ActionScript 2.0 :: Possible To Pipe In XML And Dynamically Create Objects

Apr 28, 2003

Just have a Flash MX question. Is it possible to pipe in XML and dynamically create objects using actionscript? In the instance sense. Can I have a library object and create many instances of it dynamically using actionscript that reads incoming XML?Also, I know it is possible to drive animation with actionscript. Once the object is created, can I give it complex behavior? Does actionscript have classes or is it much simpler than that?

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ActionScript 2.0 :: Dynamically Create And Position Objects?

Mar 3, 2006

I'm trying to create 49 total objects, each 50x50 px. And position them in 7 rows and 7 columns. I think I must use nested for loops but this is all Ive come up with.

[AS]for(i=1;i<=7;i++) {
for(i2=1;i2<=7;i2++) {
duplicateMovieClip(_root.tMain,"targ"+i+i2,i+i2);

[Code]....

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ActionScript 3.0 :: Create Dynamically Animated Objects In A Flash Application?

Jun 12, 2009

I'm relatively new to flash, and just upgraded from Flash 6 to Flash 10. This is a HUGE jump for me, but strangely, I already feel more at home in Fl10 than Fl6, as it is more object oriented, and as a hardened programmer, I like.I'm attempting to create dynamically animated objects in a flash application. I can't think of a way to approach the issue without either a: converting each keyframe into a bitmap, or b: brute-force generating each frame every step of the way.Seeing as my application will have hundreds of the little bastards on the screen at any time, option b is out of the question, I presume.
So, essentially, I have a few questions about AS3:

1) Can a curve be modified after it has been drawn, or must it be cleared, then redrawn each frame?

2) Can a IK chain modify curves, or is it only per-symbol?

3) How fast can flash render complex objects in 3D? (I.E. would drawing hundreds of 400+ poly objects be too much?)

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Flash :: Dynamically Create New Sound Objects Based On Raw WAV / DATA Or Other Sound Object?

Jan 31, 2012

Is there any AS3 library or code-snippet that can create altered versions of a Sound object on-the-fly (at runtime)? Either based on:

An existing Sound object; A ByteArray object;

For example, say you have a "dry" sound of a gun-shot. You could:

[Code]...

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Actionscript 3 :: Send Data From Flash Player Into An External Executable Through A Pipe?

Nov 11, 2011

I want to send data generated by a flash module into an external executable in windows. From what I've learnt about interprocess communication, I think it is appropriate to use pipes in this case. I am using Flash professional CS5 and when a 'trace' command is used inactionscript the ouput will be displayed in the output window in flash professional. I think Flash pipes the data into the output window and if so is it possible to obtain the handle to that pipe. Is there a way by which I can write the output from flash player itself when the trace commands are executed or the data generated on an event directly into the buffer of a pipe.

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Loading Objects And Dragging Objects To Create New Instances?

Sep 22, 2009

I want to create a flash movie which firstly loads a selection of images/objects into a portion of the frame. After this is complete, the user can then drag these objects onto another area and the object will be created where the user has chosen. The user can then drag another instance of the ojects onto the area.

For example, there is a background of a lake in one area. A selection of boat pngs are loaded in an area below the lake. The user can drag these boats and place them on the lake. They can drag a boat multiple times if they wish.

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ActionScript 2.0 :: Create Objects Like Sound Objects?

Aug 10, 2004

Why do we need to create objects like Sound Objects, Date Objects and Text Objects before we load them? And what are the advantages of using objects?

[Code].....

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ActionScript 3.0 :: Create A Style Sheet To Create Objects For Each Element?

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Is the only way to create a style sheet to create Objects for each element?
 
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I do this when a user clicks on a MovieClip:

var style:StyleSheet = new StyleSheet();
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ActionScript 3.0 :: Add Groups Of Objects Dynamically?

Jan 21, 2010

I've built a simple file to demonstrate what I'm trying to do (it's all dynamic, with AS3, no physical assets). Basically I've created 3 groups of objects via AS3: squares, circles, and triangles. I've placed 3 menu buttons on the side of the stage. I added all objects to the stage just so you can see them. Ideally I'd like to have each button call one of the groups to the stage and begin the tween that is assigned to the object. In this case I've made all the tweens 'alpha' for simplicity. So for example if the '1' button is clicked, it will add the group of squares to the stage and initiate their alpha tweens so that they fade in. Then when the '2' button is clicked, the squares will be removed and the circles will be added and their tweens initiated. I've never seen a tutorial on this so I'm not quite sure how to proceed. What I'd imagined is to group the objects into arrays then add the arrays to the stage with addChild?

I'm using this as a simple model to build a website where I'm going to be calling the content of each section of the site dynamically with menu buttons, instead of using the timeline at all. This is the next step in my actionscript evolution.

[code]...

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ActionScript 2.0 :: Tooltips And Dynamically Placed Objects...

