ActionScript 2.0 :: Store Some Values Into An Array From A External Txt File?
Sep 17, 2006
Now i have one more doubt in Array.. i want to store some values into an Array from a external txt file.. I want to draw a line graph between two variable(X) and (Y) but i want to read that variable values from a external file.. I try use loadVars() class, but in that i have to assign a varable name to each and every value.. but i want to create a generalised class that will store any number of data into an array..
I am creating a card game application in that dynamic movieclips created on stage and inside those movieclips different cards can drop, which have some values.
If one movieclip contains one card and another movieclip contained two cards and all the other movieclips 3rd,4th,5th.. etc contains some cards then, if i want to go back and want to drop another card at the top of the old one, than how i can do this, because when i go back and drop a new card inside movieclip than it replaces the old one. i don't want to create a new array for each movieclip.
I have a problem with SharedObject. I created SharedObject using AS2.0 it's working fine.... my question is can it possible to store the variable values in an .txt file where the flash file is saved... basically the SharedObject will store the vallues in localdrive with file extention. not only using SharedObject if any other way to store the vaules in .txt file will be helpfull for me... my requirement is to store the the position of the swf file and when the time it reopen, it should start from previous position.
is it possible to store and array generated in flash in a XML file?I am wanting to try make something where I have a group of object to choose from but I only want to choose say 3 of 10. I would like to be able to check the ones I want and then those be added to an array or an XML file which I can later pick up and use in another external swf.Because I am wanting to use an external swf I thought that adding it to say an xml file would be the option. But I don't really know how to get the ball rolling on this.
I've been searching for ever for a solution to sort a numeric array that I create from an xml file. All I can sort is the first digit of each number. So I get this for example: 4,4,4,3,23,2,2,10,1,1,1,1,1,1,0,0,0,0,0,0,023 should be first! How to I fix that?Here is my code:
I am trying display values in a datagrid in my application. I have all the values as an xml file. I had only one set of record n the XML file, to fill only one row of the data grid. While trying to store the values from the XML file to an Array Collection in the application File using the code, i.e.,
I get an error, saying Error No# 1034: Type coercion failed cannot convert mx.utils::ObjectProxy to Array.But If I have two record sets in the XML file, it works fine. If there is only one set, I gHere is my xml file:
I have plans to make an RPG that is similar to those on the SNES as far as movement goes- you walk one tile in a direction at a time and if the tile that you are trying to move to has been marked as one that can't be walked on, it stops the character from going there. That means that conventional collision wouldn't quite cut it.
So I decided that I would make it to where every tile will have a specific value (one to say that there is no collision, another to say there is, etc.), and every object will have an X and Y value that changes in relation to the character (because there is scrolling in this project).
The thing is, there will be a lot of objects, and there will be a lot of tiles; this will quickly become an unimaginably huge project if I just go ahead and throw objects in.
So, what would be the most efficient way of storing these values? I was thinking of storing it in an XML file or a class, but I haven't really done it before, so I want to get a second opinion before I try and do so.
and i want to show these values on the Yaxis and months on Xaxis....
I have two Qns,
1) how can I pass this array to Bar chart or column chart.
2) how do I need to show months on Xaxis. beacuse I'm asking this regarding, I have kept a filters that even if we want to see some months or a particular months or perticalar span of months... there on Xaxis it need to change the months dynamically depending on the filters..... (for ex, on Xaxis the values should be (Jan, Apr, Jun,Oct) if i select the 3 months period filter....)
I have written a logic to collect the values of those particular months into an array, but not understading how to pass this array to Bar chart,, beacuse there I don't know what Xfield and Yfield to be given....
I'm trying to use associative arrays to store my variables but am looking for a solution to change the value of array1[i] to array2[i]. Since it's an associative array, the only way I know how to loop through these kinds of arrays is by the following: Code: for(var i in array1) { trace(array1[i]; }
What I would do when using indexed arrays to change the value of array1[i] to array2[i] would be something like this: Code: for(i=0; i<array1.length; i++) { array1[i] = array2[i]; }
However, I can't see any way you can do this with associative arrays because they do not have a numbered index such that in a loop you could say array1[i] = array2[i] . So I'm looking for a way to do this with associative arrays.
I have just started using external AS3 files to try wean myself off using code in the main time line.I am importing an XML file using an external as3 file, but cant return the values to the main timelineIt worked when I used the trace option, but I need these values to dynamicly populate a movieclip on stage (another problem I cant add movie clip to stage even though I have the linkage etc)AS3 Code ----------------------------------
I have a datagrid column with a button that opens a modal dialog box allowing the user to upload multiple files. In the code below, the browseAndUpload() method does that. When the user finished uploading files and closes the upload box the closeUpload() method is called. I know for a fact that the uploaded files are being copied into arrFiles.
