ActionScript 2.0 :: Scaling Clip Using Spring Motion?

Jan 26, 2004

while looking over the spring AS tutorial, i had an idea to adapt the spring motion to a moveclip that would grow / shrink to a given size with the same sort of elasticity. however im having a bit of trouble using the forumla in the right places (using _height, _width or scaling)

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I've search through all the threads with "scaling" and "resizing" and can't find the solution.

Basically I have a GUI element on a gallery that I don't want to scale, while the rest of the page is free to resize/scale.

I think I need to add a listener of some sort to the stage, but I'm not sure how to do this.

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I tried asking this on the Spring forums ([URL]) but did not get a response. I'm working on a web application that has an (end user) user interface built in Flex and a management user interface built using Spring MVC. I'm trying to secure both interfaces and can get each one working separately, but not together. I'm using a snapshot build of spring-flex-core 1.5.0 with Spring Security 3.1RC1 and Spring 3.1M1

[Code]...

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Basically, I have two movie clips; Square_mc, which is the object I want to scale and scaleTransform_mc which acts as my free transform edit point. What I'd like to happen, is when you click on and drag Transform_mc (The edit point), the correpsonding Square_mc movie clip's _xscale and _yscale change in proportion. I.e. Similar to the free transform tool in Flash.

Code:
scaleTransform_mc.onPress = function(){
scaleTransform_mc.startDrag();
//

[code]....

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[Code]....

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Actionscript 2.0 :: Resize Movie Clip While Scaling Its Contents Proportionally

Mar 4, 2010

I have set a movie clip with instance name if "body" to resize automatically based on the size of the browser window using:

body._x = Stage.width / 2;
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(that code may not actually have any relevance?)

What I'm wanting to happen is that when the "body" movie clip changes size, I want the objects within it to be scaled proportionally (keeping the x:y ratio the same). The result that I'm wanting will result in the contents (as a whole) being proportionally scaled to the height (because it will always be the smaller dimension in my case) of the current size of the body mc.

I've uploaded my .fla so you can see what im working with. The red square is the body that i've managed to scale but I have not yet added anything within it. (I have tried but it's contents distort when the body is resized)

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So I am working on a full screen website, and background_mc I want to be centered and scaled 100% to the stage. But I also do not want the image to loose it's proportions. Here is my code so far, it is only seeming to center the movieclip:

Code: Select allfscommand ("fullscreen", true);
Stage.scaleMode = "noScale";
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[code].....

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[URL]

Click on one of the menu options - "corporatecommunications" or "events&entertainment"

I fixed the earlier progressBar problem, but when you click on an image thumbnail to load it, it pops up regular size for maybe 1/30th of a second before being scaled to the proper size.

Here's my code:

Code:

// set a variable to hold image name
var imageNow:String;
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function iHoldSize() {

[Code].....

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I have added 20 movieclips to x and y coordinates inside my stage. Some of them are outside the flash bounds.I want to have buttons that simulates next and previous. How can I make the clips move in a motion? I can set the x coordinate for the clip but the motion is to fast.

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ActionScript 2.0 :: Dynamic Movie Clip Motion?

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do{
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[code].....

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In flash cs4, i've created motion tweens on 4 separate layers with 4 different movie clip symbols that were created with the pen tool. it seems to be fine when i scrub the playhead, but when i test the movie, 2 of the movie clip graphics distort, and the bottom halves of them move faster than the top halves.

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I need to move a movie clip with action script. I am writing action script to one of the layers and calling my movie clip "bird". I want to move the clip in a wave motion(like a sine wave). I am using the bird._x and bird._y and setting them equal to a variable. But the _y part of it is not moving. The movie clip is only moving from right to left and there is no upward or downward movement.

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i got a logo, each letter it a clip, cos the logo is bit more than just text, but thats beside the point. I want each letter to start of larger than it should be and zoom out (scale down) to the normal size, pref with a bit of a bounce at the end, so it goes from very big to, slightly smaller then proper size, to proper size, get it? with help from Master64 (via IRC) i worked out that i could use _xscale and _yscale (i am relativly new here, lol ) but the problem i got is that it scales, but in huge jumps, not smooth.The class is ment to be reusable (duh!) so my concept is

Code:
start_width = 90
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ActionScript 3.0 :: Getting A Movie Clip To Motion Tween From A Positive Value To A Negative Value?

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I'm having a problem getting a movie clip to Motion Tween from a positive value to a negative value. I have two movie/buttons on my stage. When you click one the other movie Tweens from a y value of 0 to a y value of 400. That works fine. However, when you click the other button, the movie clip should then Tween from a y value of 400 back to a y value of 0. I cannot get this reverse tween to work.

Code:
// code for positive tween
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}

[Code].....

The second tween never reverses. It just stays in place.

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why the reverse tween is not functioning?

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ActionScript 2.0 :: Pausing Movie Clip (but Allowing Motion To Finish)

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I am trying to get a movie clip to pause when the cursor rolls over it, and then make a darkened out area visible and have some text appear. I have succeed in doing so, but it looks funny. What I would like to do now, is once the cursor rolls over the movie clip it will finish the movie clips motion and then pause on a certain frame or frame label.

[Code]....

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Does anyone know whether it would be possible to set a motion path for a movie clip and to have the speed of the tween set as a variable which can be increased or decreased by the user during the movie?

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how can i let a move clip complete his motion tween movement after dragging and dropping it
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[Code]...

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I'm building some navigation that extends all the way from left to right across my SWF. When the window resizes, I'd like the nav buttons to get wider but not have the text on the buttons get wider.

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ActionScript 3.0 :: Scaling Movieclip Not Scaling But Repeating?

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i have a diagonal movieclip that I am trying to scale along with the background video. The background video scales perfect, I am attaching the diagonal movieclip (br in the code as bottomright) with addChild
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var br:mc_bottomright = new mc_bottomright();
addChild(br);
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[code]....

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I am trying to achieve an effect of scaling a movie clip on click...very similar to [URL] When the user clicks on See, Hear, Play and Shop boxes, the boxes expand. I have created a box movieclip that has a bar on top. This bar is a movie clip inside the box movieclip. When i try to scale the main box movieclip, the internal bar movie clip scales as well. How to stop this?

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When I scale a movie clip that includes text and do a tween, the text kind of wiggles around as it resizes. It doesn't look smooth at all.

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