Control Overstate Mouse Tag In Movieclip?
May 11, 2009
I've created some animated buttons (using movieclips of keyframe animation) and when the mouse goes over the button it starts a new animation sequence.now I would like to add some text when the mouse goes over the button but I tried adding the text I want to a new layer of the animation but obviously this just plays for the duration of the animation sequence or if I add another keyframe so it only shows for a short time then it will flash up each time the sequence loops around (I don't want the overstate sequence just to play once - I want it to keep going while the mouse is over the button)
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Jan 28, 2010
In Flash/ActionScript2, is it possible to capture the mousemove, buttonup and down event but only within one MovieClip? At present, i can capture mousemove etc. via a listener, but only for the entire stage..I need to draw a rectangle for selecten, and then press a save button. The problem is i save the coordinates on mousedown and up, but when I press on the save button, it saves the coordinates of when you pressed on the save button...I've tried mc.onXY, but that either listened not at all or to the entire stage...
Edit: Code as requested
mc.onMouseDown
should be
mcImageToCrop.onMouseDown
I did change it back to mc when mcImageToCrop didn't work...
import flash.geom.Rectangle;
Create a container by calling the setUpContainer functie wich will return a movieclip with a needed propeties set.
var container:MovieClip = setUpContainer();[code].................
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Jan 20, 2010
I'm pretty new to Flash and seem to be struggling with variable scope, events and where to put code within movieclips/main area etc. What I'm trying to do is produce a Flash movie that will allow the user to click on a tool from a selection, i.e. a circle, then click on another part of the screen to place the centre of the circle, with a second click to set the radius of the circle (an alternative would be a single click and drag to place the circle and drag it out to the desired radius.) Once the mouse if clicked a 2nd time, or the drag operation is completed, the circle will stay at the selected radius.
The code I'm using so far to test out the idea is below:
_root.onEnterFrame=function(){
_root["item1"].onMouseMove=function(){
d = Math.sqrt(Math.abs(_xmouse-this._x)*Math.abs(_xmouse-this._x)+Math.abs(_ymouse-this._y)*Math.abs(_ymouse-this._y));
if(d<370){
this._width = d*2;
this._height = d*2;
}else{
this._width = 87;
this._height = 87;
}}}
This uses a simple circle movieclip, and the above code is placed in Frame 1 of the background as opposed to the movieclip itself. It resizes the circle movieclip ok, but I want to be able to control the resize with the mouse or with a single click/drag.
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Nov 28, 2009
It may be a lack of imagination on my part, but I can't imagine any situation where I would program a Button and not want the hitTestState to be the same as the overState. Why are these separate categories?
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Jun 17, 2003
i am trying to write some actionscript.........obviously!!
the effect i am looking for is like what is at <a href>http://www.hugeinc.com</href>
i have most of the code sorted, such as the _y movement of the transparent movie clip. i just need the actionscript that is added to the content mc that is located under the transparent moving movie clip.
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Dec 23, 2010
I have programmatically created a simple button with a text field on top in a separate class extending a movie clip. The problem I am having is that the overState does not seem to be working and I don't know why. I have even tried removing the text field in hopes that would work, but it does not. The GameIntroduction class is called by another class which is the main class.
Here is my code for the class that calls the buttons:
ActionScript Code:
package {
import flash.display.*;
import flash.events.*;
public class GameIntroduction extends MovieClip {
private var introText:String = "";
[Code] .....
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Feb 14, 2009
Code:
stage.addEventListener(KeyboardEvent.KEY_DOWN, checkKeys)
function checkKeys(event:KeyboardEvent):void {
if(event.keyCode == 48) {
[Code]....
When I press the '0' key it makes the movie play. When I click the actual button it also makes the movie play. But how do I make it so that when I type '0' the overstate of the button becomes activated? In this way keyboard detection and mouse_down would work together.
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Oct 23, 2009
I have a button inside a movieclip, to which I would like to apply a rollover function. When rolled over, this button (inside MOVIECLIP 1) would make (MOVIECLIP 2) jump to second frame. I'm using Flash 8.This is turning onto a real headache for me, since i've searched every single forum and thread concerning this matter, and nothing seems to work.
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Nov 10, 2006
can't find no way of controlling the mouse position. What I need to do is this:
Take control of the mouse, move it from it's relative position to another position, and then give the user back control.
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Jun 2, 2010
In a project i'm doing I have a custom cursor, using the start drag command and mouse.hide. the issue being that the movieclip being dragged is blocking the mouse from initiation mouse events properly.
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Jan 21, 2009
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[Code]...
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Feb 6, 2010
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Jan 1, 2012
How would I go about using an external video in which the video would scrub (or move forward or rewind) when the user clicks on an object and drags the object left or right? I want to make a site in which the user has control over the movie, and when they choose left or right, the video will scrub to a certain cue point. wants it hits that cue point, the video will seek to another cue point and the story will continue. I want to make it so when the user clicks on the person, and drags them, it scrubs through the video as if the person is walking in a certain direction. I think I have the cue points set up properly, now to just figure out the rest.
