ActionScript 2.0 :: Using Timer To Dynamically Load A Movie Clip?

Jan 8, 2004

is there any timer function in flash to load a movie clip after a certain time elapsed? like we can adjust the time when it will load and when it will disappear

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ActionScript 2.0 :: Countdown Timer That Triggers Random Movie Clip Load

Jan 8, 2008

I have this code here to count down every 10 seconds and load an external random movie clip. It works once, but I would like to have it start the timer again-

code:

displayTime = 5;
function countDown() {
displayTime--;

[Code].....

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ActionScript 2.0 :: Dynamically Load Multiple Images To A Movie Clip On The Stage?

Oct 25, 2006

I'm trying to dynamically load multiple images to a Movie Clip on the stage. Where I am having trouble, is when I position different sized images one under another.

What I have done is, assign a variable for the position for the _y of the next image. eg. var spacing:Number = 0;

Since I'm loading the images from a XML file, I've included the height for each image aswell. This is where I am having trouble

eg. spacing += myxml.childNodes[i].childNodes; OR
spacing = spacing + myxml.childNodes[i].childNodes;
trace(spacing);

Say for example, the image I am loading is 400px high, 'spacing' then appears to be 0400 and not 400. After I load the second image, which is 500px high, spacing appears to be 0400500 and not 900.

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ActionScript 2.0 :: Using Timer To Dynamically Load MovieClip

Jan 8, 2004

Is there any timer function in flash to load a movie clip after a certain time elapsed? Like we can adjust the time when it will load and when it will disappear.

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ActionScript 3.0 :: Creating A 'timer' With A Movie Clip

Sep 8, 2009

I have created a movie clip consisting of about 27 dots named 'timer', I double clicked on 'timer' and animated it (making one dot disspaer every 15 seconds). My problem is that at the end of this animation I want it to go back and play a frame on the outside scene.
 
i.e. from the 'timer' editing scene (the one you get to when you double click) I want it to gotoAndPlay (103, "Game") - The scene the movie cliip is in.
 
I keep getting an error saying that it cannot locate Scene Game.

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ActionScript 1/2 :: Movie Clip Display And Timer?

Sep 1, 2010

I have been working on a flash game for the past couple days and it is my first major game so there have been alot of issuesI think I finally have everything figured out with a few exceptions , they are.1. The movie clip that serves as my pop up window is popping up behind all my moving icons.I need it over top of them obviously.2. I need to figure out a simple way to pause time while the pop up is up and resume time when it disappears.3. I need to add about 5 seconds to the game clock when the user shoots a question mark so that it appears as though the clock was stoppedonClipEvent (enterFrame) {if (_root.time == 30) {_root.speedz = 9;_root.intervaln = 30;}if (_root.time == 10) {_root.intervalz = 10;}if (_root.time ==0) {_root.gotoAndStop(3); }}

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AS2 :: IDE - CS4 Movie Clip Timer - Play Every Minute

Sep 19, 2010

I have a movie clip that when you rollover starts to animate. however i don't want to rollover. I need it to play every minute. Is there a code that i can use instead of having a really long animation.

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ActionScript 3.0 :: Displaying Movie Clip Symbols On A Timer?

Nov 15, 2010

I have 7 movie clip symbols which i would like to become visible using a timer.I would like to be able to make them appear one at a time, to a time of my choice after a 'start button' has been pressed.When the start button is pressed another movie clip already plays as a back ground. 

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ActionScript 2.0 :: Load A Movie Clip Into A Blank Movie Clip?

Jun 27, 2006

if it is possible to load a movie clip into a blank movie clip?On my main timeline I have a button (mode_btn) and I want to be able to click it and load another movie clip (mode_options_mc) into a blank movie clip I have (mode_empty_mc). Is this even possible?

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Professional :: Reposition The Movie Clip Dynamically When The Movie Is Launched?

Jan 24, 2010

I have an ActionScript 2.0 project with a very simple timeline Alpha Tween ("Classic tween" in CS4) of a movie clip. I need to reposition the movie clip dynamically when the movie is launched, before the Tween is executed (as in "x_mc._x = 100;").

I found out that after changing the clip position the Alpha Tween as well as the Alpha final value are totally ingored. The clip is shown in the updated position but remains throughout in the Alpha setting of the first keyframe (even when it reaches the last keyframe which has a different Alpha setting). I verified that the Tween itself is executed by placing Trace statements at both keyframes. If I remove the repositioning statement, the Alpha Tween works fine (but of course in the original position which is wrong)

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ActionScript 3.0 :: Load Image Into Dynamically Placed Clip

Jul 23, 2009

i have a xml file that looks something like...

