ActionScript 2.0 :: Preloader Finishes Before Movie Is Loaded
Mar 1, 2005
I have a preloader on frame 1 of my fla, and everything else comes in frame 2.When I use the simulate download setting when testing, once loading hits about 50%, the preloader disappears and the movie continues to frame 2. This causes a problem because flash then pauses and waits for the rest of the content.Could this be because I have movies nested in other movies? It usually pauses right at the point I have the menu mc tweening onto the stage. Is there a way to force the enitre movie to load at the beginning?
New to the forums, but was hoping I could get a quick hand.I have a preloader on frame 1 of my fla, and everything else comes in frame 2. When I use the simulate download setting when testing, once loading hits about 50%, the preloader disappears and the movie continues to frame 2. This causes a problem because flash then pauses and waits for the rest of the content.Could this be because I have movies nested in other movies? It usually pauses right at the point I have the menu mc tweening onto the stage. Is there a way to force the enitre movie to load at the beginning?
I have created a very basic preloader using flash components 'Loader' and 'ProgressBar". It's job is to load an external swf movie clip/file.
Problem: When the preloader has finished doing it's 'thing', i.e. reaches 100%, it loads/or seeming reveals the external movie already underway i.e. not at the first frame.
I've read a few posts from "Whispers", and have concluded that the problem is that the movie is streaming whilst being loaded. And also that i need to be using "init" in regards to 'listener'.
However i really want to be able to apply this to the code i am using it, as i had just kinda gotten to grips with it (the code).
Is anyone able to tell me what a need to alter to get the preloader to finish loading the movie COMPLETELY before it starts to play.
I just followed the Preloader AS3 tut, and it works! Unlike the other sites
I have Flash CS4 AS3, and when the preloader is finished, it takes me to the end of my movie.
I'm a total beginner at this, since I've only been using Flash for about two days now , but I learn extremely fast !
In very simple terms, please explain how I can start the movie from the beginning when the preloader is done.
Also I had problems locating the URL to the swf. I kept getting "can't locate URL" when I inserted "bones.swf" for the URL request. I had to paste my files into the folder created in the tutorial for it to work. What is the difference between the folder I created and the one created in the tutorial that allowed AS to recognize the URL?
Here's my script:
var l:Loader = new Loader(); l.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, loop); l.contentLoaderInfo.addEventListener(Event.COMPLETE, done); l.load(new URLRequest("bones.swf"));
I have a shell swf that is loading a swf. How do you have the loaded swf tell the parent loader to unload itself after the loaded swf finishes playing?
I do have stop(); on the 1st frame of the portfoliohome.swf, but It plays the movieclip(my intro) before the loader finishes. Is there a way for me to move the play head to frame 2 while I have the stop() on the frame 1?
I am trying to use a preloader for a larger .swf file that loads inside of a movie clip. I was wondering what code might work and where to put it. (preloader is a .swf). I am using CS4, ActionScript 1.0.
i have my main swf movie and in this movie i want to load another swf movie that have a preloader, but the preloader doesnt seems to work. take a look to it [URL] press the button, wen you press it the preloader seems to be finished, but the the movie is not loaded, then you have to wait a while to get load the movie. the movie with the preloader works ok but wen i load it into the main movie it doesn�t work. here is mi code for the button:
I'm making a site that loads external swfs based on which button is clicked. When the swf loads it plays an intro and then stops at a certain point. My goal is that when you click another button the current swf plays an outro before the next one loads.The problem I'm having is making the outgoing movie trigger the function that loads the next.At first I tried just adding loadNextMovie(); to the last frame of the loaded swf. But for some reason this causes the two stops in the file from working so the thing just keeps looping. I have no idea why adding this function call would prevent stop(); from working.Is there another way to have the end of movie trigger the function? Also, why doesn't adding loadNextMovie(); to the last frame of the loaded swf work?
I have a main index SWF that preloads an external video SWF... when i test it offline it works fine..when i test it online it doesnt work fine... Weird observation: Online it worked when the external swf was only 10-20 kb But when i tried with bigger file size about 3.5 mb (which is the actual video i want to load), it doesnt work.... on the preloader it says NAN%... Now...could anybody try to explain to me what the hell is going on? I am attaching the Flash files in CS4 and CS3 format...
I built a pretty simple Flash movie for a client and put a preloader on frame 1. The preloader works fine then the movie plays. What is happening is if you go to another page on the site and then go back to the home page all you see is the preloader bar fully loaded but the movie doesn't play. You have to refresh the page for the swf to play again. It is doing it to me in Firefox but not IE 8 and it is doing it in IE8 on my clients computer...
Here is the code. stop(); this.loaderInfo.addEventListener(ProgressEvent.PROGRESS, onProgress);this.loaderInfo.addEventListener(Event.COMPLETE, onComplete); function onProgress(e:ProgressEvent):void{ var loaded:Number = e.target.bytesLoaded; var total:Number = e.target.bytesTotal; var pct:Number = loaded/total; loader_mc.scaleX = pct; loaded_txt.text="Loading..." + (Math.round(pct * 100)) + "%";}function onComplete(e:Event):void { gotoAndPlay(2);}
Here is a screen cap of what is happening. After you go back to the homepage all you see is the rpeloader bar fully loaded without the load text.