Jul 26, 2006

I have a set of dots I am placing on a map dynamically (using attachMovie) with an XML file giving the coordinates. I also am using the "hover caption" tutorial (great) to assign a tooltip for each dot. When I rollover the dots, the tooltip appears fine, but it is under the dots, not at the highest level. I have the level set to getNextHighestDepth():[code]Any ideas as to how to have the tooltip site on top of everything?

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ActionScript 3.0 :: Accessing Dynamically Created Objects?

Mar 17, 2009

If objects are created dynamically in AS3, using code like this:

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ActionScript 3.0 :: Dynamically Name Objects In A For Statement Using AddChild?

Jan 26, 2009

I was wondering where did go the for statement with attachMovie from library in AS 3.I mean i was having in AS 2:

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Now in AS 3:

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ActionScript 3.0 :: Accessing Custom Objects Dynamically?

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I have a mc in my library called recentArticlesButton, exported as a movie clipHere's my code:

Code:
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private var recentArticlesButton:RecentArticlesButton = new RecentArticlesButton;

[code]........

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ActionScript 3.0 :: Adding Objects Dynamically To Stage?

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i need to add chips and cards dynamically(poker chips ,im designing a basic poker game) in front of each player,

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ActionScript 3.0 :: Dynamically Access Objects From With In A Function?

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I'd like to be able to dynamically access objects from with in a function. In javascript I might say something like window[objectName] and assign it to a temp var or call a method from it. How can I do this in AS3?

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ActionScript 3.0 :: Dynamically Detecting All References To Objects?

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ActionScript 2.0 :: Dynamically Access Created Objects?

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Way to make a dynamically created object and remove it when it hits another dynamically created object, like a bullet?

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I have a combination of movie clips, graphic and button objects that I want to appear in front of a movie clip that's being dynamically spawned through ActionScript.

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ActionScript 2.0 :: Cleare Dynamically Created Objects?

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ActionScript 2.0 :: Snap / Align Objects Dynamically

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ActionScript 2.0 :: Dynamically Grouping Objects In-Game?

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ActionScript 3.0 :: Dynamically Swapping Display Objects?

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Let's say I do something like this using Assets built in the GUI and contained in my library:

ActionScript Code:
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[Code].....

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ActionScript 3.0 :: How To Target Dynamically Created Objects

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I am learning AS3, and I am trying to understand how to target dynamically created objectsI have the code:

Code:
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var boton:CreateButton(stage.stageWidth/5,30,0,1,colors[i],test,0xFFFFFF,"English");

[code].....

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Flex :: Dynamically Add Image Objects To Display And Then Interact With Them?

Jan 13, 2010

Below is sample code from a Module I have in my Flex app. I want to dynamically create mx.controls.Image objects and add them to the display. I want the user to be able to move them (this works as below) and be able to change their z-index as well as record new X and Y coords after moving back to the database. How do I determine which object in this.getChildren() is the 'selected' item the user is working with? When I add a MOUSE_OVER event, for example, it does not work.[code]

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ActionScript 3.0 :: Dynamically Creating Objects With Unique Names

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I want to create object instances based on user input but I can't figure out how to get a unique variable name for each instance (I want to be able to get at and manipulate them later). In other languages I would usually just use an eval() function to pull this off.

[Code]....

Code: 1119: Access of possibly undefined property charlie through a reference with static type poundConuter. poundConuter.mxml

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ActionScript 3.0 :: Access Methods Of Dynamically Created Objects?

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Alright, so I'm creating objects dynamically,[code]...

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ActionScript 3.0 :: Adding Objects To A Resize Event Dynamically?

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I have is as I add objects from other classes to the stage, is there a way to automatically add them to the resize event I have on the main stage to keep them in position in my fluid flash layout? Currently I am declaring all the variables in the project at the top of my primary class, adding them to the stage in the opening function, and then finally adding them to the resize event.

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ActionScript 3.0 :: Export Dynamically Created Flash Objects Into .DWG?

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iam in a situation to convert the dynamically created objects( just movieclips which contains boxes,texts etc) in flash using AS3 to .DWG format. i tried converting the flash objects in to SVG format , then tried to open it in Auto Cad , but the texts are not editable in auto Cad;

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ActionScript 3.0 :: Place And Remember Objects On Stage Dynamically?

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I want to be able to create and place objects on the stage dynamically and remember their location. I'm guessing the best way would be saving the object type and location in an array? Just wondering if there is a better way before I start coding.

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Actionscript 3.0 :: Dynamically Generated Objects Rotating Around Its Own Center?

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i have a triangle that i generate using the following code:

Code: Select allinternal function generateTriangle(w, h, topPoint, color = "0xFF9900") {
var triangle:MovieClip = new MovieClip();
with (triangle.graphics) {

[Code]....

I use this function and a foreach loop to generate 9 differently colored and sized triangles, which works fine when i place them on the canvas. But if i try to rotate them they rotate around the 0,0 point - i want them to rotate around the center of the individual triangles, how do i do that?

1. How do i move a dynamically generated triangle inside a movieclip? Solved using [URL]

2. How do i access each of the triangles inside the movieclip, or even better, place them in 9 different movieclips using addChild so that i can move them around individually?

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