ActionScript 3.0 :: HitTestPoint Written In Wrong Order?

Mar 25, 2011

i have a function that works fine but is obviously the wrong way round. how do i write it so that the event happens if it is true. at the moment it happens when it isnt true in the 'else' statement.

[Code]...

View 1 Replies


Similar Posts:


CS3 :: Playing In Wrong Order

Aug 26, 2010

I did a banner in flash CS3. I did 8 things and you see them one after the other one. The first time that it plays it goes on the right order but after it finished, when it normally has to start playing again, it plays in wrong order (the first then the third, the last, the second again the first, last and so on), it just does what he wants and not what I did.

View 1 Replies

ActionScript 3.0 :: Functions Loading In Wrong Order?

Oct 20, 2009

How do I stop the visible function coming before the one above it? Here is my code:

ActionScript Code:
root.info2();
infomc.visible = false;

info2 is a function for a button which contains other functions which need to be performed before the button(infomc) becomes invisible. At the moment, it becomes invisible first before any of the functions on info2 begin.

View 2 Replies

Flex :: Wrong Element Order When Using SkinnableContainer And States

Aug 10, 2011

When I use a descendant of the SkinnableContainer (eg BorderContainer) which itself is included or excluded in a state, the child elements in the default state appears in incorrect order. This problem disappears when using a Group instead of BorderContainer, or when the container itself is not included or excluded in a state, or when states changes forth and back. What is going on here? Am I missing something or is this a bug in Flex?

[Code]...

View 1 Replies

ActionScript 3.0 :: Content Loader Loads The Files In Wrong Order

Feb 28, 2010

I am using a content loader through AS3 to load some images and then later pushed into an array. I have pushed my image file paths in to an array (arrayImages). But when the loader loads the images it doesn't load the images based on the order they are listed in the arrayImages, instead they were loaded based on their file sizes. Is there anyway that these can be loaded in the order they were pushed to the array? Below is the code that i use to load the images.

function funcLoadImages() {
for (var i:uint=0; i<arrayImages.length; i++) {
var ldrImageLoader:Loader=new Loader();
ldrImageLoader.load(new URLRequest(arrayImages[i]));ldrImageLoader.contentLoaderInfo.addEventListener( Event.COMPLETE,pushLoadedImagetoAnotherArray);
}
}

View 6 Replies

ActionScript 3.0 :: Images Loaded From XML Load In Wrong Order (On Stage)

Nov 5, 2009

The images are to go from 1 - 20 ... Left to Right on stage. The images are named image_1 - 20 and everything is right as far as that's concerned.

Will images load according to their size before XML order? I'm loading multiple images from XML like so:

Code:
XML...
function formatXMLContent():void {
for (var i:int = 0; i < tourID.length(); i++) {
var loader:Loader = new Loader();

[Code].....

View 1 Replies

HitTestPoint All The Way Or Check If Distance < Something First Then HitTestPoint?

Jan 1, 2011

Which one is more efficient? Or is there even a noticeable difference? I did tests of a circle moving closer to a square and stopping when hitTestPoint returns true. The square was at 0 and the circle was at 500. My first test I did using hitTestPoint the entire time, my second test I did by checking the distance (Pythagorean Theorem way) and if it's below 50 then check with hitTestPoint.

I compared the FPS of each test but they were the same at 30 FPS with 200 circles and at 11-12 FPS with 500 circles. I thought the first test would be slower because I was testing every pixel the entire time while the second test I was only calculating the distance for the most part before testing every pixel.

View 2 Replies

ActionScript 2.0 :: Creating An Order Form For Flash Site - Results Of The Order Sent To A Pre-specified Email Adress In A Certain Format?

Aug 17, 2004

I am creating an order form for my flash site. I have never done this before in flash but I have in visual basic. I have a few questions:

1. Is assigning variable names to checkboxes and radio buttons the same as in visual basic? I mean i know that you probably assign them in the properties. ex..say i name a radio button 'radio1', to run a check in my actionscript whether radio1 was checked or not would it be something like if(radio1){}

2. After the person fills out the form I would like to have the results of the order sent to a pre-specified email adress in a certain format. What would be a good way to do this?

View 3 Replies

Sorting Number Ascending Order And Descending Order?