Shouldn't the pre-loader skip and jump to the animation if the intended animation loads? Is this tutorial doing that?
I can't tell if that's happening. My animation is very light but it seems to be going through the entire preloader whether or not the animation is fully loaded or not.
I have a preloader that is about 150kB in size and it doesn't load completely until about half of my 6MB movie (yet to be optimized) loads. So by the time my preloader progress graphics come up, 50% of the whole 6MB movie is already loaded. Moreover, it's blank until 50% of the movie is loaded (the preloader just seems to wait until that point before it's graphics and actions begin)?
I have the pre-Loader in the first frame of the movie and the movie begins in the second frame. I tried using separate scenes (a preloader scene preceding a scene for the rest of the movie) and that exhibited identical behavior.
Question: Is there any way I can force my preloader to completely load and run--load progress graphics and all--before the rest of the movie starts loading?
(see code below just in case).
Also - I'm using greensock tweenlite in the preloader, would that make a difference?
PS: When I say movie, it's actually a website
PSS: I'm using MovieClip(root).loaderInfo.bytesLoaded and bytesTotal etc...
I have a CS5 FLA file with AS 3.0 with the following code for the preloader:
var pct_load:int = Math.round(framesLoaded/totalFrames*100); if (pct_load == 100) { play();
[Code]....
The preloader is in the first four frames -- it's just the background photo, a graphic logo, and the loading numeral text.
Everything runs great the first time it's loaded; then if you refresh the page, the graphics in the first four preloader frames flash on the screen before the movie plays.
if i delete the preloader code/mc the image of the building displays shape but if i keep the proloader code in the movie and publish the building is fussy
I am trying to build a preloader that goes to whatever frame of a mc that the movie is loaded (well...that makes no sense). Lets say, the movie is 50% loaded, then the mc will goto and stop on frame 50.
I'm creating a movie with heavy animation and audio in Flash CS4. I have a preloader that I purchased from flash den.com and I believe it's pre set to begin the movie when the total file is done loading. But I want the movie to begin when half the total .swf file is loaded. Here is my code on frame 1
How can I make a preloader that shows percentage/bar for a movie loaded in with LoadMovie?
I've tried using a normal preloader (the one from Kirupa) in the "to load" movie, but it doesn't work.
Is there a way to have the preloader assess how big the movie to load is, how a bar etc. and have the movie hidden until 100% is loaded (as seen on the bar)?
I'm working on the following site http:[url]...I'm getting there however the preloader I'm using keeps appearing even when the movie in question has been cached. Is there a preloader solution out there that detects when a movie has been previously loaded so that it won't show the loader bar again. I find it annoying seeing the bar appear unneccessarily all the time.The preloader I'm using is basically this:
onClipEvent (enterFrame) { loading = _parent.getBytesLoaded(); total = _parent.getBytesTotal();[code]....
How can I make a preloader that shows percentage/bar for a movie loaded in with LoadMovie?I've tried using a normal preloader (the one from Kirupa) in the "to load" movie, but it doesn't work.Is there a way to have the preloader assess how big the movie to load is, how a bar etc. and have the movie hidden until 100% is loaded (as seen on the bar)?
I have a movie that starts as the intro to the site. However, if it doesn't load quick enough, the rest of the site loads and cuts off the movie. How can I make the 2nd part play only after the 1st is completely finished?
I'm kinda new to Actionscript still and I found a code for an external movie (that's in an FLVPlayback component) to play in a container after a preloader - it can be seen here: [URL]..at the end of the intro clip, i want the site to go to another page automatically i'm having trouble because i think i'm supposed to use getURL, but i don't know how to tell it to go there only after the external movie is done. here is the code that controls the external movie:
Im loading a .swf application (using IE or Firefox) from an Apache server. The application then communicates with a local java server via XMLsocket.
the aplication runs perfectly on local (even with apache)
but
from a remote server (applying policyfile) sometimes stops/pauses when receiving xmlsocket dataevent which is usually a small xml message. It screws up a bit the whole movie.
Like the description says. I have six buttons, I want it so when you click any of them the movie clip plays once then when it is finished a specific url loads.
I have this Preloader movie clip on one scene called "preloader" then i have content on the second scene called "main".The preloader works fine, its just that once it is loaded somehow it doesnt go to the "main" scene.This is the AS on the preloader MClip ::
onClipEvent (enterFrame) { loaded = _root.getBytesLoaded(); total = _root.getBytesTotal();[code].....
I want to be able to make a movie clip (that acts as a button) so the roll over effect finishes before the roll off effect is triggered. Like if a marker circles a button, i want the circling animation to stop before the roll off effects happens. Anyone know how to do this.