ActionScript 2.0 :: Use Once Written Function From Some Other Keyframe?

Mar 12, 2010

I have got a function that do something "on.Resize", and my question is: how can i do exactly same thing from some keyframe on timeline? I mean... do the same effect but without need of resizing the swf that would trigger the function?

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[Code].....

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[Code]...

If so, is it a best practice to check to see if it's the first time the frame has been run, by setting a variable and checking it's existence, or is it a non-issue because the compiler checks to make sure that a function has not already been defined?

[Code]...

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[Code]....

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[code]....

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[Code] .....

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[Code]...

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[Code]...

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