ActionScript 3.0 :: Text Inside The Text Fields Is Scaling On Move?
Aug 25, 2009
I have made a top 10 module for my site that loads variables dynamicly in text fields, it works pretty fine, but i have a problem. The text inside the text fields is scaling on move.I don't want the text inside to scale.Here you have the link:xample of text field creation in my as:
Code:
private function createTextField(x:Number, y:Number, width:Number, height:Number):TextField {
For some "mysterious" reason I cant surf on my text fields. And when I choose a combo box, the focus insist to not move to the next field unless I double click the next field... I removed the code, and everything worked. Since the file is quite big, i uploaded here: here: [URL]
Alright so lets say I have a number of movieclips or text fields or something with instance names test1, test2, test3 and so forth. Now say I want to fill these text fields with text that I have in an array and I want to do this with a loop, how do I do this? What I'm really asking is if there is a way to use a variable in an instance name if you catch my drift.
I'm building some navigation that extends all the way from left to right across my SWF. When the window resizes, I'd like the nav buttons to get wider but not have the text on the buttons get wider.
The buttons themselves are rectangles with a vertical gradient and a stroke around the outside. I'm using 9-slice scaling so the stroke doesn't scale, but the middle (gradient) gets wider or narrower.What'd be great is to be able to select an object or layer and say "don't scale, even if the rest of this movie clip scales". Is there a way to do that, or will I have to do it via actionscript?
I'm having trouble with dynamically assigning text to a dynamically created text field.
[Code]...
I've tried setting up the TextFormat and createTextField as a function that's called on the onRelease handler. I've tried dropping the whole frackin' code in the onRelease function for each button. Neither approach works. I've been digging around on the web, looking for answers, and nothing seems to solve my problem.
I have a code that creates 10 dynamic text fields, along the "y" axis, based on a loop.
What I want to happen is, for each text field that is created, i want the numbers to constantly change based on a timer (they'll all change at the same time, but to random numbers).
Right now, the code below changes the numbers, but keeps stacking the new numbers on top of the old...
Code:
Code: var timer:Timer = new Timer(100,0);//called every Xms, repeated infinately (0); timer.addEventListener (TimerEvent.TIMER, doNumber); timer.start ();
Basically I want to get the text fields in my Flash translated. To achieve this, I have the translations in a XML file and all text fields are dynamic. I read the XML (dependent on a language calling parameter from the HTML) and set the text fields like:
this["text_1"].text = "Hello";
The "text_1" and "Hello" are of course retrieved from the XML and I use variables in my code.
Now to the problem: I can successfully set the text field, that is visible in the Frame 1 (where my script is executed), but setting text fields that appear later give me an error. Translated it means something like Null Pointer not accessible. So I assume, that the this["text_x"] can not be found.
Is there a way to access it without copying the script into each text element? I have also thought about events, e.g. when the text is shown the first time and I do the translation then (would have to cache the XML at startup then to save time), but didn't find anything.
I can't get the text fields that I am creating dynamically to accept html,I have tried .html = true;Am I really going to have to create my own button and use getURL?I am using flash 8, as2.
I have a linked movieclip that contains two textfields.One of the textfields needs to have regular and bold text, so I thought I would use htmlText however it's only showing the regular font that I embedded?I made the textfield in Flash and called it "details".I also tried to make another textField in the symbol called, "invisi" and I set it not visible:invisi.visible = false;I embedded the BOLD version of the font in the invisi textfield, hoping this would make the "details" text field show the bold font...but no luck.
When I create a TLF text area that is editable at runtime (which means that it can get a user input at runtime) I set the text direction to the 'right-to-left' definition in both the 'container and flow' and the 'paragraph' sections and set the language for Arabic or Hebrew at the 'locale' setting. I also set the text alignment to the 'align to start' mode. Now at runtime there's a stange thing. When I try to click with the mouse cursor on the editable TLF text-box, it's not displaying the text icon cursor and don't allow me to insert text inside.
But when I move my mouse cursor over the right side of the editable TLF text box, it change his appearance to the familiar text cursor which indicate that if you click here you will be able to insert text input inside. So my problem is how can I make it that only when I will hover over the TLF text box itself, the mouse cursor will be changed to text cursor icon and when I will hover beside its right side, it will remain at the normal cursor mode.