Jun 15, 2010

sorting number Ascending Order and Descending Order tutorial with out useing sort property[Array sorting like 91,3,5,4,6,8,3,6,1,0]

View 6 Replies

Ascending Order And Descending Order Array Merge

Jun 16, 2010

[code]how to do Ascending Order and Descending Order this array merge(don't use sort property)

View 1 Replies

ActionScript 3.0 :: Re-order Array In Ascending Order?

Mar 20, 2009

I have an array, and I add info dynamically into it. I need some way to re-order the array into ascending order.

Another thing. How can I add a value in the first position of the array pulling keeping all the other values jumping to the next position.

View 2 Replies

C# :: AMF Through A BinarySocket Written In .net

Apr 30, 2010

I have a windows service behaving as a Binary Socket sending data to flex applications. Once I try to send strings or int's or any other native data-type, everything is working great.

I even succeeded in sending JSon from the server to the client parsing it on Flex.

I want to send AMF objects to the client.

Meaning, I have a class called User, I want to fill it with data and send it to the client, there I want it to be mapped to an object on the client.

View 2 Replies

HitTestPoint Is Not Working?

Jun 15, 2010

I'm trying to make a simple platform shooter game, although I just cant seem to get jumping right. hitTestObject works fine, but hitTestPoint doesn't seem to work at all.[code]on that last bit, if I use hitTestObject instead, it works fine, but when i use hitTestPoint, I just fall through the ground as if nothing is there.and I want to use hitTestPoint so I can make floating blocks

View 2 Replies

How To Know That A Swf Was Written Using Flash Or Flex

Oct 19, 2009

How can you know that a swf was written using flash or flex?and is there a way to compile back to flex?

View 2 Replies

ActionScript 3.0 :: Why Is HitTestPoint Not Working

Jun 9, 2011

I'm probably missing something about which parameters I'm supposed to be passing.Here is the code:In the first class (the hitting object belongs to this class):[code]It always traces "Didn't work" when I drag the instance of the first class over the instance of the second class. What am I not understanding about the hitTestPoint function?

View 16 Replies

ActionScript 3.0 :: CacheAsBitmap And HitTestPoint?

Sep 19, 2011

Why does hitTestPoint isn't working on DisplayObjects that has cacheAsBitmap set to true?It does work, but it takes the Whole rectangle of Display object, not respecting wheather or not pixel is transparent or not (transparent pixels return true after hiTestPoint)

View 3 Replies

ActionScript 3.0 :: Cant Get HittestPoint To Work?

Jan 20, 2011

im trying to create a menu that drops down when you roll over it. however I cant get hittestPoint to work.I have a movieClip on my stage with a class attached. Inside this movieClip is another movieClip with an instance name of "hitBox"

ActionScript Code:
package {
import flash.display.*;
import flash.events.*;[code].....

Is it possibly to do with the mouseX and mouseY being local?

View 1 Replies

ActionScript 3.0 :: HitTestPoint Not Working Right

Nov 20, 2011

Anyone know why "hitTestPoint(character.x, character,y, true)" would be hit testing off the origin point in the center of the character, and not the whole shape??This is my code from my document class. There's a custom splat class in there, but don't worry about that. This code is inside 2(1 nested) for loops.[code]

View 1 Replies

ActionScript 3.0 :: HitTestPoint & Mouse_move?

May 19, 2009

I have been using hitTestPoint so far with mouse_move listener, which means if the mouse was stationary over target area when that listener was added the desired action wont happen until mouse moves.

Basically I have this window in the middle of the stage where loader loads pictures and when picture loads if the mouse moves over that window some other stuff appears.The listener is added after each picture is added and if the mouse was stationary above the loader when that happened it doesnt trigger hitTestPoint (until mouse moves).

I have seen somewhere this same effect, but it worked even if the mouse was stationary above the image when image appeared.

[Code]...

View 2 Replies

ActionScript 3.0 :: HitTestPoint Not Working?

Mar 3, 2011

I have the beginning of a game that looks a bit like Asteroids. The first version of the game worked, but was very code-heavy (every object was individually coded) so I decided to move the bulk of the code to document classes.

I wanted to have certain objects interact with eachother (bullets with asteroids, asteroids with ship, etc.) but they can't find eachother. Also, as you may notice in like a second from now, the whole code is handled by a single document. I guess I should do something about that as well?

