ActionScript 3.0 :: Control 3d Perspective With Mouse?

Feb 6, 2010

how to control the perspective of a image/movieclip with the position of the mouse. I've been looking everywhere but so far no succes.

The effect i'm looking for is exactly like the one on this site:[URL]

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ActionScript 3.0 :: Dynamic Sprites With Perspective Lose Mouse Event Functionality?

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I really don't need happening after spending a week figuring out why some code didn't work, only to rewrite it and have it suddenly start working. I guess it's the classic case of running into more, more serious problems right after making an extremely good breakthrough!.Anyways, my problem is that my dynamically drawn sprites with the PerspectiveProjection property set on each, all of which are contained in a movieclip (which is at stage-level), no longer have MouseEvent functionality - at this point, I think anything past regular Events no longer work, but my stack of important issues eats up all time I have to test.

Before I started having issues, I was using just a scale effect to simulate the 3D-ness of the movie. After figuring out why past attempts at using Z axis on these sprites failed, I decided to add the perspective part to the transforming of each of these sprites. Ever since then, Mouse functionality just simply does not work. No errors are thrown, no runtime errors are displayed, yet the trace function does NOT work within the functions (meaning it isn't the content of the function not working) - simply does not want to do anything!Other animations and such work perfectly fine - i.e. tweening the X, and Y values, etc

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Jan 28, 2010

In Flash/ActionScript2, is it possible to capture the mousemove, buttonup and down event but only within one MovieClip? At present, i can capture mousemove etc. via a listener, but only for the entire stage..I need to draw a rectangle for selecten, and then press a save button. The problem is i save the coordinates on mousedown and up, but when I press on the save button, it saves the coordinates of when you pressed on the save button...I've tried mc.onXY, but that either listened not at all or to the entire stage...

Edit: Code as requested
mc.onMouseDown
should be
mcImageToCrop.onMouseDown

I did change it back to mc when mcImageToCrop didn't work...

import flash.geom.Rectangle;
Create a container by calling the setUpContainer functie wich will return a movieclip with a needed propeties set.
var container:MovieClip = setUpContainer();[code].................

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ActionScript 2.0 :: Control Speed With Mouse XY

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Some 360 degree animation is spinning on screen. Now: I would like to control the rotation with the XY of the mouse: e.g. I move the mouse to the left side, the animation is spinning leftwards. I move the mouse farther left, the anim. is spinning leftwards and faster. Naturally the same thing should work for the right side.

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I need to control a swf with mouse buttons.

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I have some buttons in flash that must work.

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ActionScript 2.0 :: Control The Timeline With The Mouse

Apr 15, 2007

I need to control the timeline with the mouse. For example, if the user rolls the mouse from left to right. it'll play the movie to the end frame. and if they go back, it'll rewind them to the original frame. Think of it this way, a (faked) 3d enviroment (series of separate images) which is rotating in back and forth and controlled by direction of the mouse. (i'm aware that i could potentially do invisible buttons along different parts of the interface, but that'll not work as smoothly as i need) I've searched for a lot of tutorials and examples, but can't seem to find anything that I'm looking for.

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ActionScript 2.0 :: Control Speed With Mouse XY?

Aug 20, 2004

Some 360 degree animation is spinning on screen. Now:I would like to control the rotation with the XY of the mouse: e.g.I move the mouse to the left side, the animation is spinning leftwards.I move the mouse farther left, the anim. is spinning leftwards and faster. Naturally the same thing should work for the right side.

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I have a flash menu.It has 8 buttons on the stage.Each button has a up state and over state.To show the user how this menu works i want to simulate a mouse over on each button, from button 1 through to button 8. With perhaps a few seconds delay between each mouse over. I found some action script that advances the frame after a specified time but it doesn't actually trigger the mouse over state.

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how to create a movie with a sequence of pictures and controlling the timeline frames with mouse x-coordinates?

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I want to take a folder with 20 pictures, in some way convert them into a movie. And then apply so that I can navigate the frames one by one in the movieclip by moving the mouse right and left  (move mouse left - navigate backwards frame by frame, move mouse right - navigate forward frame by frame).

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ActionScript 3.0 :: Scrolling Slideshow With Mouse Control

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So I've been following a youtube tutorial to make a mouse controlled scrolling slideshow. [URL] I cannot get the thumbnails to slide...I used this action code:

[Code].....

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ActionScript 3.0 :: Scrolling Menu With Mouse Control

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I've been searching through here constantly for a thread about a horizontal scrolling menu for actionscript 3, but I can't find any that are what I need. I have something that has been written for AS2, but I don't know how to write it for AS3.

This is the script I have now, that I got from a website called Sitepoint (Flash Script - Scrolling Menu With A Scrolling Background, I'd link but this is my first post here).

xm = 0;
function xpos(bar_length,mul)
{
hpos = 400;

[Code].....

I like it because its all based on the x position of the mouse which I feel makes the scrolling easier to control than a variable speed, not that it matters too much.

