ActionScript 2.0 :: Putting A Image In Perspective?
Oct 30, 2005
its possible to put a image or movieclip in perspective via actionscript? Im want to build some 3D stuff and would like to incorperate images in it, but i havent got a clue on how to do this.
So this is the image i want to add bones to so i can animate it... but any way i convert or anything i still cant add the bone,, the bone just dissapears when i drag it.
I am in the process of creating an info box Object, which displays one of the five organizational informations, dynamically on the user's choice. All the code is in the associated Class.
I am stuck with one issue. It requires to add an image (from a set of 5 small images) on the top-left corner of the movie; appropriate to the contents. I don't know, how to put the image dynamically.
I have a dynamic text box that reads data from an external file using the htmlText and load() functions. My external file contains HTML code for images. I want to have each image displayed next to each other (side by side). Currently, Flash is rendering my images so they are stacking on each other (ontop of each other). I have even tried putting all of my <a> tag on one line, but it is not working.
ActionScript 2 Code from file: contentData = new LoadVars() contentData.onLoad = function() { contentText.htmlText = this.myVariable } contentData.load("html/news.txt") contentText.html: [Code]......
I'm a beginner at actionscript, as well, but I'm humble and more than willing to be schooled..I have what I hope is an easy question to answer.It is a pretty basic image scroller that has a series of images scrolling across the screen in an infinite loop. Direction is controlled by mouse position (extreme left or right), and it will stop when the mouse is positioned over an image in the center area.Here's the code:
var myVar:Boolean; this.addEventListener(Event.ENTER_FRAME, onEnterFrame); function onEnterFrame(e:Event) :void
I'm trying to create a countdown timer for my website. I have written a code in ActionScript 2.0 that is working but I have a background that I created in Illustrator onto which I want to embed the timer. So, I have the image and on top of that image is where I would like the numbers to countdown, if that makes any sense?
I've posted the image I am talking about. The bottom half (the box at the bottom) is where I want to put the numbers counting down using Flash.
Is there a specific format that I need to have the imported image in since I have tried jpg, gif, bitmap and none of these allow me to put an action onto it?
i am new to flash and AS and I have created a custom image gallery, where thumbnails appear on the left of my page and once clicked they fade into he screen.however i have so many images that they do not all show on the page, and take up the entire left hand side - i would like to know how i could edit my code so that all the thumbnails (that are loaded from a .xml file) can be put into a scroller box.I would also like to add a function so that the image would close on mouse click of the bigger picture OR when a "close" button is clicked
I've been putting data into an array via XML, and then selecting at random an image string to load in a pic at random. But whilst doing this, I wanted to remove the String from the Array that I have just used, so I don't get repetition of the same image in the output. I initially thought that pop would remove the string I had just used - But of course it Removes the last value in the Array instead, which doesn't really help.
Ok - so how about randomizing the data once inside the Array, after it has been pulled in from XML!? That way I can load in the 'last' image, and then pop it out! Keeping a randomized selection of images each time 'it' is loaded
navigation center left, the grey boxes.click it and the content area will flip 180.how is it possible to do such FX?is there any general methods to use perspective in flash?
I would like to have a MovieClip that has a bit of depth. I can't use rotationX, rotationY or rotationZ because I have to use Flash CS3. The first image is what I have now, a flat movieclip. The second is what I should have.
I already tried using a matrix, but that didn't work. I posed a question about it, and there somebody sugested that I should use a 3D engine to get the result I want.
I've tried in vein to understand displacement maps; I can find nothing on "The Internet" that teaches me what I need to learn. Now I'm looking to all you smart-types to solve my problem for me! All I want to is take an image (a rectangle) and make it look like it's going off into the distance (trapezoid-like), getting smaller from left to right. This doesn't even need to animate, I just need two states: straight-on and trapezoid-like -- think iTunes album art browser minus the bells & whistles. I know this can be accomplished with a displacement map, but I know not how to get 'er done.