The problem I am having is that the repeater will not show the files in arrFiles. Here is the code:
I'd like to know if it's possible to store namespaces in an array?Imagine i had infinite namespaces and i'd use "for" to store them automatically, what would i need? i don't think an array would save namespaces as they are.
I have an array called mclipArray with the names of movie clips stored in it as follows: mclip0, mclip1, mclip2, mclip3....and so on until mclip99. Later in my code I want to run a loop using "i" as a counter variable from 0 to 99 and then depending on the value of "i" add various movie clips to be inside the movie clip that corresponds to "i". For example if I want to add a movie clip called "someMovieClip" as a child of my movie clip called "mclip6" and my loop has been running and "i" is now equal to 6, how can I use "i" to reference the correct index stored in the array. mclipArray[i].addChild(someMovieClip); The above code doesn't work.
I've been working on this code for a while now, and it's starting to come together..First, let me explain what my program does:
Simply said, I want to load a .FLV into memory (stored to array for smooth/fast scrolling though frames).
I've got 1x .FLV which is a 360 degree animation of a scene.
I've also got 360 still images of the same animation, but in high resolution.
When I start the application, I want to load the .FLV to an array as fast as possible (I just need to "buffer" it in a quicker way than playing through it at normal speed and saving each frame).The problem here is that I seeme to be dropping a lot of frames when trying to save it quicker than 25fps.. Even with application frameRate set high, and rendering the .FLV with higher playback framerate...This is the code I've got for capturing the frames so far, but I'm open to any solution:
ActionScript Code: public function startCapturing():void{ sprite.addEventListener(Event.FRAME_CONSTRUCTED, frameConstructed);[code].......
Even with this code, which plays back at 25fps I get a random -2 to 2 frames offset in the buffered images. And I've tried everything I can think of, but nothing works.I've loaded the .FLV with netstream/netconnect, but same problem. Tried pretty much everything I can think of..So, my goal is to buffer the frames to memory (this is a 2mb file, and takes about 1gb when buffered, so no problem there) as fast as possible (the faster, the better.. Less loading time), but it has to be consistent. No skipping frames, or rendering same frame twice..The end result is that these images are shown in my viewer. When I click and drag, I can "rotate" (scroll through frames) around the scene smoothly, and when I release the mouse button it will show the high-red still image instead. This part of the process works great,
Is there a way to store functions in an array so that I can then call the _array[num] to call the function? The _array will be sorted that is why I am wanting to call the functions through the array.I am using the Tween class's onMotionFinished to create a series of events like pan, zoom, fade, etc.Because the order of the sequence of events will likely change based on user interaction I am not able to hard-code the onMotionFinshed to perform a specific function. So I figure I would store the functions in a function_array and use a counter var to store the current location in the sequence of events. Or maybe a "pause" & "resume" command inside of a for loop?
Gotta problem with a multidimensional array. It works when included in the actionscript but not when included in an external .as file accessed through #include the actionscript (in the actual flash doc of course)
Code:
#include "as/datafiles.as"
Code:
var elms = new Array(); for (var i = 0; i<=14; i++) { elms.push(new Array()); }
[code]....
brings up 'undefined' when the code is placed in an external ("as/datafiles.as") actionscript file, but works OK in the actionscript.
Gotta problem with a multidimensional array. It works when included in the actionscript but not when included in an external .as file accessed through #includethe actionscript (in the actual flash doc of course)
Gotta problem with a multidimensional array. It works when included in the actionscript but not when included in an external .as file accessed through #include the actionscript (in the actual flash doc of course)
[Code]....
brings up 'undefined' when the code is placed in an external ("as/datafiles.as") actionscript file, but works OK in the actionscript.
anyone knows how to pass an array values from an HTML into flash? Well, to begin I'll discuss what am I doing. I edited a twitter widget javascript which search tweets based on the hashtag I needed then passing it on an array per tweet and then displaying it using a <div> it updates once every 5 minutes. Now I want to display those tweets on a dynamic text on Flash. Let's say I will have 5 dynamic text placed on my flash file then; I want each of those dynamic text to have the tweets I have based on on my HTML arrays to be displayed in random.
Is it possible that object can be store in array list. package { // Importing object from flash library import flash.text.TextField; import flash.display.Sprite; // Creating class public class Show extends Sprite { [Code] .....
Error Description : Label must be a simple identifier Location : Above orange textcolor line