ActionScript 2.0 :: Unload The Button.swf?

Apr 24, 2003

how to unload a mc with this

on (release) {
loadMovie ("button.swf",_root.dropzone);
{

how to unload the button.swf

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I am working on a school project that requires me to load external .swf or .jpg files. I currently have all of the buttons working and are loading an external .swf file on to the screen. The problem I am having is that when I go from one button to the next the loaded .swf stays on the screen and the next .swf gets loaded on top of it. I know that I need to unload the file but I am not sure where to put the code for the unload or what code exactly to use. I would like when the button is pressed to unload the previous loaded .swf and load the new .swf without having a separate button to unload.

[Code]...

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Everything works perfect except for one problem I just can't figure out. On the homepage, called "home_page_swf", I have three buttons at the end of three paragraphs that say "Learn More" and need them to trigger the "home_page_swf" to unload itself and replace it with one of the other external swf pages. I basically want the three buttons within the "home_page_swf" to perform the same function as the "Services", "Portfolio", and "Team" buttons that are located in main swf. I've been trying to read up on it and I keep finding something about "Dispatch Even" but can't figure out how to apply it to the code I am using for the website I'm working on. I'll post the code below for the main navigation swf and what the labels are for the buttons that are inside the external swf called "home_page_swf".

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I have the following code to load an external swf by clicking a button. It works fine.
 
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[Code].....

But the loaded swf is still visible.
 
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I have an external swf that is loaded at frame 2 of the main timeline. The external swf has code that plays an flv, i've pasted the code below for the button that navigates the play head to the fram label 'frame2'. I want to know, how can i unload the external swf after each button click? Does the code for unloading have to go to in the button code or the main timeline?
 
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I am an uber n00b to flash AS3. And it is not my intention to sound like a complete moron, but honestly, I have had a hard enough time figuring out just how to load an external .swf into my main file! add a button within the external .swf which will unload itself and load a new on in its place.

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Using AS3. I have in my code a button to stop and remove the swf, but I would like to have in addition to unload a child swf when it plays it's last frame automatically - not using a button.

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[Code].....

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[Code].....

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SWF Unload itself and load a new one from button within External SWF?

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I have a main swf (call it Main1). Main1 calls an external swf (call it swf1). Swf1 loads on top of Main1 like it should. Swf1 has a button that calls another swf on top of Main1(call this Swf2). Well the problem is, the button on Swf1 calls Swf2 on top of itself, instead of removing Swf1 first. I cannot figure this out for s*** how to make this work. How can I unloading Swf1 from the loader, and at the same time load Swf2 into the loader from a single button residing on Swf1? My code is below.

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[Code].....

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On a particular frame I have the action
PHP Code:
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I've gone fully gray trying to learn how to do something in AS3 that was routine in AS2: Unloading (if something's already there) something from a movie clip then loading something in the same clip, all with the same button. Here's the code I'm using, er, attempting to use now. These are for two buttons out of a set of 9. All I'm trying to do is the simple: look to see if there's something in the clip "hovercap", and if so, remove it completely;, then load a new movie. (If there ISN'T something in "hovercap", I want to load a new movie anyway.

invisible_mvp1800c.addEventListener(MouseEvent.MOU SE_DOWN, loadImage); {
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[Code] .....
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I want the current swf to unload and the new one to load only after a transition occurs. Is there a more efficient way to do this than if. switch()?

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Jun 24, 2011

How can I use one Button to load and unload a sequence of external swfs, Like a Next Button and Previous Button?

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How to unload a URLRequest(a new swf) done by a button which is inside a movieclip? tks a lot p.s - myloader.unload(); doesn't work

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ActionScript 3.0 :: Unload The Current Swf File When I Click On The Other Button?

May 4, 2010

I have this menu that I am loading my swf files under a as. file and linked to a xml file.  It loads perfectly my swf files when i click on the buttons, but when i keep clicking the buttons, it keeps loading it on top of each other...How can i unload the current swf file when i click on the other button.? under the as file i have the following to load my swf files:
 
private function customFunc(link):void {      var request:URLRequest = new URLRequest(link);   var loader:Loader = new Loader()   loader.load(request)   var swfContainer:MovieClip=new MovieClip ;   this.addChild(swfContainer)   swfContainer.addChild(loader);;      trace(link);
}
 
and under the xml i have the following code :
 
<buttons> <button name="HOME" linkType="custom" link="ball.swf" />    <button name="DESIGN" linkType="custom" link="rec.swf" /></buttons>

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How can I use one Button to load and unload a sequence of external swfs, Like a Next Button and Previous Button?

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Sep 7, 2010

I dont even know if i got the title right. I am 5 days into actionscript and i have no prior training or experience in programming, flash using or whatever you might need to build a decent site, except for the graphic design part. I do however need to build an online portflio asap and things have been going great

I have a main movie that uses buttons to go to specific frames on the main timeline:

HZWA.addEventListener(MouseEvent.CLICK, fl_ClickToGoToAndStopAtFrame);
function fl_ClickToGoToAndStopAtFrame(event:MouseEvent):voi d
{
gotoAndStop(5);

[Code]....

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