So I am learning AS3 slowly.First project in it.I am having some troubles. (I know I need to learn to code class based, working on it, familiarizing myself with some of the basics before I change my style completely).I have set up my stage to have four instances of a movieclip named silverScreen0 - silverScreen3.Each of those has a content layer in it which I am dynamically loading an identical swf.I then have a mask I put over each clip so that it only show a specific area.
-First issue comes up that hte fourth mask seems to move/distort on load, as you'll see in the swf.
-Second issue comes up when the loaded swf comes in ... the mask seems to shift if the swf has a motion animation, click the second white circle above chapter1 to see this.
-Third issue comes up when I move the content layer inside of the silverScreen# clip ... the mask seems to move as well. No example of this but if you download the source files you can see it.[code]
Code:[URL].. they have a flash banner where a lot of logos are shown in 3d perspective and keep rotating.its a popular effect on net anybody know where can I find the code online. m no coder. i belive its an xml driven pic gallery widget.
I want to tween a movieclip so it changes from squared to trapezoid. Just imagine a text paragraph distorted like the scrolling text in the beginning of Star Wars movies.It would be easy to make the shape and then distort it, but what I want is to tween from undistorted to distorted and it seems that normal tweening only allows skewing, rotation and resizing.Since a picture is worth a thousand words, this is what I want to do (the dog is not the movieclip I want to distort, just an example):This is easy in Photoshop (CTRL+T and then pick a corner with SHIFT+CTRL+ALT) and also in edition time in Flash, but I want the distortion to happen in execution time so it looks like the movieclip is standing up and then falls back.
When I put some clips on different part of the scene, and modfify their rotationY I would like see them with the local global point of view. Unfortunately, if one clip on the left of scene and another on the right, the 2 clips won't have the same view. How to do to see them similar?
Okay, there are a few things I want to know how to draw in one-point perspective: a toilet, a shower, a bath; basically I want to know how to draw everything in a bathroom.
I've noticed there is something in AS3 that allows "shearing or skewing" of an object, but I was wondering if it's possible to do the equivalent of what Photoshop refers to as "transform>>perspective"
This project I am working on needs a top view on a snowstorm. I was thinking I can use code similar to a starfield coming at you, and then modifying it so that the objects start from around you and fall towards the center. (opposite direction). However, when I change the code the way I believe I need to, I get the right thing to happen but not to regenerate. It happens only once, and once they reach the center, they don't recreate around the edges of the screen. Here is the code I am using from a simple starfield tutorial:
_global.ppDist = 700; _global.speed = 50; //update function to handle perspective projection and scaling
Is there such a thing as taking a screen, copying it to bitmapData and then angling it as if in 3D perspective... in AS2 ? I know AS3 in CS4 can do this, but I am stuck working in AS2. I've used Bitmapdata before, but only for 2D manipulations.
I've been seaching and even trying some motion prototypes on my own, but I can't figure it out: Does any one know how to make shapes appear to move in perspective with ActionScript?
I am trying to make displacement map for perspective correction, but so far my math goes wrong. Here's what I've got; as you see, some lines are not preserved.
Basically that method of fitting a bitmap texture onto a parallelogram, by splitting the parallelogram into two triangles and skew/shearing the two separate copies of the texture to be lined up with it's respective triangle.Senocular wrote a pretty good tutorial on it, but I'm stuck on some little details and or conceptual stuff, I'm not sure.First question, in the transform matrix, the b and c multipliers (skew and shear), what does it mean exactly? I played around with it and found that shearing by a factor of one, the angle formed by the slope (the slope of the two top or bottom 'points') of the shape was 45Ëš. So, 1 = 45; 0.5 = 22.5, etc. Am I on the right track or was the 45 angle observation just a coincidence? If so, how exactly do I find the skew factor?
I am wondering how to apply perspective to a dynamic/static text field in CS3? I have tried a few ways, but I can't get farther than skewing. This is the pane on which I would like to place the text. Could someone tell me if there is a way to get the same perspective?