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Mar 15, 2003

Is there a way to control mouse movement with actionscript.Based upon an event I want to programmatically move the mouse to a specific location.

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Does anyone know how to control an mc's timeline with the mouse position? So, when you click and drag right it plays the timeline forward and vice versa? I know how to do it with a slider, but I'm stuck on replacing the slider position with the coordinate where you click your mouse...if that makes any sense.

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I am creating a text field via actionscript that imports external text. I have to use the UIScrollBar to scroll the text. how to control the scroll by using the mouse wheel?

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ActionScript 2.0 :: Control Mouse Events On All Buttons?

Apr 23, 2008

What I make usually is have an array and set different levels of mouse blocking.

Example:

I have the menu, the contents, and lets say something else that appears on top of everything called animation.

mouse_block = new array(false,false,false)

The first false corresponds to the menu, the second to the contents, etc.

So, I check on every clickable mc if their level is false or true.

on(press){
if(mouse_block[1]){
//do what ever it is suposed to do

[Code].....

My problem is that I need to write that on every movieclip...

Can you point me a way of optimizing this?

I thought of using the prototype, but from what I know you can only create new methods an properties.

Is there a way of modifying the mouse events like onPress or onRollOver?.... or create your own mouse events using those as a starting point?

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ActionScript 3.0 :: Mouse Speed Timeline Control

Feb 25, 2011

Here is my code

[Code]...

Works fine.. but i want to add a code on a new frame saying

[Code]...

But the previous script is still in effect no matter what frames i put the AS in..

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ActionScript 3.0 :: Control Mouse Events With Other Mouse Events?

Feb 12, 2012

Right now all the sounds (78 of them) on my guitar play using the roll_over event but that doesn't give the user much control over what sound is played.
 
The actionscript im using to play my sounds is this;
 
for(var i:uint = 0; i < buttonArray.length; i++){
buttonArray[i].addEventListener(MouseEvent.ROLL_OVER, buttonRolledOver);
}

[Code]....
 
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Flex :: Capturing Control Key With Mouse Down In Flash Builder

Jul 29, 2011

I'm using PanZoomComponent in my application. When a user holds down control key with mouse press, I want to show hand tool by making PanZoomComponent object's property
childPreventsPan = false;
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ActionScript 3.0 :: Control Mouse Events When Object Is Resizing?

Jan 19, 2009

I have some Movieclips that play sounds on mouse over, and end the sound on mouse out. That has worked fine for me.I just implemented some tween animations on the rollover (they enlarge), but now I am having problems because the animations cause multiple mouse over/out events.

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ActionScript 3.0 :: Control The Timeline Using The Mouse Cursor Speed?

Feb 23, 2011

here is my code

ActionScript Code:
initializeMovie ();
var prevPt:Point=new Point(mouseX,mouseY);

[code]...

the if(speed == "100") is not working properly.. i want to be able to control the timeline using the mouse cursor speed..

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ActionScript 3.0 :: Control Line Thickness Via Mouse Speed

Feb 28, 2011

how can i control my line thickness with the speed of the cursor?Right now ive got this code, but how can i convert (speed) into something that can be translated into thickness?

ActionScript Code:
var prevPt:Point=new Point(mouseX,mouseY);
addEventListener(Event.ENTER_FRAME,mouseSpeed);
function mouseSpeed(e:Event){

[code]....

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ActionScript 3.0 :: Mouse Control In A Restricted Area Of The Stage?

Aug 4, 2011

How can I make that the Mouse Control is only possible in a restricted Area on the Stage?

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ActionScript 2.0 :: Listener Know The Exact Coordinates Of The Mouse, And Control It?

Mar 24, 2005

I want to know how can a listener know the exact coordinates of the mouse, and control it(move the mouse to 100,100 for example).I used this:

lis=newObject(); //Listener
lis.onMouseMove=function(){ // Iwant this function to be able to control the
//mouse position[code]...

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ActionScript 3.0 :: Thumbnail Mouse Control Code Conversion?

Jul 28, 2009

basically i want an action to take place when my mouse is within a certain amount of pixels of the edge of the screen (or boundaries). I know the AS2 code, but need it in AS3.I realise that listeners are going to be needed, so if anyone is kind enough to help me out convert this code

heres the as2 code:

root.onEnterFrame = function
if(_root._xmouse<50){
instanceName.prevFrame();
}

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ActionScript 2.0 :: Converting Mouse Control To Arrow Keys?

Sep 22, 2010

Because here in my game the main character is controlled through mouse and i want it to be controlled in left and right arrow keys. Here are the codes:

on the character itself:

onClipEvent (load)
{
Hedding = false;
left = this._width / 2;

[Code]...

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ActionScript 3.0 :: Control A MC Position Based On Mouse Point?

Jan 20, 2011

I am trying to make an animation where the user can mouse over a small MC at the top of the stage, which controls the movement of another larger MC at the bottom of the stage.I am thinking that 'points' (which I know nothing about) might be the way to go. The other thing is that it needs to be fluid motion. Am I at least on the right track with points and mouse_move or is there a better approach for this?

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