR app be written where a WindowedApplication class isn't statically defined, but loaded at runtime by loading a swf and instantiating the WindowedApplication subclass that's contained in the swf.The reason I want to do this is for an automation scenario where I have to assume I don't have the source code for the app I'm automating, but I do have access to the names of the public classes and their public methods exposed for automation. I have complete control over the environment and don't have to deal with any constraints around that, so I can put 2 AIR apps in the same directory, etc.

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