[Code]....

i'm loading the xml data into flash and dynamically building buttons on stage. i'm loading multiple "instances" of a movie clip from my library, positioning them, applying a link to each and loading an image in each. here's the problem -- when i run the flash piece it builds the correct number of buttons (based on the xml file), but it uses the last <button> node values to create all the buttons on stage. i built this using one of [URL] excellent tutorials >> [URL] any clues to what i'm doing wrong. should i post my code?

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Get A Movie Clip To Automatically Load Up Another External Clip After Playing An Embedded Flv?

May 24, 2010

I'm trying to get a movie clip to automatically load up another external clip, after playing an embedded flv.

This is what I've tried so far:

var holdFrame = setInterval( holdFrame, 5000);
gotoAndPlay(
_root.mc_holder.loadMovie("swf/library.swf"));
clearInterval (holdFrame);

Although it throws no errors, the setInterval is ignored and it just loads direct into the next mc clip.

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ActionScript 2.0 :: Load A Random Movie Clip From The Library To An Empty Clip On The Stage Called (bg_graphics)?

Oct 20, 2004

I want to load a random movie clip from the library to an empty clip on the stage called (bg_graphics). the clips in the library are called (green, blue, yellow).

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ActionScript 3.0 :: Load A Movie Clip Within Another Movie Clip?

May 16, 2010

I have a page with 8 photos that are movie clips. I'm attempting code that allows the user to click on each photo/movie clip and this loads a movie clip inside which is a larger version of the photo.

how to do this and then allow the user to click the photo to close?

I realize this is a strange way to organize photos but they laid out over a detailed photo album background.

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Dynamically Set Movie Clip Depth?

Jul 25, 2006

I am making a 3d engine using formulas from a different language and its coming along nicely but I am having depth issues. How do I set the depth of an object within the script? I need the depth to change so I objects that are farther in the distance are further behind other objects.

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AS2 :: Dynamically Sized Movie Clip?

Jan 14, 2011

Does anyone know if it is possible to dynamically add a movie clip to the stage with text and have the size of the movie clip dynamically generated by the amount of text?In other words I am trying to make a word bubble but the amount of text in the bubble will vary in size and I need the bubble to size accordingly. Maybe someone knows of a tutorial online that I can use. My searches have not been successful.

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ActionScript 3.0 :: Can't Add A TextField To A Movie Clip Dynamically

Mar 20, 2009

I've got a MovieClip on the MainTimeline: mc_back I want to dynamcially add textfields to it:

txt:TextField = new TextField();
txt.Height = 20;
txt.Width = 60;
txt.text = 'This is Some Text'
mc_back.addChild(txt);

It's not working. No errors, no nothing, but the textFields don't show up when I run it.

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ActionScript 2.0 :: Unloading Movie Clip Dynamically?

Jul 20, 2009

how can I unload a movie clip which is added dynamically?can we create multiple instances of the movie clip?I am adding the movieclip dynamically as below where tLevel

//global variable
var tLevel:MovieClip = this;
var myMovieClip:MovieClip = tLevel.attachMovie("MyMovieClip","myMovieClip",tLe

[code].......

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ActionScript 2.0 :: Controlling A Movie Clip Dynamically From SQL?

Mar 21, 2006

I have a movie clip with 11 frames containing 10 different images named "thermometer". I have a dynamic text box on the root of the movie with the var name of "therm"

action script in MC "thermometer"=
onEnterFrame = function() {
if ((therm <= 15000) && (therm >= 0)){

[code].....

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ActionScript 3.0 :: Remove Movie Clip Dynamically?

Nov 12, 2009

i have 3 movie clip and one button in my project. i want to hide movie clip by this way.. but my code is not working.

m1_mc.onRelease = function (){ // first movie clip
mySselectedItem_txt.text = this._name;
}

[Code]....

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ActionScript 2.0 :: Load Movie And Change Color Movie Clip?

Dec 30, 2005

i wanna change color of mc. I have buttom Test and Parametri. In Test is movie testing.swf in Parametri you can change color of movie clips. in file starttesting is make like this:

in layer1 is mcPlayer. In this mcPlayer are three layers, action, container and buttoms. in action layer is this code:

Code:
mcButtonParametri.onRelease = function():Void{
addWindow("mcPar");
}

[Code]....

How can I change color of mcOksid(testing.fla), but color will be change when i push a upload buttom? WHen i push reset buttom, the color will come back to default.

Second problem, in testing.fla in layer OKSID, i have mcOksid and mcOksid2. Know if i change color of mcOksid to blue, mcOksid2 has to be blue too.

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ActionScript 2.0 :: Checkbox - Load A Movie Into An Empty Movie Clip?

Jun 24, 2008

What I'd like to do is have a checkbox, that when it is checked it loads a movie into an empty movie clip, and when it is unchecked, it loads a different movie into the empty movie clip.Also if possible I'd like to find a way to output to a variable whether the same checkbox is checked or not. And send the info from the variable in an email.

