ActionScript 2.0 :: Save Image Directly From Flash Web?
Dec 26, 2006
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my website is flash-only and i have photo gallery, and if you click on a thumbnail it loads larger image in flash, and then you can click on it and see "Save As..." dialog.. you can find a nice example what i am talking about here [URL] and if you select one photo there is "DOWNLOAD IMAGE" :] it's not my web.
i've seen a few good examples to save out a png of the current flash display area from a webbrowser from a flash, such as:[URL]what they normally do is stream the image data through a png encoder to a web server somewhere and then decode the data back to current webbrowser and then trigger the web brower SAVE function, like a download, then you can choose where to save the file and the name of the file.However, what i like to have is when you click that save button, you can save your png image directly to a certain location with a fixed file name, such as on your local computer:D:flashimage01.pngor a file server: 10.21.111.111flashimage01.png
Is there a way to save a file directly from a movie? The one way involves php. The other way is to use FileReference save(), but this one opens a dialog box.
Is there a workaround to save the file directly from a movie with no php involved and no dialog boxes pop up?
I'm creating a simple flash navigation using some transparent .gifs. At present i import them then make them instances and use them internally in flash from there... But, is it possible to link the instance to an external gif file on the server so that the image can be change by simply changing the gif file/s instead of having to go back into flash??
I realise it would be easier to just update by importing the new images into flash but it's a client request and as they say 'the customer is always difficult'
Anyone know if you can connect, login, post an image to a Facebook account directly from inside of Flash? I grabbed the Facebook API for AS3 and have it installed, created an application definition on Facebook but am having no look connecting to it? I have seen some refereneces to it only working inside of Flex and am wondering it that's the case. I am looking to do a kiosk application where a camera image will be uploaded directly to the persons FB page.
I have a Flash Application that sends an image (using as3corelib) to a PHP script that previews it in the browser, which works! But, I would actually like it to permanently save it the a server folder (uploads, etc.) instead of temporarily saving it. I can't find the right variable in the PHP that actually sends the image to a server so it could save it.
I'm creating a flash fun thing where you dress up a character by just dragging and dropping little images, everything is working fine.
I want to add an option to save the image you have created, I can do this but the problem is you have to set a movie clip to capture, the thing i want to capture is a few movie clips layered on top of each other(the finished character).[code]...
I've a problem when save area flash to image on server (both Win or Linux), but on local (OS: Window) it allaway runs well. I try to find this bug, when user "loadMovie" function it's bug, but i don't use "loadMovie" function it runs well (on Sever)
I need to capture whats currently shown in my app and save it as a image, is a flash app running locally, without apache, just a flash app with AS3, is it possible?
I am developing a small flash application.In my application users should be able to drag different elements from a toolbox into a canvas.At some point a user will be able to save the different elements he dragged as a picture.I wanted to know if there is a functionality that prints the screen in flash.
I'm having a difficult time finding any ActionScript that will do the trick of saving an image during runtime.
It's a Flash application where the user can design something, then send it in (to me) for publishing (I figured the best way to do that would be to take a picture JPEG of their finished design using some sort of ActionScript and then save it to my Web Server). I've searched around and found a few examples, but none of them seem to work
This is my first post on this forum, i've just joined because i was pretty sure i will find all my answers here what i want is to save a movieclip as a picture so a client can dowload it to his/her machine.but it doesn't work, because i don't have jpegencoder library. i searched the net for it and i didn't find a way to download it.So, how can i get it and install it on my machine? I have flash 9 CS3, so is it already installed on my machine? and if so, how can i activate it?
Here is an example of what I am looking to do. I want to figure out how to locate and save the original (LARGE) image shown here in the zoom box.[URL]..
In AIR/AS3 Flex Mobile for Android project.How can I capture an "image" of whats visible on the view then just save that image as anything like jpg/pdf to the SD card?Basically a screenshot on Android using AS3.
Im working on a project where i need to create a webpage that the end user can upload an image (gif, jpg, png) that is then transformed and mapped to a perspective shape, then saved to the server, and linked in the mysql DB.Has anyone done something like this before?Id like to do this in flash, if possible, if not, I guess shockwave is the next optionbecause you cant distort flash movie clips to create a "perspective" im gonna need to use something like this:
Im working on a project where i need to create a webpage that the end user can upload an image (gif, jpg, png) that is then transformed and mapped to a perspective shape, then saved to the server, and linked in the mysql DBId like to do this in flash, if possible, if not, I guess shockwave is the next option[URL]Am I crazy trying to do it this way?
How do we save file locally in Flash (ActionScript 3) without displaying dialog. I know we can use the following code to save file locally but it prompts Save dialog. I don't want this dialog while saving file locally.
This will create an flv video file on flash media server:
var nc:NetConnection = new NetConnection(); nc.connect(null); var ns:NetStream = new NetStream(nc); ns.publish("yourCamera", "record"); ns.attachVideo(Camera.get());
How can I generate an image for the current video frame every 2 seconds?
I want to save an image using PHP. Everything seems to work fine, but when I try to open the picture, I get an error message: "it is not possible to open the file, the jpg file may be corrupted".
ActionScript Code: var myBitmapData = new BitmapData(myLogo.width, myLogo.height,true,0x00FFFFFF) myBitmapData.draw(myLogo) // initialize the quality of jpeg and encode "bitmapdata"