Code:
package
{
import flash.display.MovieClip;
import flash.text.TextField;

[code]....

View 5 Replies

Professional :: Where Does Buffered Data Get Written To

Mar 12, 2010

When recording a video to FMIS if the stream is buffered, does this get buffered in memory or does it use up local storage?
 
I am developing an application that will use a web cam to record videos which will then be submitted to the server. Ideally I would have liked to write the video to disk first and then upload later however, I understand that I can't do this with flash (my solution has to be in browser AIR apps aren't an option). I am ultimately concerned about video quality so in order to ensure that I loose as few frames as possible I'm planning on setting NetStream.bufferTime to a large value. I am concerned however that someone with a poor internet connection and a good webcam will quickly use up local storage assuming that it is set to the default of 100K.
 
If this is the case then I potentially need to think again about my approach - maybe even look into Silverlight 4, or at the very least try and explain to my users how to go into flash settings and set local storage to be unlimited.

View 1 Replies

Professional :: Profiling An IOS App Written In Flash?

Jun 5, 2011

I have a fairly simple app that is running slower than expected on an iPhone. Even without animations I takes too long to respond to user actions.
 
What tools do you recommend for funding performance bottlenecks in an iOS app written in Flash?

View 1 Replies

Flash :: Download A Dynamic SWF Written In ASP.net?

Nov 15, 2011

I'm trying to download SWF files from a site the traditional way, but a few of the SWF files have been created dynamically through what I believe to be ASP.net 2.0.

Every attempt to D/Load results in the correct dimensions, height and width, but it just gives me empty white space.

View 1 Replies

ActionScript 3.0 :: SharedObject Is Not Written On The Server

Feb 20, 2009

I've been designing a SharedObject-based Cookie system for a while, everything works fine in my Flash authoring tool and my localhost (I used a dummy domain) But after I committed the swf file to server, the SharedObject stopped to working. Here is the code: The only difference is that, on the server, the SWF stored on another domain. I'm not sure whether this caused the issue.

[Code]....

View 1 Replies

ActionScript 2.0 :: Use Once Written Function From Some Other Keyframe?

Mar 12, 2010

I have got a function that do something "on.Resize", and my question is: how can i do exactly same thing from some keyframe on timeline? I mean... do the same effect but without need of resizing the swf that would trigger the function?

View 2 Replies

ActionScript 3.0 :: Multiple HitTestPoint With Arrays?

Mar 26, 2009

How would I change this to do a few test points,if (mydude.hitTestObject(myratarray[i])){

is it along these lines? if (mydude.hitTestPoint(myratarray[i].34,myratarray[i].12,true)){

View 2 Replies

ActionScript 3.0 :: Image Transparency And HitTestPoint?

Jun 26, 2011

I'm not sure this is even possible, but does anyone know how to get the hitTestPoint function to ignore transparency for a MC containing a png image?

View 1 Replies

Flash :: Use HitTestPoint When A Movie Is Scaled?

Oct 20, 2010

Google says that[code]...

is the way to test for the mouse being over a DisplayObject. This works if my movie is displayed at 100% scale. But if maximise my browser window so the Flash movie changes scale, it all goes to pieces.

View 1 Replies

ActionScript 3.0 :: HitTestPoint With Nested Object

Jun 28, 2010

Recently I was trying to use hitTestPoint with a nested movieclip against another non-nested one. Then if the nested movieclip was found to collide with the the registration point of the other movieclip (shapeFlag was set to true of course), the nested movieclip would move down by 1 pixel until it wasn't colliding.[code]What happens is that the while statement doesn't kick in until the registration point of obj3 is over obj2, but it doesn't break until obj3 is not over the bounding box of obj. Alternatively, if I change obj1.obj2.y to obj3.y it does stop at the correct spot.Actually I guess the problem isn't obj2 being nested in obj1, the problem still occurs when it's taken out of obj1.

View 8 Replies

ActionScript 3.0 :: HitTestPoint Stops A MovieClip

Nov 1, 2010

I have my two MovieClips and I both of them collide and the hitTestPoint works, but I want to make that one MovieClip will not be able to go on if that second MovieClip is in front of it but its can turn so that it to another side so that it can move.

View 0 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved