ActionScript 2.0 :: Use A Loop To Set Up 4 Rows Of 10 "blocks"?
Dec 22, 2003
Im trying to use a loop to set up 4 rows of 10 "blocks" in flash....I have a movieclip with an idName of "Block". My idea was to imbed the singular row of blocks loop within the loop of rows so that it generates the four rows quickly and all at once.....I was trying to use the following code but it doesn't work...it seems to show only the last block in the loop and i did some echo checking at the end and found that after the loop completes, there are no activated blocks.....I found this by doing another loop and tracing all the blocks _x properties which all returned undefined.....even the last one which was still visible...:
[code]...
tell me if there are any errors that really stick out at you...and if you do find an error please make sure that its one that might fix my problem because typically after people see one reply they do not read the post....which kinda screws me over
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Dec 22, 2003
Im trying to use a loop to set up 4 rows of 10 "blocks" in flash. I have a movieclip with an idName of "Block". My idea was to imbed the singular row of blocks loop within the loop of rows so that it generates the four rows quickly and all at once. I was trying to use the following code but it doesn't work. It seems to show only the last block in the loop and I did some echo checking at the end and found that after the loop completes, there are no activated blocks. I found this by doing another loop and tracing all the blocks _x properties which all returned undefined.....even the last one which was still visible...:
Code:
/* Constants Section */
var NumBlocks = 10;
var NumRows = 4;
var StageWidth = Stage.width;
var StageHeight = Stage.height;
var BlockWidth = StageWidth/NumBlocks;
[Code] .....
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<![CDATA[
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[Code]....
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