I've got a nice bit of code that allows me to dynamically add a dynamic text box to the stage, add text to it and control it's position and formatting:
var txt:TextField = new TextField();txt.text= "feisty";txt.x=50;txt.y=50;var format:TextFormat = new TextFormat();format.color = 0x2F55EA;format.font = "Arial";format.size = 18;txt.setTextFormat(format);stage.addChild(txt);
This just makes the word "feisty" appear on the movie.The problem is that I want to create many words with different positions,different starting times, make them go away and then have different words appear. It would look like this:[URL]The swf at the link was created with After Effects and the file size is 1.5 MB - too big for a web banner. I was told I could recreate the whole thing dynamically with actionscript and get file size way down. I've been working through various tutorials with little luck.
I have a list of 100 words, how do I turn the code above into a cloud of words that appear one or two at a time? I assume I will put the words into an array, but then how do I get the code above to cycle through the array and pick up the position and format attributes?
my client reports to me that some of the text is being clipped off in the text fields. I try to recreate the problem on my pc with chrome and firefox, but everything works fine. But he sends me screenshots from his mac with firefox, and sure enough they are being clipped. He claims its only fire-fox, and it is not a factor of window size. so here are the images to show whats going on:
how do i create multiple text fields with different text in it?
i've tried using createTextField() but you can only make 1 textfield if you give it a different instance name everytime you then should be able to make more but they just disappear.
I'm trying to populate a set of dynamic text fields with text using a for() loop and cant seem to get it to work.I have 9 seperate dynamic text boxes each labled picNum0 - picNum8. I want to read a number of pictures from an external file then have those numbers populate 1 through 9 into the text fields.I get the variables loaded in with the correct values but the text fields wont populate.[code]When I trace(curPic) inside the for(){} it outputs: picNum0 - picNum8, so I know that the variables are allocating ok, but dynamic text fields arent populating with the correct numbers.
I just started playing with scripting and here is a question i got. I got 1 button.A movie with containts 3 graphics , graph1 , graph2 , graph3 Each graphic contains a Dynamic Text field. The var of that field within graph1 = text1, graph2 = text2 etc. On release should put the text "test" in each of the textfields and should play the whole movie wich contains the graphics with textfields. this is the code i made
Code: on (release) { set ("_root.movie.graph1.text1", test);
I want to use a button symbol that has dynamic text in it that can be edited in actionscript. At first I placed the dynamic text field over the button and made the group into another button, but the text was not getting loaded from the actionscript. I researched and found a suggestion to group them as a movie clip instead of a button as the button won't find the contained text field.
I've changed the button+text to a movie clip symbol and now the text loads fine; however, I have the button set so that on "Down", x and y increase by 2 and the shadow decreases by 2 to give it a "pressed down" effect. However I can't figure out how to get my text to move along with it, other than by creating a function for press down and release for each button, which is really laborious.
This is what I have been doing for each instance of the movie clip to get the text to move with the button:
function moveText() { getReady_mc.step_txt._x = getReady_mc.step_txt._x+2; getReady_mc.step_txt._y = getReady_mc.step_txt._y+2;
here is my code public function loadtext():void{ var text_arry:Array=new Array(xmldata.child(0).name); student_name.text=String(text_arry); } I called this function inside my timeline action window. but it is not working it said undefined...
I want to import an html file that contains just plain tet inside of a dynamic text box. The things that I have tried jus tmake the html file pop-up as a new page, but i want the information inside of that textbox.
I'm pulling text from an xml file into a dynamic text field and I need to highlight the text one paragraph at a time depending on where the timeline playhead is. I was thinking of doing this by changing the color of the text but I don't know how to do it inside the CDATA tags.At the moment one CDATA populates one text field.Another option is that there would be a movie clip behind the text that would jump to highlight a specific paragraph but then I would need to know how much vertical space each paragraph takes.
I have this code for my button. How do I make it so when its rolled Over, it'll display a text area with text inside it? and when I roll Out, the text area will go away?
I have text showing up in a text area, I know I can make the background transparent, but how do I make the actual text showing up an _alpha of oh say 30 or 40...I've tried..(inside the onClipLoad event of the text area)
im using a custom scrollbar class, but instead of scrolling content like bitmaps i want to scroll the text inside a text box. what parameter do i use to edit or get the scroll position of a dynamic textbox?
I am presently using the text tool to draw out a text box on stage (classic text, input text - the end user needs to be able to change the text inside the text box). the instance name for the text box will be called borderText. i need to use buttons to change the size of the text, the color of the text and also change the font style. have been playing around with it, but having mixed or no results. i need someone to help me get started.
I have a button which opens a gallery when clicked .. this is the code:
Code: on (release) { ssp.toggleGallery(); }
I also have a dynamic text box and I want that exact same action to be performed when the text inside the text box is clicked. This is what I have in my txt file but it's not working,
Code: article=<font size="11" color='#FF0000'><a href='asfunction:ssp.toggleGallery()'>Open gallery of current projects</font></U></a>