I need to access the text inside the moieclip.. i am creating a emptymovieclip(name : _root.holder.contentMC) in this i am loading a swf file.. now i am creating another movieclip as _root.holder.contentMC.drawRect1.. the drawrect1 movieclip is used for drawing a rectangle in that swf file.. (for ex: in PDF file we will draw a rectangle to select the text)
problem:now i need to get the text availabgle inside the drwarect1 movieclip.. i dont know how to do this ..
I'm wondering how I can create a dynamic rectangle wich has some text in it, the text is dynamic so the rectangle has to adapt to the length of the text. How to approach this?
I would like to create a rectangle inside of a rectangle, starting approximately 15% inward from the right side of the other rectangle.
I know how to create rectangles with:
Code: var newHotRect:MovieClip = new MovieClip(); newHotRect.graphics.beginFill(0x00FF00); newHotRect.graphics.drawRect(0, 0, 100, 100); addChild(newHotRect);
But how would I make another rectangle on top of that (the black one pictured) that is approximately 15% from the right?
I toyed around with .right, and .bottomright with no success. Can anyone lead me in the right direction? or even finding the x and y of the upper right or bottom right side of a rectangle?
For those of you still with me, I am tasked with making some scrollable content in Flash. Load in a TextFile using LoadURL(), then display it. To get the text, we've written our own class TextFieldExtended, which is basically just there to give the textfile location to the constructor and then have the class do the various steps of getting it and loading it for you.So I needed to get a Scrollbar, which I got hereThe thing is, it works with Sprites.After trying to get it to accept TextFieldExtended, I bumped into a block, since the scrollbar relied heavily on a Sprite property that TextFieldExtended didn't have or could have.
So I tried adding the TextFieldExtended instance to a Sprite instance using addchild.A problem occurs here that I do not know how to handle. It seems that a Rectangle is drawn and the Text is drawn on that. I say this because the scrollbar moves the Rectangle up and down a bit, but the text doesn't scroll, just the Rectangle it is positioned in and the text then moves along with it.My question: can this be fixed, or is does this implementation of scrollbars need a lot of adaptations before this is possible?
I am building a site with some features of google map. I want to pan, zoom in out a map with tweening effect.But when I zoom the map(Movie clip) it zooms out of the rectangular boundary. I also want to wrap the map(when scrolled). How can I do all these?
Experimenting with adding a square shape inside a rectangle, in the following code, the compiler bounced the error: "Call to a possibly undefined method addChild through a reference with static type flash.display:Shape".
how to limit the region an object can be dragged in if the region is an irregular shape. I've tried with the 'set bounds' command and tried making a shape out of rectangles - but no joy.
i need to check if a point is within a rotated rectangle. I have to do this mathematically, as none of the objects are on the stage so i can't use hitTestPoint. I know the position and rotation of the rectangle, and if necessary can get the four corners as points as well.
I kind of feel silly asking this, because i am pretty sure it's not a hard thing to do, i just can't work it out and so far any google searches just bring up hitTestPoint.
I draw a rectangle i should see a little bold circle to indicate a perfect rectangle, I seemed to lost mine, can somebody please tell me how to get it back!
I am trying to convert a rectangle(actually multiple rectangles) to a curved rectangle. I think it should be pretty easy but I guess i am stupid. Basically I would have a start position and stop position (many of these), and they would be converted to curved rectangles and follow in a cicrle around.
how to respond when a rectangle hits another rectangle? I already know how to detect the collision, I just don't know how to respond to it. I'm just trying making a simple side-scrolling platform game where I have platforms I can walk on and bump against on all sides. I have searched everywhere and just can't find the tutorials I'm looking for.
I'm doing a basic reflection class that will take any MovieClip, create a copy (using BitmapData), and do the flipping, alpha, gradient mask, etc to create a nice reflection.The class works great, with the exception of dynamic text.I've done quite a bit of searching, and I realize that you must put the TextField into a MovieClip and then take the BitmapData of the MovieClip.
Sounds great... but when I actually do this, the BitmapData that is display on the screen is a box (like a bounding rectangle around the text) that is filled with white. Other relevant info:
When I create a TLF text area that is editable at runtime (which means that it can get a user input at runtime) I set the text direction to the 'right-to-left' definition in both the 'container and flow' and the 'paragraph' sections and set the language for Arabic or Hebrew at the 'locale' setting. I also set the text alignment to the 'align to start' mode. Now at runtime there's a stange thing. When I try to click with the mouse cursor on the editable TLF text-box, it's not displaying the text icon cursor and don't allow me to insert text inside.
But when I move my mouse cursor over the right side of the editable TLF text box, it change his appearance to the familiar text cursor which indicate that if you click here you will be able to insert text input inside. So my problem is how can I make it that only when I will hover over the TLF text box itself, the mouse cursor will be changed to text cursor icon and when I will hover beside its right side, it will remain at the normal cursor mode.
here is my code public function loadtext():void{ var text_arry:Array=new Array(xmldata.child(0).name); student_name.text=String(text_arry); } I called this function inside my timeline action window. but it is not working it said undefined...
I want to import an html file that contains just plain tet inside of a dynamic text box. The things that I have tried jus tmake the html file pop-up as a new page, but i want the information inside of that textbox.
I'm pulling text from an xml file into a dynamic text field and I need to highlight the text one paragraph at a time depending on where the timeline playhead is. I was thinking of doing this by changing the color of the text but I don't know how to do it inside the CDATA tags.At the moment one CDATA populates one text field.Another option is that there would be a movie clip behind the text that would jump to highlight a specific paragraph but then I would need to know how much vertical space each paragraph takes.
I have made a top 10 module for my site that loads variables dynamicly in text fields, it works pretty fine, but i have a problem. The text inside the text fields is scaling on move.I don't want the text inside to scale.Here you have the link:xample of text field creation in my as:
Code: private function createTextField(x:Number, y:Number, width:Number, height:Number):TextField {
I have this code for my button. How do I make it so when its rolled Over, it'll display a text area with text inside it? and when I roll Out, the text area will go away?
I have text showing up in a text area, I know I can make the background transparent, but how do I make the actual text showing up an _alpha of oh say 30 or 40...I've tried..(inside the onClipLoad event of the text area)
im using a custom scrollbar class, but instead of scrolling content like bitmaps i want to scroll the text inside a text box. what parameter do i use to edit or get the scroll position of a dynamic textbox?
I am presently using the text tool to draw out a text box on stage (classic text, input text - the end user needs to be able to change the text inside the text box). the instance name for the text box will be called borderText. i need to use buttons to change the size of the text, the color of the text and also change the font style. have been playing around with it, but having mixed or no results. i need someone to help me get started.
I have a button which opens a gallery when clicked .. this is the code:
Code: on (release) { ssp.toggleGallery(); }
I also have a dynamic text box and I want that exact same action to be performed when the text inside the text box is clicked. This is what I have in my txt file but it's not working,
Code: article=<font size="11" color='#FF0000'><a href='asfunction:ssp.toggleGallery()'>Open gallery of current projects</font></U></a>
I'm trying to extend the text input that comes in flex to support an icon, just like mac os x search text input has a grey circle aligned to the right, the text input has a addChild method, but it didn't work for me.
I have dynamic text inside a Movieclip. The text can be changed at runtime, to anything the user types. The Movieclip can also be changed at runtime, in size.
Thus, when the MC is changed, the text sometimes will not all fit on the visible screen, and sometimes it will, but parts of the text will roll onto the next line.
[URL]First field name, second field email and third field mobile no please enter it the click on the Verstuur button. Then the video plays which shows your name in the card and mobile .How can we pass custom variable like that in flash video in actionscript.