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Paper-doll (mask) A Movie Clip Dynamically?

Aug 7, 2009

I have Flash CS4 and I'm developing an RPG game. My goal is to dynamically change the weapon/armor the main hero has on according to what the player has on. I think the term is paper dolling. Basically I want to be able to set a point in which a graphic (movie clip/w.e) can be place permanently and I can load images to it via actionscript 3. I want the point to stay on the hero becuase I plan to move him and animate him and I want to be able to have it so that all it takes is me loading an image to the hero so it will basically "mask" over him. Hope you guys understand what I'm saying, I'm having a hard time figuring this out.

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ActionScript 3.0 :: Dynamically Generated Movie Clip Names?

Sep 4, 2010

In AS2 I would do this:

for(i=0;i<10;i++){
this.attachMovie("clipLinkageName", "instanceName" + i ,this.getNextHighestDepth());
}

But now in AS3, I'm learning to use:

var instanceName1:clipClassName = new clipClassName();
addChild(instanceName1);

But I don't know how I can put that in a for loop like I did above..this["instanceName" +i]:clipClassName = new ClipClassName(); does not work.

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ActionScript 2.0 :: Dynamically Loaded Exterior Movie Clip?

Jan 3, 2009

I'm trying to dynamically load an exterior movie clip Showreel.swf into the movie clip loader_mc. I want it to have a preload bar, and with the source file I have all this code and objects are held within the first frame of the first scene. This works fine, but if I move the loader_mc elsewhere, (in this instance, frame 40 of the next scene it doesn't work?

Im confused because from the book i'm using I thought that this code has instantiated all the objects, so that I can keep the code in frame 1, as I understand is best practice, but bring the objects in when I need them on the timeline?

Here is my code:

ActionScript Code:
var mcLoader:MovieClipLoader = new MovieClipLoader();
var loadListener:Object = new Object();
loadListener.onLoadStart = function() {

[Code].....

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ActionScript 2.0 :: Resize A Dynamically Created Movie Clip?

Jan 22, 2009

So I have a movieclip that I am dynamically adding to the stage when a user clicks a particular button. There are multiple button that each result in the movieclip getting attached to the staged and scaled to a different particular size. Instead of attaching a new instance of the movieclip every time a button is clicked, I only want to attach a new movieclip the first time one of the buttons are clicked and then scale the dynamically added movie to the size specified in the functions for all of the subsequent button clicks. To be clear, I want to attach the movieclip on the first click and then scale it for all of the subsequent clicks.

Here is the code I am using for the buttons:

ActionScript Code:
stop();
videosBTN.onRelease= function() {

[Code]....

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ActionScript 2.0 :: Dynamically Create Button From Movie Clip?

Feb 16, 2009

this is my code:

this.createEmptyMovieClip("m1",1);
m1.loadMovie("e1.jpg");
this.createEmptyMovieClip("b1",2);
b1.loadMovie("e2.jpg");
b1._y = 350;

now i want to make b1 movie clip to act like button so that when ever i click it any one property should apply to m1 movie clip

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ActionScript 3.0 :: Dynamically Added Movie Clip Won't Animate

Oct 2, 2009

I am working on a project where i have been given an FLA that has lots of images contained in movieclips that animate when you roll over them. These animations are all contained on the timeline of each separate movieclip, so the code was basically a lot of gotoAndPlay("2") statements and so on.

I have been given it to work on because the different movieclips need to go to a URL read in from an XML file when clicked on, and i have this part working no problem.

I also need to be able to read in image paths taken from the same XML file as the urls, and load these images into a movieclip holder within the movieclips on the main timeline. However the problem that i am having is once the images are loaded into img_holder which is placed inside a movieclip they will not animate on that movieclip's timeline.[code]...

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ActionScript 3.0 :: Dynamically Name A Variable Or Created Movie Clip?

Dec 10, 2009

Is there any way to dynamically name a varaiable or created movie clip? I know that I could make an array of movie clips, but what I really want to do is make a new movie clipe name based on another name. The reason I want to do so is that I want to pass a movie clip to a function and have it make a new movie clip (to contain the first) with a slight variation of the test such as "frame" or "handle" which I can then use to center the source movie clip.

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Actionscript 3.0 :: Naming A Dynamically Loaded Movie Clip

Jul 1, 2009

I have a project that requires manipulation of a movie clip (swf file). This clip is called clip_mc.I have functions such as:[code]If I add to the stage the swf and call it clip_mc, then everything is fine and it all works - BUT I have a few of these files that need to be loaded when the button is clicked.I understand the loader() class and the addChild class but cant get my head around bringing them all together!so essentially I would like to know; How to dynamically load the swf and name it clip_mc so that the functions will work?!

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