ActionScript 3.0 :: HitTestPoint Not Working?

Mar 3, 2011

I have the beginning of a game that looks a bit like Asteroids. The first version of the game worked, but was very code-heavy (every object was individually coded) so I decided to move the bulk of the code to document classes.

I wanted to have certain objects interact with eachother (bullets with asteroids, asteroids with ship, etc.) but they can't find eachother. Also, as you may notice in like a second from now, the whole code is handled by a single document. I guess I should do something about that as well?

Code:
package
{
import flash.display.MovieClip;
import flash.text.TextField;

[code]....

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[Code]...

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i have a function that works fine but is obviously the wrong way round. how do i write it so that the event happens if it is true. at the moment it happens when it isnt true in the 'else' statement.

[Code]...

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