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Aug 20, 2004
Some 360 degree animation is spinning on screen. Now: I would like to control the rotation with the XY of the mouse: e.g. I move the mouse to the left side, the animation is spinning leftwards. I move the mouse farther left, the anim. is spinning leftwards and faster. Naturally the same thing should work for the right side.
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Apr 26, 2006
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Left mouse --> nextframe
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I have some buttons in flash that must work.
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Apr 15, 2007
I need to control the timeline with the mouse. For example, if the user rolls the mouse from left to right. it'll play the movie to the end frame. and if they go back, it'll rewind them to the original frame. Think of it this way, a (faked) 3d enviroment (series of separate images) which is rotating in back and forth and controlled by direction of the mouse. (i'm aware that i could potentially do invisible buttons along different parts of the interface, but that'll not work as smoothly as i need) I've searched for a lot of tutorials and examples, but can't seem to find anything that I'm looking for.
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Aug 20, 2004
Some 360 degree animation is spinning on screen. Now:I would like to control the rotation with the XY of the mouse: e.g.I move the mouse to the left side, the animation is spinning leftwards.I move the mouse farther left, the anim. is spinning leftwards and faster. Naturally the same thing should work for the right side.
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Feb 9, 2010
I have a flash menu.It has 8 buttons on the stage.Each button has a up state and over state.To show the user how this menu works i want to simulate a mouse over on each button, from button 1 through to button 8. With perhaps a few seconds delay between each mouse over. I found some action script that advances the frame after a specified time but it doesn't actually trigger the mouse over state.
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Feb 1, 2010
how to create a movie with a sequence of pictures and controlling the timeline frames with mouse x-coordinates?
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Feb 1, 2010
I want to take a folder with 20 pictures, in some way convert them into a movie. And then apply so that I can navigate the frames one by one in the movieclip by moving the mouse right and left (move mouse left - navigate backwards frame by frame, move mouse right - navigate forward frame by frame).
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Jan 16, 2010
So I've been following a youtube tutorial to make a mouse controlled scrolling slideshow. [URL] I cannot get the thumbnails to slide...I used this action code:
[Code].....
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Nov 6, 2010
I've been searching through here constantly for a thread about a horizontal scrolling menu for actionscript 3, but I can't find any that are what I need. I have something that has been written for AS2, but I don't know how to write it for AS3.
This is the script I have now, that I got from a website called Sitepoint (Flash Script - Scrolling Menu With A Scrolling Background, I'd link but this is my first post here).
xm = 0;
function xpos(bar_length,mul)
{
hpos = 400;
[Code].....
I like it because its all based on the x position of the mouse which I feel makes the scrolling easier to control than a variable speed, not that it matters too much.
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Mar 15, 2003
Is there a way to control mouse movement with actionscript.Based upon an event I want to programmatically move the mouse to a specific location.
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May 21, 2007
Does anyone know how to control an mc's timeline with the mouse position? So, when you click and drag right it plays the timeline forward and vice versa? I know how to do it with a slider, but I'm stuck on replacing the slider position with the coordinate where you click your mouse...if that makes any sense.
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Oct 5, 2007
I am creating a text field via actionscript that imports external text. I have to use the UIScrollBar to scroll the text. how to control the scroll by using the mouse wheel?
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Apr 23, 2008
What I make usually is have an array and set different levels of mouse blocking.
Example:
I have the menu, the contents, and lets say something else that appears on top of everything called animation.
mouse_block = new array(false,false,false)
The first false corresponds to the menu, the second to the contents, etc.
So, I check on every clickable mc if their level is false or true.
on(press){
if(mouse_block[1]){
//do what ever it is suposed to do
[Code].....
My problem is that I need to write that on every movieclip...
Can you point me a way of optimizing this?
I thought of using the prototype, but from what I know you can only create new methods an properties.
Is there a way of modifying the mouse events like onPress or onRollOver?.... or create your own mouse events using those as a starting point?
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Feb 25, 2011
Here is my code
[Code]...
Works fine.. but i want to add a code on a new frame saying
[Code]...
But the previous script is still in effect no matter what frames i put the AS in..
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Feb 12, 2012
Right now all the sounds (78 of them) on my guitar play using the roll_over event but that doesn't give the user much control over what sound is played.
The actionscript im using to play my sounds is this;
for(var i:uint = 0; i < buttonArray.length; i++){
buttonArray[i].addEventListener(MouseEvent.ROLL_OVER, buttonRolledOver);
}
[Code]....
What i want to do is only play a sound with the roll_over event when the left click is held down.
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Jul 29, 2011
I'm using PanZoomComponent in my application. When a user holds down control key with mouse press, I want to show hand tool by making PanZoomComponent object's property
childPreventsPan = false;
In short at combination of control key and mouse press I want to show Hand tool if not cursor.
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Jan 19, 2009
I have some Movieclips that play sounds on mouse over, and end the sound on mouse out. That has worked fine for me.I just implemented some tween animations on the rollover (they enlarge), but now I am having problems because the animations cause multiple mouse over/out events.
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