ActionScript 2.0 :: Put Action In The Main Frames?

Feb 24, 2008

How'd you make it so that you can give action script to everything, which has "enemy" in the instance name, (Such as enemy1, enemy2, enemy3 ect.)So you would put action in the main frames, that would give the actions to enemy1, enemy2, enemy3, and so on.

(Btw, Say that the action was:

[code]...

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[Code]...

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Code:
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I just want to make a simple button action using actionscript 2 but I can't get it to work! I'm sorry for even asking but I've been at this for too long now for it to not work I'm using Adobe Flash CS4 and I do the following --

File -> New Flash File (ActionScript 2.0)
Insert -> New Symbol
Name - test
Type - button
Export for ActionScript
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And then draw it in using the keyframes and add the code to 'Actions - Button' for my button

Code:
on(release) {
trace("trace");
}

I click on the button and it animates but no action event in the trace?

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How can I get an action to follow another action when a button is clicked? When a button is clicked, I want the timeline to go to a certain frame and play and when it's done playing, to go to another frame and play. I basically want two actions in one function.

[Code]...

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i want to do this:

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[code].....

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I am using code from a tutorial that I downloaded to get an Home.swf to preload in my "index" page.the problem is that a part of the code reads

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